Difference between revisions of "Takashi Hiraro"

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| employment={{Employment
 
| employment={{Employment
 
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
| start=1999-04{{ref|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
+
| start=1999-04{{ref|https://archive.is/wa9Wy|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
| end=2000-07{{ref|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
+
| end=2000-07{{ref|https://archive.is/wa9Wy|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
 
| divisions=[[Sega Software R&D Dept. 5]]
 
| divisions=[[Sega Software R&D Dept. 5]]
 
}}
 
}}
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| company=[[Sega Corporation (2000-2015)|Sega]]
 
| company=[[Sega Corporation (2000-2015)|Sega]]
 
| start=
 
| start=
| end=2015-07{{ref|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
+
| end=2015-07{{ref|https://archive.is/wa9Wy|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
| divisions=[[Sega AM1 (2005-current)|Sega AM1]], [[Sega R&D 1 (2012-2015)|Sega R&D 1]]{{ref|https://web.archive.org/web/20231120125807/https://cedil.cesa.or.jp/cedil_sessions/view/1056}}
+
| divisions=[[Sega AM1 (2005-2011)|Sega AM1]], [[Sega R&D1 (2011-2015)|Sega R&D1]]{{ref|https://web.archive.org/web/20231120125807/https://cedil.cesa.or.jp/cedil_sessions/view/1056}}
 
}}
 
}}
 
{{Employment
 
{{Employment
 
| company=[[wikipedia:Bandai Namco Studios|Bandai Namco Studios]]
 
| company=[[wikipedia:Bandai Namco Studios|Bandai Namco Studios]]
| start=2015-08{{ref|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
+
| start=2015-08{{ref|https://archive.is/wa9Wy|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
| end=2015-12{{ref|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
+
| end=2015-12{{ref|https://archive.is/wa9Wy|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
 
| notsega=yes
 
| notsega=yes
 
}}
 
}}
 
{{Employment
 
{{Employment
 
| company=Bandai Namco Studio Vancouver
 
| company=Bandai Namco Studio Vancouver
| start=2016-01{{ref|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
+
| start=2016-01{{ref|https://archive.is/wa9Wy|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
| end=2018-11{{ref|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
+
| end=2018-11{{ref|https://archive.is/wa9Wy|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
 
| notsega=yes
 
| notsega=yes
 
}}
 
}}
 
{{Employment
 
{{Employment
 
| company=[[wikipedia:Square Enix|Square Enix]]
 
| company=[[wikipedia:Square Enix|Square Enix]]
| start=2018-12{{ref|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
+
| start=2018-12{{ref|https://archive.is/wa9Wy|https://www.linkedin.com/in/tak-hiraro/details/experience/}}
 
| end=
 
| end=
 
| notsega=yes
 
| notsega=yes
 
}}
 
}}
 
| role=Director, designer
 
| role=Director, designer
| education=Doshisha University (Bachelor of Commerce, Commercial Science, 1999){{ref|https://www.linkedin.com/in/tak-hiraro}}
+
| education=Doshisha University (Bachelor of Commerce, Commercial Science, 1999){{ref|https://archive.is/sIGm1|https://www.linkedin.com/in/tak-hiraro}}
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}''' (平魯 隆導) was a producer and director at [[Sega]]. He is best known for ''[[Samurai Bloodshow]]'' and its sequels, which he promoted with the persona '''KIRA★ROSSO''' (キラ★ロッ), writing and singing lyrics for "The theme of SAMURAI BLOODSHOW", including at concert performances by [[(H.)|[H.]]].{{ref|https://www.linkedin.com/in/tak-hiraro/details/publications/}}
+
{{sub-stub}}'''{{PAGENAME}}''' (平魯 隆導), also known as '''TK4 SK8'''{{ref|https://web.archive.org/web/20030423020933/http://www.segarosso.com/staff/allstaff/131.html}}, was a producer and director at [[Sega]]. He is best known for ''[[Samurai Bloodshow]]'' and its sequels, which he promoted with the persona '''KIRA★ROSSO''' (キラ★ロッ), writing and singing lyrics for "The theme of SAMURAI BLOODSHOW", including at concert performances by [[(H.)|[H.]]].{{ref|https://archive.is/GpLjF|https://www.linkedin.com/in/tak-hiraro/details/publications/}}
  
 
==Production history==
 
==Production history==
 
{{ProductionHistory|{{PAGENAME}}|平魯 隆導}}
 
{{ProductionHistory|{{PAGENAME}}|平魯 隆導}}
 
[[Category:Use ProductionHistory template]]
 
[[Category:Use ProductionHistory template]]
*''[[Mobile Suit Gundam 0079 Card Builder]]'' (2005) — Game Director, Lead Game Designer{{ref|https://www.linkedin.com/in/tak-hiraro/details/projects/}}
+
*''[[Mobile Suit Gundam 0079 Card Builder]]'' (2005) — Game Director, Lead Game Designer{{ref|https://archive.is/chij5|https://www.linkedin.com/in/tak-hiraro/details/projects/}}
*''[[Mobile Suit Gundam 0083 Card Builder]]'' (2007) — Game Director, Lead Game Designer{{ref|https://www.linkedin.com/in/tak-hiraro/details/projects/}}
+
*''[[Mobile Suit Gundam 0083 Card Builder]]'' (2007) — Game Director, Lead Game Designer{{ref|https://archive.is/chij5|https://www.linkedin.com/in/tak-hiraro/details/projects/}}
 
*''[[maimai]]'' (2012) — Director
 
*''[[maimai]]'' (2012) — Director
*''[[Ace Attorney in Joypolis]]'' (2012) — Game Director, Lead Game Designer{{ref|https://www.linkedin.com/in/tak-hiraro/details/projects/}}
+
*''[[Ace Attorney in Joypolis]]'' (2012) — Game Director, Lead Game Designer{{ref|https://archive.is/chij5|https://www.linkedin.com/in/tak-hiraro/details/projects/}}
  
 
==External links==
 
==External links==
 +
* [https://web.archive.org/web/*/http://www.segarosso.com/staff/allstaff/131.html Sega Rosso profile (archive)]
 +
* [http://backup.segakore.fr/hitmaker/site/columnpast/column158.html Hito Maker entry #158]
 
* [https://www.linkedin.com/in/tak-hiraro/details/experience/ {{PAGENAME}} on LinkedIn]
 
* [https://www.linkedin.com/in/tak-hiraro/details/experience/ {{PAGENAME}} on LinkedIn]
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Latest revision as of 11:03, 24 April 2024

TakashiHiraro CEDEC2012.jpg
Takashi Hiraro
Employment history:
Sega Enterprises (1999-04[1] – 2000-07[1])
Divisions:
Sega ( – 2015-07[1])
Divisions:
Bandai Namco Studios (2015-08[1] – 2015-12[1])
Bandai Namco Studio Vancouver (2016-01[1] – 2018-11[1])
Square Enix (2018-12[1] – )
Role(s): Director, designer
Education: Doshisha University (Bachelor of Commerce, Commercial Science, 1999)[3]

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Takashi Hiraro (平魯 隆導), also known as TK4 SK8[4], was a producer and director at Sega. He is best known for Samurai Bloodshow and its sequels, which he promoted with the persona KIRA★ROSSO (キラ★ロッ), writing and singing lyrics for "The theme of SAMURAI BLOODSHOW", including at concert performances by [H.].[5]

Production history

External links

References