Difference between revisions of "Generations Lost"

From Sega Retro

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| romsize=1MB
 
| romsize=1MB
 
| sounddriver=[[GEMS]]
 
| sounddriver=[[GEMS]]
| genre=Action
+
| genre=Action, Adventure
 
| releases={{releases
 
| releases={{releases
 
| md_date_us=1994
 
| md_date_us=1994
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'''''Generations Lost''''' is a 1994 action game for the [[Sega Mega Drive]] by [[Pacific SoftScape]] and [[Time Warner Interactive]]. The title screen indicates a copyright of 1993 as well as 1994; however, whether or not this is a port of something or ties into something from 1993 is unknown.
 
'''''Generations Lost''''' is a 1994 action game for the [[Sega Mega Drive]] by [[Pacific SoftScape]] and [[Time Warner Interactive]]. The title screen indicates a copyright of 1993 as well as 1994; however, whether or not this is a port of something or ties into something from 1993 is unknown.
  
{{A}} shoots your gun, aiming with the D-pad. {{B}} punches. {{C}} jumps. {{Down}}+{{left}}/{{right}} rolls.
+
==Gameplay==
 +
{{C}}is for jumping, {{B}} is for physical attacks while {{A}} uses the powersuit's glove to operate devices or release an eletrical rope which can be used for climbing, descending or even as a projectile. Crouching and thereafter pushing left or right can be used for rolling.
 +
 
 +
There are golden nodes throughout the game that activate special abilities. These include the power to swing on ropes as seen in [[Spiderman]] by pushing and holding [[C]] again in mid-air and a temporary length boost for the eletrical rope.
 +
 
 +
Progress is recorded through checkpoints and passwords. Health is restored by standing on healing platforms. Special items such as homing projectiles, energy shields etc. can be found hidden throughout the stages behind heavy steel doors.
 +
 
 +
Later on you gain the ability to warp between areas, making the game pseudo-nonlinear, although the game's short length doesn't allow to make extensive use of it.
 +
 
 +
==Glitches==
 +
*It's possible to pass through walls and doors by swinging through them.
 +
 
 +
==Trivia==
 +
*The game’s option screen is well hidden on the low contrast teleporter screen right after the title screen. Push right and start to access it.
 +
*The game seems to mix elements from [[Flashback]] and the C64 classic "Sacred Armor of Antiriad"
 +
 
 +
==Passwords==
 +
*AGES
 +
*DUTY
 +
*HOPE
 +
 
 +
==Version differences==
 +
*The game is identical in all regions an not region protected, it can therefore be played on umodified systems.
 +
*The only difference is not gameplay related: The title screen displays Sega Genesis or Sega Mega Drive depending on the console's region
  
 
==Promotional Material==
 
==Promotional Material==

Revision as of 02:21, 16 December 2014


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GenerationsLost title.png

Generations Lost
System(s): Sega Mega Drive
Publisher: Time Warner Interactive, HIC Infocomm (KR)
Developer:
Sound driver: GEMS
Genre: Action, Adventure

















Release Date RRP Code

Generations Lost is a 1994 action game for the Sega Mega Drive by Pacific SoftScape and Time Warner Interactive. The title screen indicates a copyright of 1993 as well as 1994; however, whether or not this is a port of something or ties into something from 1993 is unknown.

Gameplay

Cis for jumping, B is for physical attacks while A uses the powersuit's glove to operate devices or release an eletrical rope which can be used for climbing, descending or even as a projectile. Crouching and thereafter pushing left or right can be used for rolling.

There are golden nodes throughout the game that activate special abilities. These include the power to swing on ropes as seen in Spiderman by pushing and holding C again in mid-air and a temporary length boost for the eletrical rope.

Progress is recorded through checkpoints and passwords. Health is restored by standing on healing platforms. Special items such as homing projectiles, energy shields etc. can be found hidden throughout the stages behind heavy steel doors.

Later on you gain the ability to warp between areas, making the game pseudo-nonlinear, although the game's short length doesn't allow to make extensive use of it.

Glitches

  • It's possible to pass through walls and doors by swinging through them.

Trivia

  • The game’s option screen is well hidden on the low contrast teleporter screen right after the title screen. Push right and start to access it.
  • The game seems to mix elements from Flashback and the C64 classic "Sacred Armor of Antiriad"

Passwords

  • AGES
  • DUTY
  • HOPE

Version differences

  • The game is identical in all regions an not region protected, it can therefore be played on umodified systems.
  • The only difference is not gameplay related: The title screen displays Sega Genesis or Sega Mega Drive depending on the console's region

Promotional Material

Physical Scans

Sega Retro Average 
Publication Score Source
79 №157, p77
67 №6, p18
77 №26, p96-98[1]
83 №27, p56/57
80 №48, p150
75 №63, p79
Sega Mega Drive
77
Based on
6 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[2]
Cool Gamer (RU)
60
[3]
Computer & Video Games (UK)
79
[4]
Digitiser (UK)
75
[5]
Electronic Games (1992-1995) (US) NTSC-U
91
[6]
Electronic Gaming Monthly (US) NTSC-U
64
[7]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
60
[8]
GamePro (US) NTSC-U
73
[9]
Gamers (DE) PAL
53
[10]
Games World: The Magazine (UK) PAL
67
[11]
Game Informer (US) NTSC-U
83
[12]
Game Informer (US) NTSC-U
67
[13]
Joypad (FR)
80
[14]
MAN!AC (DE) PAL
60
[15]
Mega (UK) PAL
83
[16]
Mega Force (FR) PAL
70
[17]
Mega Fun (DE)
45
[18]
Mean Machines Sega (UK) PAL
77
[1]
Player One (FR)
80
[19]
Play Time (DE) PAL
60
[20]
Sega Power (UK) PAL
75
[21]
Sega Mega Drive Review (RU)
74
[22]
Todo Sega (ES)
77
[23]
Tricks 16 bit (RU)
73
[24]
VideoGames (US) NTSC-U
70
[25]
Sega Mega Drive
70
Based on
25 reviews

Generations Lost

Mega Drive, US
GenerationsLost MD US Box.jpg
Cover
Generationslost md us cart.jpg
Cart
Mega Drive, EU
GenerationsLost MD EU Box.jpg
Cover
GenerationsLost MD EU Cart.jpg
Cart
Mega Drive, KR
GenerationsLost MD KR Box.jpg
Cover
GenerationsLost MD KR cartback.jpgGenerationsLost MD KR cart.jpg
Cart
  1. 1.0 1.1 File:MeanMachinesSega26UK.pdf, page 96 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega26UK.pdf_p96" defined multiple times with different content
  2. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 86
  3. Cool Gamer, "9" (RU; 2002-10-13), page 90
  4. Computer & Video Games, "December 1994" (UK; 1994-11-15), page 77
  5. Digitiser (UK) (1995-02-10)
  6. Electronic Games (1992-1995), "December 1994" (US; 1994-1x-xx), page 160
  7. Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 46
  8. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 317
  9. GamePro, "December 1994" (US; 1994-xx-xx), page 128
  10. Gamers, "Januar 1995" (DE; 1995-01-08), page 19
  11. Games World: The Magazine, "December 1994" (UK; 1994-10-28), page 18
  12. Game Informer, "January 1995" (US; 199x-xx-xx), page 19
  13. Game Informer, "February 1995" (US; 1995-0x-xx), page 16
  14. Joypad, "Novembre 1994" (FR; 1994-1x-xx), page 57
  15. MAN!AC, "12/94" (DE; 1994-11-09), page 67
  16. Mega, "December 1994" (UK; 1994-11-30), page 56
  17. Mega Force, "Décembre 1994" (FR; 1994-12-02), page 82
  18. Mega Fun, "01/95" (DE; 1994-12-21), page 90
  19. Player One, "Décembre 1994" (FR; 1994-1x-xx), page 150
  20. Play Time, "2/95" (DE; 1995-01-04), page 106
  21. Sega Power, "February 1995" (UK; 1994-12-15), page 79
  22. Sega Mega Drive Review, "2" (RU; 1996-01-03), page 72
  23. Todo Sega, "Mayo 1995" (ES; 1995-0x-xx), page 50
  24. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 15
  25. VideoGames, "December 1994" (US; 1994-1x-xx), page 128