Difference between revisions of "Takaya Hirota"

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| company=[[Sega Games]]{{ref|https://web.archive.org/web/20231127122910/https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/2018csr_report_a4.pdf}}
 
| company=[[Sega Games]]{{ref|https://web.archive.org/web/20231127122910/https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/2018csr_report_a4.pdf}}
 
| divisions=[[Games & Digital Services IP & Game Studio Research & Development Division Game Art Department]]
 
| divisions=[[Games & Digital Services IP & Game Studio Research & Development Division Game Art Department]]
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}}
 
}}
 
| role=Artist, designer
 
| role=Artist, designer
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==Production history==
 
==Production history==
{{ProductionHistory|Takaya Hirota|廣田 隆哉|ひろ}}
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{{ProductionHistory|Takaya Hirota|廣田 隆哉|廣田隆哉|ひろ}}
  
 
==External links==
 
==External links==

Latest revision as of 13:00, 19 April 2024

Takaya Hirota.png
Takaya Hirota
Place of birth: Maebashi, Gumma, Japan
Date of birth: 1975[1] (age 48-49)
Employment history:
Divisions:
Divisions:
Role(s): Artist, designer

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Takaya Hirota (廣田 隆哉) is a former artist at Sega. He joined in 2000.[2] Before 2013 he became chief technical artist at R&D 1.[1] On January 16th 2019, he started a new job at DeNA.

Production history

External links

References