Difference between revisions of "Impossible Mission"
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− | ''''' | + | {{stub}}'''''{{PAGENAME}}''''' is a video game developed by [[Epyx]] for a variety of home computers and consoles, including the [[Sega Master System]]. The Master System version was published by [[U.S. Gold]]. |
The player controls a secret agent on a quest to stop the evil Professor Elvin Atombender, who is believed to be tampering with national security computers. You must penetrate Atombender's stronghold, avoid his deadly robot creations, and acquire various pieces of a password to use in the main control room. Each time the game is started, rooms, robots and puzzle series are moved, adding to the replay value. | The player controls a secret agent on a quest to stop the evil Professor Elvin Atombender, who is believed to be tampering with national security computers. You must penetrate Atombender's stronghold, avoid his deadly robot creations, and acquire various pieces of a password to use in the main control room. Each time the game is started, rooms, robots and puzzle series are moved, adding to the replay value. |
Revision as of 05:16, 9 April 2018
Impossible Mission | ||||||||||||||||||||
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System(s): Sega Master System | ||||||||||||||||||||
Publisher: U.S. Gold | ||||||||||||||||||||
Developer: Epyx | ||||||||||||||||||||
Genre: Action | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Impossible Mission is a video game developed by Epyx for a variety of home computers and consoles, including the Sega Master System. The Master System version was published by U.S. Gold.
The player controls a secret agent on a quest to stop the evil Professor Elvin Atombender, who is believed to be tampering with national security computers. You must penetrate Atombender's stronghold, avoid his deadly robot creations, and acquire various pieces of a password to use in the main control room. Each time the game is started, rooms, robots and puzzle series are moved, adding to the replay value.
At the time, Impossible Mission was seen as being revolutionary for its smooth animations.
Contents
Production credits
Programming: Gary Priest
Graphics: Blue Turtle (Nick Pavis)
Sound: Tiertex (John Prince?)
Magazine articles
- Main article: Impossible Mission/Magazine articles.
Promotional material
also published in:
- Computer & Video Games (UK) #109: "December 1990" (1990-11-16)[2]
- Sega Power (UK) #14: "January 1991" (1990-12-06)[3]
- Raze (UK) #3: "January 1991" (1990-11-29)[4]
Physical scans
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87 | |
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Based on 22 reviews |
References
- ↑ 1.0 1.1 1.2 File:ACE UK 37.pdf, page 87 Cite error: Invalid
<ref>
tag; name ":File:ACE UK 37.pdf_p87" defined multiple times with different content - ↑ Computer & Video Games, "December 1990" (UK; 1990-11-16), page 119
- ↑ Sega Power, "January 1991" (UK; 1990-12-06), page 52
- ↑ Raze, "January 1991" (UK; 1990-11-29), page 23
- ↑ Joystick, "Octobre 1991" (FR; 1991-xx-xx), page 137
- ↑ 6.0 6.1 File:CGtC UK 04.pdf, page 99 Cite error: Invalid
<ref>
tag; name ":File:CGtC UK 04.pdf_p99" defined multiple times with different content - ↑ 7.0 7.1 File:CVG UK 111.pdf, page 36 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 111.pdf_p36" defined multiple times with different content - ↑ 8.0 8.1 Mean Machines: The Essential Sega Guide, Virgin Books, page 139 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesEssentialSegaGuide Book UK.pdf_p139" defined multiple times with different content - ↑ File:HobbyConsolas ES 006.pdf, page 40
- ↑ 10.0 10.1 File:Joystick FR 015.pdf, page 123 Cite error: Invalid
<ref>
tag; name ":File:Joystick FR 015.pdf_p123" defined multiple times with different content - ↑ 11.0 11.1 File:MeanMachines UK 01.pdf, page 26 Cite error: Invalid
<ref>
tag; name ":File:MeanMachines UK 01.pdf_p26" defined multiple times with different content - ↑ 12.0 12.1 File:PlayerOne FR 008.pdf, page 34 Cite error: Invalid
<ref>
tag; name ":File:PlayerOne FR 008.pdf_p34" defined multiple times with different content - ↑ File:PowerPlay DE 035.pdf, page 153
- ↑ 14.0 14.1 File:Raze UK 03.pdf, page 39 Cite error: Invalid
<ref>
tag; name ":File:Raze UK 03.pdf_p39" defined multiple times with different content - ↑ 15.0 15.1 File:StheSegaMagazine UK 12.pdf, page 10 Cite error: Invalid
<ref>
tag; name ":File:StheSegaMagazine UK 12.pdf_p10" defined multiple times with different content - ↑ 16.0 16.1 File:SegaPro UK 03.pdf, page 61 Cite error: Invalid
<ref>
tag; name ":File:SegaPro UK 03.pdf_p61" defined multiple times with different content - ↑ File:VideoGames DE 1991-01.pdf, page 75
- ↑ Aktueller Software Markt, "November 1990" (DE; 1990-10-26), page 131
- ↑ Complete Guide to Consoles, "Volume Two" (UK; 1990-04-xx), page 32
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 57
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 141
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 133
- ↑ Power Play, "2/91" (DE; 1991-01-18), page 153
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 57
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 71
- ↑ User, "Noémvrios 1991" (GR; 1991-1x-xx), page 91
- ↑ Video Games, "1/91" (DE; 1991-03-27), page 79
- ↑ Zero, "February 1991" (UK; 1991-0x-xx), page 87
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