Difference between revisions of "Pirates! Gold"
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===Release=== | ===Release=== | ||
50,000 units were printed and sold.{{ref|https://www.sega-16.com/2005/08/interview-tim-trzepacz/}} | 50,000 units were printed and sold.{{ref|https://www.sega-16.com/2005/08/interview-tim-trzepacz/}} | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''Original Design and Programming:''' Sid Meier | ||
+ | *'''Additional Original Design:''' Arnold Hendrick | ||
+ | *'''Project Management:''' Paul Murphy | ||
+ | *'''Pirates! Gold Sega Design:''' Paul Murphy with Joe Hellesen, Eric Repasy, Tim Trzepacz, Michael Bazzell | ||
+ | *'''Pirates! Gold Sega Programming:''' Joe Hellesen, Eric Repasy, Tim Trzepacz | ||
+ | *'''Programming Tools:''' Eric Repasy, Tim Trzepacz | ||
+ | *'''Programming Assistance:''' David McKibbin | ||
+ | *'''Computer Graphics and Animation:''' Michael Bazzell | ||
+ | *'''Art Assistance:''' Patrick Downey | ||
+ | *'''Manual Illustrations:''' Mark Glidden | ||
+ | *'''Cover Painting:''' John Porter | ||
+ | *'''Map Art:''' Rebecca Butcher | ||
+ | *'''Package Design:''' Moshe Milich | ||
+ | *'''Sound Programming:''' Scott Patterson | ||
+ | *'''Music:''' Jeffery Briggs, Roland Rizzo | ||
+ | *'''Quality Assurance:''' Mick Uhl, Mark Reis, Mike Rea, David K Osborn, Andy Mazurek, David Ginsburg, Lord M/A, David Leary, and James Neal | ||
+ | *'''Manual Design and Layout:''' Joe Morel | ||
+ | *'''Producer:''' Tony Parks | ||
+ | | console=MD | ||
+ | | source=In-game credits | ||
+ | }} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
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==Technical information== | ==Technical information== | ||
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | {{ | ||
− | {{ | ||
− | }} | ||
==References== | ==References== |
Latest revision as of 13:23, 21 July 2024
Pirates! Gold | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: MicroProse | ||||||||||
Developer: MicroProse | ||||||||||
Sound driver: GEMS | ||||||||||
Genre: Simulation | ||||||||||
Number of players: 1 | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Pirates! Gold is a simulation game for the Sega Mega Drive which is part of the Pirates! series. The Mega Drive version was only released in North America. A port for Amiga CD32 was released a year later in 1994.
Contents
History
Release
50,000 units were printed and sold.[4]
Production credits
- Original Design and Programming: Sid Meier
- Additional Original Design: Arnold Hendrick
- Project Management: Paul Murphy
- Pirates! Gold Sega Design: Paul Murphy with Joe Hellesen, Eric Repasy, Tim Trzepacz, Michael Bazzell
- Pirates! Gold Sega Programming: Joe Hellesen, Eric Repasy, Tim Trzepacz
- Programming Tools: Eric Repasy, Tim Trzepacz
- Programming Assistance: David McKibbin
- Computer Graphics and Animation: Michael Bazzell
- Art Assistance: Patrick Downey
- Manual Illustrations: Mark Glidden
- Cover Painting: John Porter
- Map Art: Rebecca Butcher
- Package Design: Moshe Milich
- Sound Programming: Scott Patterson
- Music: Jeffery Briggs, Roland Rizzo
- Quality Assurance: Mick Uhl, Mark Reis, Mike Rea, David K Osborn, Andy Mazurek, David Ginsburg, Lord M/A, David Leary, and James Neal
- Manual Design and Layout: Joe Morel
- Producer: Tony Parks
Magazine articles
- Main article: Pirates! Gold/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #43: "February 1993" (199x-xx-xx)
also published in:
also published in:
- VideoGames & Computer Entertainment (US) #50: "March 1993" (1993-0x-xx)[5]
- GamePro (US) #54: "January 1994" (199x-xx-xx)[6]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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79 | |
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Based on 21 reviews |
Technical information
- Main article: Pirates! Gold/Technical information.
References
- ↑ VideoGames & Computer Entertainment, "May 1993" (US; 1993-0x-xx), page 31
- ↑ 2.0 2.1 GamePro, "September 1993" (US; 1993-xx-xx), page 38
- ↑ 3.0 3.1 Game Players, "Vol. 7 No. 1 January 1994" (US; 199x-xx-xx), page 108
- ↑ https://www.sega-16.com/2005/08/interview-tim-trzepacz/
- ↑ VideoGames & Computer Entertainment, "March 1993" (US; 1993-0x-xx), page 9
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 299
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 176
- ↑ Console Mania, "Aprile 1994" (IT; 1994-0x-xx), page 76
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 156
- ↑ Computer & Video Games, "January 1994" (UK; 1993-12-15), page 76
- ↑ Electronic Gaming Monthly, "August 1993" (US; 1993-xx-xx), page 30
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 180
- ↑ GamesMaster, "February 1994" (UK; 1994-01-20), page 87
- ↑ Igry Sega Luchshiye iz luchshikh. Vypusk 1, "" (RU; 2000-12-07), page 229
- ↑ Sega Mega Drive Advanced Gaming, "January 1994" (UK; 1993-1x-xx), page 36
- ↑ Mega, "December 1993" (UK; 1993-11-18), page 55
- ↑ Mega Action, "Christmas 1993" (UK; 1993-12-02), page 30
- ↑ Mega Fun, "03/94" (DE; 1994-02-23), page 112
- ↑ MegaTech, "January 1994" (UK; 1993-12-21), page 82
- ↑ Mean Machines Sega, "January 1994" (UK; 1993-11-30), page 122
- ↑ Sega Power, "February 1994" (UK; 1994-01-06), page 64
- ↑ Sega Pro, "February 1994" (UK; 1993-12-30), page 62
- ↑ Sega Zone, "December 1993" (UK; 1993-11-25), page 60
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 21
- ↑ Video Games, "3/94" (DE; 1994-02-23), page 86
Pirates! Gold | |
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Main page | Comparisons | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs |