Difference between revisions of "Corporation"

From Sega Retro

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==Promotional material==
 
==Promotional material==
 
<gallery>
 
<gallery>
File:Corporation MD US PrintAdvert.jpg|US print advert
 
 
File:CyberCop MD US PrintAdvert.jpg|US print advert 2
 
File:CyberCop MD US PrintAdvert.jpg|US print advert 2
 
Hyperreal5 MD SMS UK PrintAd.jpg|UK print advert
 
Hyperreal5 MD SMS UK PrintAd.jpg|UK print advert
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</gallery>
 
</gallery>
 
{{gallery
 
{{gallery
|Mega UK 01.pdf¦page#2-3¦UK print advert in {{MagazineName|mega|1}}
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|{{galleryPrintAd
 +
|text=Mega Drive print advert
 +
|SegaVisions US 07.pdf|sv|7|7
 +
}}
 +
 
 +
|{{galleryPrintAd
 +
|text=Mega Drive print advert
 +
|Mega UK 01.pdf|mega|1|2-3
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Revision as of 14:53, 11 July 2016

n/a

Corporation title.png

Corporation
System(s): Sega Mega Drive
Publisher: Virgin Games
Developer:
Genre: Shoot-'em-up

















Number of players: 1
Release Date RRP Code

This short article is in need of work. You can help Sega Retro by adding to it.


Corporation, is a first person shooter game originally developed for the Commodore Amiga computer by Core Design, before being ported to the Sega Mega Drive in 1992. The North American version of the game was renamed Cyber-Cop for unknown reasons, though peculiarly mentions the original title on the game's cover.

Corporation's Amiga release pre-dates id Software's attempts at first person shooters (namely Hovertank 3D, Catacomb 3-D and the more widely known Wolfenstein 3D), meaning it stands as a milestone in the genre. Though walls and floors are untextured, it was the first FPS game to include (primitive) dynamic lighting, and also features role-playing, stealth and hacking elements. Core Design would later produce other attempts at first and third person shooters, such as Soul Star, Thunderhawk and Battlecorps on the Sega Mega-CD.

The game was widely praised at the time of release for its display of then-innovative technology, though by modern standards is considered to be a very slow game with difficult control mechanics.

Production credits

  • Developed By: Core Design Ltd
  • Game Desgin and Graphics By: Kevin Bulmer
  • Programmed By: William Allen
  • Music and Sound Effects By: Krisalis Software Ltd
  • Produced and Copyrighted By: Virgin Games Inc
  • Product Manager: Lyle J Hall II
  • Quality Assurance: Lyle J Hall II, Tom Tallarico, Michael Gater, Ron Friedman, Noah Tool
  • Manual By: Lyle J Hall II
  • Edited By: Lisa Marcinko

Promotional material

Logo-pdf.svg
Mega Drive print advert in Sega Visions (US) #7: "Winter 1991/1992" (1991-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Mega Drive print advert in Mega (UK) #1: "October 1992" (1992-09-17)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
70 №10, p76/77/78
87 №133, p84[1]
70 №36, p44[2]
85 №10, p36/37
82 №14
89 №32, p173
75 №1, p45/46/47
78 №3, p45[3]
87 №6, p28/29/30
86 №20, p100-102[4]
91 №25, p102/103
80 №33, p32/33
95 №8, p46/47[5]
90 №18, p64
91 №7, p64/65[6]
Sega Mega Drive
84
Based on
15 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU) PAL
60
[7]
1700 igr dlya Sega (RU) NTSC-U
30
[8]
Consoles + (FR)
70
[9]
Cool Gamer (RU)
50
[10]
Computer & Video Games (UK)
87
[1]
Electronic Gaming Monthly (US) NTSC-U
48
[11]
Mean Machines: The Essential Sega Guide (UK)
86
[12]
Game Power (IT)
89
[13]
GamePro (US) NTSC-U
70
[2]
Game Zone (UK)
85
[14]
Hobby Consolas (ES)
80
[15]
Joypad (FR) NTSC-U
82
[16]
Joystick (FR) NTSC-U
89
[17]
Sega Mega Drive Advanced Gaming (UK)
75
[18]
Sega Mega Drive Advanced Gaming (UK)
75
[19]
Mega (UK) PAL
78
[3]
Mega Play (US) NTSC-U
40
[20]
MegaTech (UK) PAL
87
[21]
Mean Machines (UK)
86
[4]
Mean Machines Sega (UK)
86
[22]
Player One (FR)
91
[23]
Play Time (DE)
64
[24]
Sega Power (UK) PAL
80
[25]
Sega Pro (UK) PAL
95
[5]
Sega Pro (UK) PAL
90
[26]
Sega Force (UK) PAL
91
[6]
Supergame (BR) NTSC-U
86
[27]
Supersonic (FR)
87
[28]
Tricks 16 bit (RU) PAL
82
[29]
Tricks 16 bit (RU) NTSC-U
59
[30]
Video Games (DE)
33
[31]
Sega Mega Drive
75
Based on
31 reviews

Corporation

Mega Drive, US
Corporation MD US Box.jpg
Cover
CyberCop MD US Cart.jpg
Cart
Cyber-Cop MD US Manual.pdf
Manual
Mega Drive, EU
Corporation MD EU Box.jpg
Cover
Corporation MD EU Cart.jpg
Cart

References

  1. 1.0 1.1 File:CVG UK 133.pdf, page 84 Cite error: Invalid <ref> tag; name ":File:CVG UK 133.pdf_p84" defined multiple times with different content
  2. 2.0 2.1 File:GamePro US 036.pdf, page 46 Cite error: Invalid <ref> tag; name ":File:GamePro US 036.pdf_p46" defined multiple times with different content
  3. 3.0 3.1 File:Mega UK 03.pdf, page 45 Cite error: Invalid <ref> tag; name ":File:Mega UK 03.pdf_p45" defined multiple times with different content
  4. 4.0 4.1 File:MeanMachines UK 20.pdf, page 100 Cite error: Invalid <ref> tag; name ":File:MeanMachines UK 20.pdf_p100" defined multiple times with different content
  5. 5.0 5.1 File:SegaPro UK 08.pdf, page 46 Cite error: Invalid <ref> tag; name ":File:SegaPro UK 08.pdf_p46" defined multiple times with different content
  6. 6.0 6.1 File:SegaForce UK 07.pdf, page 66 Cite error: Invalid <ref> tag; name ":File:SegaForce UK 07.pdf_p66" defined multiple times with different content
  7. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 51
  8. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 53
  9. Consoles +, "Juin 1992" (FR; 1992-0x-xx), page 76
  10. Cool Gamer, "9" (RU; 2002-10-13), page 56
  11. Electronic Gaming Monthly, "June 1992" (US; 1992-xx-xx), page 30
  12. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 33
  13. Game Power, "Settembre 1992" (IT; 1992-0x-xx), page 52
  14. Game Zone, "August 1992" (UK; 1992-07-xx), page 36
  15. Hobby Consolas, "Noviembre 1992" (ES; 1992-xx-xx), page 156
  16. Joypad, "Novembre 1992" (FR; 1992-1x-xx), page 60
  17. Joystick, "Novembre 1992" (FR; 1992-1x-xx), page 173
  18. Sega Mega Drive Advanced Gaming, "September 1992" (UK; 1992-xx-xx), page 45
  19. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 63
  20. Mega Play, "June 1992" (US; 1992-0x-xx), page 62
  21. MegaTech, "June 1992" (UK; 1992-05-20), page 28
  22. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  23. Player One, "Novembre 1992" (FR; 1992-11-10), page 102
  24. Play Time, "3/93" (DE; 1993-02-10), page 111
  25. Sega Power, "August 1992" (UK; 1992-07-02), page 32
  26. Sega Pro, "April 1993" (UK; 1993-03-11), page 64
  27. Supergame, "Janeiro 1993" (BR; 1993-01-xx), page 17
  28. Supersonic, "Janvier 1993" (FR; 199x-xx-xx), page 13
  29. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 11
  30. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 65
  31. Video Games, "9/92" (DE; 1992-08-26), page 54