Difference between revisions of "Sonic the Hedgehog Genesis"
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Latest revision as of 12:35, 15 July 2024
Sonic the Hedgehog Genesis | ||||||||||
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System(s): Game Boy Advance | ||||||||||
Publisher: Sega | ||||||||||
Developer: Sonic Team | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
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Visit Sonic the Hedgehog Genesis on Sonic Retro for the full article. |
Production credits
Original Development Staff
- Game Plan: Carol Yas
- Program: YU2
- Character Design: BigIsland
- Design: Jinya Ito, Phenix Rie
- Sound Produce: Masato Nakamura
- Sound Program: Jimita, Macky
- Special Thanks: Fujio Minegishi, "Papa"
Sega of America, Inc.
- Sega of America, Inc. CEO: Naoya Tsurumi
- President/COO: Simon Jeffery
- VP of Product Development: Dave Cobb
- VP of Sales: Sue Hughes-Taigen
Production
- Producer: Justin Lambros
- Assistant Producer: Kevin Frane
- VP of Marketing: Scott Steinberg
- Senior Publishing Manager: Klayton Vorlick
- Director of Marketing: Don Mesa
- Product Marketing Manager: Yosuke Moriya
- Public Relations Manager: Jennie Sue
- Creative Services Manager: Jen Groeling
- Production Specialist: Heather Lucchetti
QA
- QA Manager: Deni Skeens
- QA Supervisor: Josh Morton
- Senior QA Lead: Shawn Dobbins
- QA Lead Tester: Marta Khosraw
- QA Compliancy Test Lead: Stephen Akana
Sega of Japan
- Manual Production: Yoshihiro Sakuta, Hisakazu Nakagawa, Colin Restall
- Special Thanks: Aya Takeuchi, Rhianna Kellom
Magazine articles
Sega Retro Average | |||||||||
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60 | |
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Based on 1 review |
- Main article: Sonic the Hedgehog Genesis/Magazine articles.
References
Sonic the Hedgehog Genesis | |
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Main page | Comparisons | Hidden content | Bugs | Magazine articles | Reception | Bootlegs |