Difference between revisions of "NASCAR Arcade"

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{{Bob
 
{{Bob
| bobscreen=
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| bobscreen=nascararcade.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sega]] ([[Sega Rosso]]? [[United Game Artists]]?)
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| developer=[[Sega Rosso]]
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| licensor=[[Electronic Arts]], [[Pontiac]], [[Ford]], [[Chevrolet]]
 
| system=[[Sega Hikaru]]
 
| system=[[Sega Hikaru]]
| releases={{releases
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| players=
| arcade_date_us=2000
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| genre=Racing
| arcade_date_uk=2000
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| releases={{releasesArcade
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| hikaru_date_us=2000
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| hikaru_date_uk=2000
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| hikaru_date_jp=2000-09
 
}}
 
}}
| genre=Racing
 
 
}}
 
}}
'''''NASCAR Arcade''''' is a 2000 arcade stock car racing game by [[Sega]] for [[Sega Hikaru]] hardware. At the time of release, [[Electronic Arts]] held the official rights to publish video games based on the NASCAR event, which in turn were sub-licensed to Sega to produce this arcade game. It is technically the last EA-branded game to be released for a Sega system, though the company had very little to do with its development.
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'''''{{PAGENAME}}''''' ({{ruby|NASCAR|ナスカー}}アーケード) is a 2000 arcade stock car racing game by [[Sega]] for [[Sega Hikaru]] hardware.
  
The game is based on the [[wikipedia:Sprint Cup Series|Winston Cup series]] (now "Sprint Cup"), with digitised versions of [[wikipedia:Talladega Superspeedway|Talladega Superspeedway]], [[wikipedia:Richmond International Raceway|Richmond International Raceway]] and [[wikipedia:Watkins Glen International|Watkins Glen International]] (and a hidden "Team Sega" track, unlocked after 700 people play the game). Selectable cars include the [[wikipedia:Pontiac Grand Prix|Pontiac Grand Prix]], the [[wikipedia:Ford Taurus|Ford Taurus]], the [[wikipedia:Chevrolet Monte Carlo|Chevrolet Monte Carlo]] and the [[wikipedia:Pontiac Firebird|Pontiac Firebird]].
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==Gameplay==
 +
The game is based on the [[wikipedia:NASCAR Cup Series|NASCAR Winston Cup series]] (now currently known "NASCAR Cup Series" and formerly known as the "NASCAR Nextel Cup Series", the "NASCAR Sprint Cup Series" and the "Monster Energy NASCAR Cup Series"), with digitised versions of [[wikipedia:Talladega Superspeedway|Talladega Superspeedway]], [[wikipedia:Richmond International Raceway|Richmond International Raceway]] and [[wikipedia:Watkins Glen International|Watkins Glen International]] (and a hidden "Team Sega" track, unlocked after 700 people play the game). Selectable cars include the [[wikipedia:Pontiac Grand Prix|Pontiac Grand Prix]], the [[wikipedia:Ford Taurus|Ford Taurus]], the [[wikipedia:Chevrolet Monte Carlo|Chevrolet Monte Carlo]] and the [[wikipedia:Pontiac Firebird|Pontiac Firebird]].
 +
 
 +
==History==
 +
===Development===
 +
At the time of release, [[Electronic Arts]] held the official rights to publish video games based on the NASCAR event, which in turn were sub-licensed to Sega to produce this arcade game. It is technically the last EA-branded game to be released for a Sega system, though the company had very little to do with its development.
 +
 
 +
===Legacy===
 +
''NASCAR Arcade'' saw a spiritual sequel in the form of ''NASCAR Racing'', a 2007 arcade game developed by Global VR, again for Electronic Arts. Global VR would then extend this via an upgrade kit in 2011 to create ''NASCAR Team Racing''. Predictably, the three games are often confused with one another as each share similar goals. Furthermore, ''NASCAR Racing'' includes the [[wikipedia:Daytona International Speedway|Daytona International Speedway]] as a track option, something more commonly associated with Sega's ''[[Daytona USA]]'' series.
  
 
The NASCAR video game rights have changed hands several times, and it is extremely unlikely that ''NASCAR Arcade'' could be re-released either on a home platform or again in the arcades (EA refused to back the [[Sega Dreamcast]], which would have been the logical platform for Sega to bring the game to in 2000). Since 2011 [[Activision]] have held the video game rights.
 
The NASCAR video game rights have changed hands several times, and it is extremely unlikely that ''NASCAR Arcade'' could be re-released either on a home platform or again in the arcades (EA refused to back the [[Sega Dreamcast]], which would have been the logical platform for Sega to bring the game to in 2000). Since 2011 [[Activision]] have held the video game rights.
  
''NASCAR Arcade'' saw a spiritual sequel in the form of ''NASCAR Racing'', a 2007 arcade game developed by Global VR, again for Electronic Arts. Global VR would then extend this via an upgrade kit in 2011 to create ''NASCAR Team Racing''. Predictably, the three games are often confused with one another as each share similar goals. Furthermore, ''NASCAR Racing'' includes the [[wikipedia:Daytona International Speedway|Daytona International Speedway]] as a track option, something more commonly associated with Sega's ''[[Daytona USA]]'' series.
+
[[Sega Logistics Service]] announced it would end service on ''NASCAR Arcade'' machines on March 31, 2017.{{fileref|SegaProductsTerminationAnnouncement 2016-11 JP.pdf}}{{fileref|SegaProductsTerminationAnnouncement 2016-12.pdf}}
  
==Production Credits==
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==Production credits==
 
{{multicol|
 
{{multicol|
'''Chief Programmer:''' [[Kazuhiro Mori]]<br>
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{{creditstable|
'''Programmer:''' [[Makoto Ito]], [[Kenichi Yamamoto]], Masahiko Tanabe, Hideya Takahashi<br>
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*'''Chief Programmer:''' [[Kazuhiro Mori]]
'''Chief Designer:''' [[Daisuke Ogawa]]<br>
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*'''Programmer:''' [[Makoto Ito (programmer)|Makoto Ito]], [[Kenichi Yamamoto]], [[Masahiko Tanabe]], [[Hideya Takahashi]]
'''Designers:''' [[Norio Satomi]], [[Toshio Yoshihara]], [[Manabu Sato]], Syugo Kudo<br>
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*'''Chief Designer:''' [[Daisuke Ogawa]]
'''Cabinet Design:''' [[Eiji Nishimura]], [[Tomoyuki Goto]], [[Eiji Inoue]], [[Toshiya Yamaguchi]], [[Toru Mori]], [[Nobuto Kashiwagi]], [[Yasuhiro Komori]], [[Seiji Ishii]], [[Masao Yoshimoto]]<br>
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*'''Designers:''' [[Norio Satomi]], [[Toshio Yoshihara]], [[Manabu Sato]], [[Shugo Kudo|Syugo Kudo]]
'''Music Composer:''' [[Jun Senoue]]<br>
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*'''Cabinet Design:''' [[Eiji Nishimura]], [[Tomoyuki Goto]], [[Eiji Inoue]], [[Toshiya Yamaguchi]], [[Toru Mori]], [[Nobuto Kashiwagi]], [[Yasuhiro Komori]], [[Seiji Ishii]], [[Masao Yoshimoto]]
'''Sound Effect Designer:''' [[Takashi Endo|Takashi Endoh]]<br>
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*'''Music Composer:''' [[Jun Senoue]]
'''Recording Engineer:''' Venom<br>
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*'''Sound Effect Designer:''' [[Takashi Endo|Takashi Endoh]]
'''[[Sega Digital Studio]] Staff:''' [[Hirokazu Akashi]], [[Yoshitada Miya]], [[Sawako Sogabe]]<br>
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*'''Recording Engineer:''' Venom
'''Sons of Angels'''<br>
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*'''[[Sega Digital Studio]] Staff:''' [[Hirokazu Akashi]], [[Yoshitada Miya]], [[Sawako Sogabe]]
: '''Vocals:''' [[sonic:Johnny Gioeli|Johnny Gioeli]]
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*'''Sons of Angels'''
: '''Guitars:''' [[Jun Senoue]]
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**'''Vocals:''' [[sonic:Johnny Gioeli|Johnny Gioeli]]
: '''Bass:''' [[Naoto Shibata]]
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**'''Guitars:''' [[Jun Senoue]]
: '''Drums:''' [[Hirotsugu Homma]]
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**'''Bass:''' [[Naoto Shibata]]
: Songs are taken from the album [[sonic:Thrill of the Feel|"Thrill of the Feel"]]
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**'''Drums:''' [[Hirotsugu Homma]]
'''Voice Actor'''<br>
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:Songs are taken from the album [[sonic:Thrill of the Feel|"Thrill of the Feel"]]
: '''Spotter:''' Jacques Cornell
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*'''Voice Actor'''
: '''Race Announcer:''' [[Dean Harrington]]
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**'''Spotter:''' Jacques Cornell
: '''Advisory Staff:''' Masahiko Amano
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**'''Race Announcer:''' [[Dean Harrington]]
'''EA Sports'''<br>
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**'''Advisory Staff:''' Masahiko Amano
: '''Executive Producer:''' Dave Ross
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*'''EA Sports'''
: '''Associate Producer:''' Ken Rogers
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**'''Executive Producer:''' Dave Ross
: '''Business Affairs:''' Robert Gonzales
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**'''Associate Producer:''' Ken Rogers
: '''Legal Team:''' Pam Ostroff
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**'''Business Affairs:''' Robert Gonzales
: '''Licensing:''' Lisa Paulson
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**'''Legal Team:''' Pam Ostroff
'''Special Thanks:''' [[Eric Martin]] (Mr. Big), Takeshi Inoue (SEU), Misa Miyahara (SEU), Hideki Uematsu, Gayle Thompson, Kazuhide Shirota, Mitsuo Morikawa, [[Rena Kobayashi]], [[Michael Hanna]], [[Hans van Veenendaal]], Shinko Music Pub. Co, Ltd/GiGS, Victor Entertainment, Inc., ESP Craft House, Shinjyuku Sports Land, Oval Magic<br>
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**'''Licensing:''' Lisa Paulson
'''Executive Producer:''' [[Kenji Sasaki]]<br>
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*'''Special Thanks:''' [[Eric Martin]] (Mr. Big), [[Takeshi Inoue]] (SEU), Misa Miyahara (SEU), Hideki Uematsu, Gayle Thompson, Kazuhide Shirota, Mitsuo Morikawa, [[Rena Kobayashi]], [[Michael Hanna]], [[Hans van Veenendaal]], Shinko Music Pub. Co, Ltd/GiGS, [[Victor Entertainment|Victor Entertainment, Inc.]], ESP Craft House, Shinjyuku Sports Land, Oval Magic
'''Chief Producer:''' [[Jun Taniguchi]]<br>
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*'''Executive Producer:''' [[Kenji Sasaki]]
'''Assistant Producer:''' [[Hirotaka Machida]]<br>
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*'''Chief Producer:''' [[Jun Taniguchi]]
'''Assistant Director:''' Daisuke Izumi<br>
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*'''Assistant Producer:''' [[Hirotaka Machida]]
'''Producer:''' [[Kenji Arai]]<br>
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*'''Assistant Director:''' Daisuke Izumi
'''Director:''' [[Isao Matsumoto]]<br>
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*'''Producer:''' [[Kenji Arai]]
 +
*'''Director:''' [[Isao Matsumoto]]
 +
| console=Hikaru
 +
}}
 
}}
 
}}
==Gallery==
+
 
 +
==Digital manuals==
 
<gallery>
 
<gallery>
File:NASCAR Arcade Cabinet SuperDeluxe.jpg|Deluxe cabinet
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NASCARArcade Hikaru US DigitalManual Standard.pdf|US manual (standard)
File:NASCAR Arcade Cabinet Twin.jpg|Twin cabinet
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NASCARArcade Hikaru US DigitalWiringDiagram Standard.pdf|US wiring diagram (standard)
 +
NASCARArcade Hikaru US DigitalManual MiniStandard.pdf|US manual (mini standard)
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NASCARArcade Hikaru US Manual Deluxe.pdf|US manual (deluxe)
 +
NASCARArcade Hikaru US DigitalWiringDiagram Deluxe.pdf|US wiring diagram (deluxe)
 +
NASCARArcade Hikaru US DigitalBulletin 2.pdf|US service bulletin 2
 +
NASCARArcade Hikaru US DigitalBulletin 3.pdf|US service bulletin 3
 
</gallery>
 
</gallery>
 +
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 +
==Promotional material==
 +
<gallery>
 +
NASCARArcade Hikaru US Flyer.pdf|US flyer
 +
</gallery>
 +
 
==Artwork==
 
==Artwork==
 
<gallery>
 
<gallery>
File:NASCARArcade logo.png
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NASCARArcade logo.png
 
</gallery>
 
</gallery>
  
==Digital Manuals==
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==Photo gallery==
 
<gallery>
 
<gallery>
File:NASCARArcade Hikaru US Manual Deluxe.pdf|US manual (deluxe)
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NASCAR Arcade Cabinet SuperDeluxe.jpg|Deluxe cabinet
 +
NASCAR Arcade Cabinet Twin.jpg|Twin cabinet
 
</gallery>
 
</gallery>
  
==Physical Scans==
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==Physical scans==
 
{{ScanArcade
 
{{ScanArcade
 
| type=upright
 
| type=upright
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| console=Hikaru
 
| console=Hikaru
 
| region=US (twin)
 
| region=US (twin)
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}}{{ScanArcade
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| type=upright
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| console=Hikaru
 +
| region=JP
 
}}{{ScanArcade
 
}}{{ScanArcade
 
| type=upright
 
| type=upright
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}}
 
}}
  
[[Category:2000 Hikaru games]]
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==References==
[[Category:Hikaru games]]
+
<references/>
 +
 
 +
{{NASCARArcadeOmni}}

Latest revision as of 00:55, 14 May 2024

n/a

Nascararcade.png

NASCAR Arcade
System(s): Sega Hikaru
Publisher: Sega
Developer:
Licensor: Electronic Arts, Pontiac, Ford, Chevrolet
Genre: Racing

















Release Date RRP Code
Arcade (Hikaru)
JP
¥? ?
Arcade (Hikaru)
US
$? ?
Arcade (Hikaru)
UK
£? ?


















NASCAR Arcade (NASCARナスカーアーケード) is a 2000 arcade stock car racing game by Sega for Sega Hikaru hardware.

Gameplay

The game is based on the NASCAR Winston Cup series (now currently known "NASCAR Cup Series" and formerly known as the "NASCAR Nextel Cup Series", the "NASCAR Sprint Cup Series" and the "Monster Energy NASCAR Cup Series"), with digitised versions of Talladega Superspeedway, Richmond International Raceway and Watkins Glen International (and a hidden "Team Sega" track, unlocked after 700 people play the game). Selectable cars include the Pontiac Grand Prix, the Ford Taurus, the Chevrolet Monte Carlo and the Pontiac Firebird.

History

Development

At the time of release, Electronic Arts held the official rights to publish video games based on the NASCAR event, which in turn were sub-licensed to Sega to produce this arcade game. It is technically the last EA-branded game to be released for a Sega system, though the company had very little to do with its development.

Legacy

NASCAR Arcade saw a spiritual sequel in the form of NASCAR Racing, a 2007 arcade game developed by Global VR, again for Electronic Arts. Global VR would then extend this via an upgrade kit in 2011 to create NASCAR Team Racing. Predictably, the three games are often confused with one another as each share similar goals. Furthermore, NASCAR Racing includes the Daytona International Speedway as a track option, something more commonly associated with Sega's Daytona USA series.

The NASCAR video game rights have changed hands several times, and it is extremely unlikely that NASCAR Arcade could be re-released either on a home platform or again in the arcades (EA refused to back the Sega Dreamcast, which would have been the logical platform for Sega to bring the game to in 2000). Since 2011 Activision have held the video game rights.

Sega Logistics Service announced it would end service on NASCAR Arcade machines on March 31, 2017.[1][2]

Production credits

Songs are taken from the album "Thrill of the Feel"

Digital manuals

Magazine articles

Main article: NASCAR Arcade/Magazine articles.

Promotional material

Artwork

Photo gallery

Physical scans

Hikaru, US (deluxe)
Hikaru, US (twin)
Hikaru, JP
Hikaru, UK (deluxe)
Hikaru, UK (twin)

References


NASCAR Arcade

Nascararcade.png

Main page | Magazine articles


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