Difference between revisions of "Space Harrier/Production credits"

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{{creditstable|
 
{{creditstable|
 
*'''Music:''' [[Hiroshi Kawaguchi]], [[Yu Suzuki]]
 
*'''Music:''' [[Hiroshi Kawaguchi]], [[Yu Suzuki]]
 +
*'''Mechanical Engineer:''' [[Masaki Matsuno]]{{ref|https://web.archive.org/web/20200724150122/https://www.4gamer.net/games/999/G999905/20200704005/}}
 
*'''Electrical Engineer:''' [[Futoshi Ito]]{{ref|https://note.com/beep21/n/n65bc7108985c}}
 
*'''Electrical Engineer:''' [[Futoshi Ito]]{{ref|https://note.com/beep21/n/n65bc7108985c}}
 
| source=Uncredited
 
| source=Uncredited
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}}
 
}}
 
}}
 
}}
 +
<br/>
 +
The game also references some of its developers in the preset high score table.
 +
*'''Y.N:''' [[Yuji Naka]]
 +
*'''MUT:''' [[Mutsuhiro Fujii]]
 +
*'''H.F:'''
 +
*'''H.M:''' [[Hiroshi Momota]]
 +
*'''Y.K:'''
 +
*'''T.U:''' [[Tokuhiko Uwabo]]
 +
*'''M.K:'''
  
 
===Game Gear version===
 
===Game Gear version===
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{{creditstable|
 
{{creditstable|
 
*'''Main Programmer:''' T.Kurebayashi
 
*'''Main Programmer:''' T.Kurebayashi
*'''Music Driver:''' Perfect Senoko
+
*'''Music Driver:''' [[Shinichi Senoo|Perfect Senoko]]
 
*'''Music Editor:''' Nazo1 Ken Ken
 
*'''Music Editor:''' Nazo1 Ken Ken
 
*'''Sound Effector:''' [[Shigeharu Isoda|ROM Writer Nasu]]
 
*'''Sound Effector:''' [[Shigeharu Isoda|ROM Writer Nasu]]
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*'''Programer:''' T.Kurebayashi
 
*'''Programer:''' T.Kurebayashi
 
*'''Graphics:''' [[Tetsu Matsushima|T.Matsushima]], T.Kurebayashi
 
*'''Graphics:''' [[Tetsu Matsushima|T.Matsushima]], T.Kurebayashi
*'''Music:''' Nazo-1 Ken Ken, [[Shigeharu Isoda|ROM Writer Nasu]], X-Register Seno
+
*'''Music:''' Nazo-1 Ken Ken, [[Shigeharu Isoda|ROM Writer Nasu]], [[Shinichi Senoo|X-Register Seno]]
 
*'''Arrange:''' [[Dempa]]
 
*'''Arrange:''' [[Dempa]]
 
*'''Special thanks to:''' Noriyuki Watanabe, Yukihiro Too, Hiroshi Fukuda
 
*'''Special thanks to:''' Noriyuki Watanabe, Yukihiro Too, Hiroshi Fukuda
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===Master System version===
 
===Master System version===
 
====[[Koki Sadamori]] (3712 SK)====
 
====[[Koki Sadamori]] (3712 SK)====
*Designed the jet which can only be accessed through the special effects screen.{{ref|https://web.archive.org/web/20080123223221/http://sega.jp/segavoice/vol10/}}
+
*Designed [[Space Harrier/Hidden content#Special effects|the jet]] which can only be accessed through the special effects screen.{{ref|https://web.archive.org/web/20080123223221/http://sega.jp/segavoice/vol10/}}
  
 
==References==
 
==References==

Latest revision as of 09:31, 12 July 2024

Back to: Space Harrier.

Arcade version

Source:
In-game high score table[4]


Source:
Uncredited


32X version

Source:
In-game credits
Space Harrier 32X credits.pdf
[7]

Source:
Uncredited


Master System version

PC Unit
Source:
In-game credits [9]


The game also references some of its developers in the preset high score table.

Game Gear version

Source:
Sega TV Game Genga Gallery[10]

Source:
Uncredited


TurboGrafx-16 version

- Space Harrier - ©Sega 1986
Source:
In-game credits (JP)


©Sega 1986/©NEC Avenue 1988
Source:
Manual credits[11]

Breakdown

Arcade version

Satoshi Mifune

  • Programmed enemy movements and settings.[12]

Master System version

Koki Sadamori (3712 SK)

  • Designed the jet which can only be accessed through the special effects screen.[13]

References


Space Harrier

Space Harrier Title.png

Main page | Comparisons | Credits | Hidden content | Development | Magazine articles | Reception | Region coding


Books: Space Harrier: White Dragon no Yuusha (1988)
Music: Yu Suzuki Produce Hang On/Space Harrier (1997) | Space Harrier (2018)
Videos: Space Harrier (1987)
Sega 32X
Prototypes: 1994-09-20