Difference between revisions of "Taz-Mania (Game Gear)"
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− | {{otherPage|desc=the [[Sega Mega Drive]] game|page=Taz-Mania | + | {{otherPage|desc=the [[Sega Mega Drive]] game|page=Taz-Mania|desc2=the [[Sega Master System]] game|page2=Taz-Mania (Master System)}} |
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{{Bob | {{Bob | ||
| bobscreen=Taz Mania GG Title.png | | bobscreen=Taz Mania GG Title.png | ||
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| publisher=[[Sega]] | | publisher=[[Sega]] | ||
| developer=[[NuFX]] | | developer=[[NuFX]] | ||
+ | | distributor={{company|[[Tec Toy]]|region=BR}} | ||
| system=[[Sega Game Gear]] | | system=[[Sega Game Gear]] | ||
− | | | + | | licensor=Warner Bros. |
| players=1 | | players=1 | ||
− | | genre=Action | + | | genre=Action{{fileref|TazMania GG EU Box Back.jpg}} |
| releases={{releasesGG | | releases={{releasesGG | ||
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| gg_date_us=1992-10{{magref|gamepro|38|31}} | | gg_date_us=1992-10{{magref|gamepro|38|31}} | ||
| gg_rrp_us=34.99{{magref|gamepro|43|146}} | | gg_rrp_us=34.99{{magref|gamepro|43|146}} | ||
| gg_code_us=2413 | | gg_code_us=2413 | ||
+ | | gg_date_eu=1992-12{{magref|sfuk|12|65}} | ||
+ | | gg_code_eu=2413 | ||
+ | | gg_date_uk=1992-12{{magref|sfuk|12|65}} | ||
+ | | gg_code_uk=2413 | ||
+ | | gg_rrp_uk=29.99{{magref|cvg|go15|7}}{{magref|sfuk|12|66}}<!--24.99{{magref|segapro|15|30}}--> | ||
| gg_date_br=199x | | gg_date_br=199x | ||
| gg_code_br=075250 | | gg_code_br=075250 | ||
}} | }} | ||
}} | }} | ||
− | + | '''''Taz-Mania''''', also known as '''''Taz-Maniz: The Search for the Lost Seabirds''''', is a platform game released in 1992 for the [[Sega Game Gear]]. It is based on the cartoon series with the [[wikipedia:Taz-Mania|same name]]. The game is notorious for its high difficulty, excessive slowdown, and dissonant soundtrack. | |
+ | |||
+ | ==Story== | ||
+ | Taz wants to find a Giant Seabird egg so he can make the biggest omelette in the world. | ||
==Gameplay== | ==Gameplay== | ||
+ | {{ScreenThumb|Taz-Mania GG, Pause Menu.png|width=160|Score screen}} | ||
+ | The game is a platformer played as the ''Looney Tunes'' character Taz the Tasmanian Devil. Many of the levels are autoscrolling chase scenes, but there are also conventional platforming levels. Taz walks with {{left}} and {{right}}. He jumps with {{2}} and jumps higher if the button is held longer. He can defeat enemies by jumping on top of them. Taz starts spinning into a tornado with {{1}} and continues spinning until {{1}} is pressed again. He is invulnerable and passes through enemies and hazards while spinning. Spinning drains energy, and Taz stops spinning if his energy is too low. He can spin in midair, which can be used to extend his jump distance. | ||
+ | |||
+ | Taz's energy goes down from taking damage from an enemy or hazard and from spinning. He loses a life if he runs out of energy. The player can view the score and the number of lives remaining by pausing the game with {{Start}}. Taz can replenish his energy by eating food items, which he can do by standing over them and pressing {{down}}. The game ends if Taz runs out of lives. | ||
+ | |||
===Levels=== | ===Levels=== | ||
+ | {{InfoTable|imagewidths=160| | ||
+ | {{InfoRow | ||
+ | | title=The Badlands | ||
+ | | screenshot=Taz-Mania GG, Stage 1.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=The Mine | ||
+ | | screenshot=Taz-Mania GG, Stage 2.png | ||
+ | | desc=Taz can slow the mine cart down with {{1}} and raise it over obstacles with {{2}}. He can switch tracks with {{up}} at a junction. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=The Snowy Slopes | ||
+ | | screenshot=Taz-Mania GG, Stage 3.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Iceland | ||
+ | | screenshot=Taz-Mania GG, Stage 4.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=The Iceman's Cavern | ||
+ | | screenshot=Taz-Mania GG, Stage 5.png | ||
+ | | desc=This is the only boss fight in the game. Jumping and spinning near an icicle releases a flame from the vents on the floor, which damages the Abominable Snowman if he is standing over it. Spinning does not cost energy in this level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=The Sky-Cross | ||
+ | | screenshot=Taz-Mania GG, Stage 6.png | ||
+ | | desc=Taz can flap his wings and fly with {{repeat|{{2}}}}, but doing so drains energy. He stops flapping and falls if he runs out of energy. He can replenish his energy by flying into the yellow clouds. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=The Jungle | ||
+ | | screenshot=Taz-Mania GG, Stage 7.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=The Taztec Ruins | ||
+ | | screenshot=Taz-Mania GG, Stage 8.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=The Giant Seabird Nest | ||
+ | | screenshot=Taz-Mania GG, Stage 9.png | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
==Production credits== | ==Production credits== | ||
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*'''Graphics:''' [[NuFX|NuFX, Inc.]] | *'''Graphics:''' [[NuFX|NuFX, Inc.]] | ||
| source=In-game credits | | source=In-game credits | ||
+ | | pdf=Taz-Mania GG credits.png | ||
| console=GG | | console=GG | ||
}} | }} | ||
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==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|GG}} |
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− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Game Gear | | console=Game Gear | ||
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| front=TazMania GG US Box Front.jpg | | front=TazMania GG US Box Front.jpg | ||
| back=TazMania GG US Box Back.jpg | | back=TazMania GG US Box Back.jpg | ||
− | | | + | | spine=TazMania GG US BoxSpine.jpg |
| cart=Taz Mania GG EU Cart.jpg | | cart=Taz Mania GG EU Cart.jpg | ||
| manual=Tazmania gg us manual.pdf | | manual=Tazmania gg us manual.pdf | ||
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| front=TazMania GG EU cover.jpg | | front=TazMania GG EU cover.jpg | ||
| back=TazMania GG EU Box Back.jpg | | back=TazMania GG EU Box Back.jpg | ||
− | | | + | | spine=TazMania GG EU BoxSpine.jpg |
| cart=Taz Mania GG EU Cart.jpg | | cart=Taz Mania GG EU Cart.jpg | ||
| manual=Taz Mania GG EU manual.pdf | | manual=Taz Mania GG EU manual.pdf | ||
+ | }}{{Scanbox | ||
+ | | console=Game Gear | ||
+ | | region=FR (Blister pack) | ||
+ | | front=TazMania GG FR blister front.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Game Gear | | console=Game Gear |
Latest revision as of 13:34, 22 August 2024
- For the Sega Mega Drive game, see Taz-Mania. For the Sega Master System game, see Taz-Mania (Master System).
Taz-Mania | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Game Gear | |||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||
Developer: NuFX | |||||||||||||||||||||||||
Distributor: Tec Toy (BR) | |||||||||||||||||||||||||
Licensor: Warner Bros. | |||||||||||||||||||||||||
Genre: Action[1] | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
|
Taz-Mania, also known as Taz-Maniz: The Search for the Lost Seabirds, is a platform game released in 1992 for the Sega Game Gear. It is based on the cartoon series with the same name. The game is notorious for its high difficulty, excessive slowdown, and dissonant soundtrack.
Contents
Story
Taz wants to find a Giant Seabird egg so he can make the biggest omelette in the world.
Gameplay
The game is a platformer played as the Looney Tunes character Taz the Tasmanian Devil. Many of the levels are autoscrolling chase scenes, but there are also conventional platforming levels. Taz walks with and . He jumps with and jumps higher if the button is held longer. He can defeat enemies by jumping on top of them. Taz starts spinning into a tornado with and continues spinning until is pressed again. He is invulnerable and passes through enemies and hazards while spinning. Spinning drains energy, and Taz stops spinning if his energy is too low. He can spin in midair, which can be used to extend his jump distance.
Taz's energy goes down from taking damage from an enemy or hazard and from spinning. He loses a life if he runs out of energy. The player can view the score and the number of lives remaining by pausing the game with START . Taz can replenish his energy by eating food items, which he can do by standing over them and pressing . The game ends if Taz runs out of lives.
Levels
Production credits
- Produced by: Mac Senour
- Game Design: NuFX, Inc., Mac Senour
- Programming: NuFX, Inc.
- Graphics: NuFX, Inc.
Magazine articles
- Main article: Taz-Mania (Game Gear)/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
75 | |
---|---|
Based on 17 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
256kB | Cartridge (US/EU) |
References
- ↑ File:TazMania GG EU Box Back.jpg
- ↑ GamePro, "September 1992" (US; 1992-xx-xx), page 31
- ↑ GamePro, "February 1993" (US; 1993-xx-xx), page 146
- ↑ 4.0 4.1 Sega Force, "December 1992" (UK; 1992-11-05), page 65
- ↑ Computer & Video Games, "January 1993 (Go! Issue 15)" (UK; 1992-12-15), page 7
- ↑ 6.0 6.1 Sega Force, "December 1992" (UK; 1992-11-05), page 66
- ↑ File:Taz-Mania GG credits.png
- ↑ Computer & Video Games, "January 1993 (Go! Issue 15)" (UK; 1992-12-15), page 6
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 171
- ↑ GamePro, "February 1993" (US; 1993-xx-xx), page 158
- ↑ Game Informer, "November/December 1992" (US; 1992-1x-xx), page 6
- ↑ Hobby Consolas, "Octubre 1992" (ES; 1992-xx-xx), page 90
- ↑ Joypad, "Janvier 1993" (FR; 199x-xx-xx), page 143
- ↑ Joystick, "Février 1993" (FR; 1993-0x-xx), page 190
- ↑ Mega Force, "Octobre 1992" (FR; 1992-xx-xx), page 75
- ↑ Megazin, "Letnik 1, Številka 3, November 1993" (SI; 1993-xx-xx), page 28
- ↑ Micromanía (segunda época), "Enero 1993" (ES; 199x-xx-xx), page 55
- ↑ Player One, "Janvier/Février 1993" (FR; 1993-01-10), page 132
- ↑ Sega Power, "January 1993" (UK; 1992-12-03), page 69
- ↑ Sega Pro, "Christmas 1992" (UK; 1992-12-10), page 30
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 75
- ↑ User, "Fevrouários 1993" (GR; 1993-0x-xx), page 40
- ↑ Video Games, "1/93" (DE; 1992-12-16), page 118
Taz-Mania (Game Gear) | |
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Main page | Maps | Magazine articles | Reception |