Difference between revisions of "Alisia Dragoon"
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Revision as of 03:07, 10 September 2021
Alisia Dragoon | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Game Arts | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Game Arts, Gainax, Mecano Associates | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Alisia Dragoon (アリシアドラグーン) is a 1992 platformer for the Sega Mega Drive developed by Game Arts, with Japanese animation studio Gainax (famous for classic franchises such as Nadia: Secret of the Blue Water and Neon Genesis Evangelion) providing art and story, and Mecano Associates providing music.
Contents
Story
The game's story is different in Japan and US/Europe:
- Japan: Alisia is the daughter of a sorcerer killed by evil Baldour's followers after her father banished Baldour in a cocoon to outer space, which has since crashed back to Earth, leaving Alisia to defeat Baldour and his followers.
- US/EU: Alisia is a female adventurer who is the only one who can destroy the evil delivered by a silver star that has returned to Earth (implied that Earth had managed to deal with it once before).
Gameplay
Alisia's primary attack is a lighting bolt that automatically targets enemies and splits itself as necessary; it is fired by pressing . The longer is held, the longer the shot lasts for. You have a limited supply of lightning energy which runs out as you use it; it will come back when you are not using it. jumps. You also have a dragon following you and helping you attack on its own, though it takes its own damage too. Press and use / to switch between dragons.
Stages
Stage 1 | |
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Stage 2 | |
Stage 3 | |
Stage 4 | |
Stage 5 | |
Stage 6 | |
Stage 7 | |
Production credits
- Main Programer: Naozumi Honma
- Assistant Programer: Osamu Harada
- Main Graphic Designer: Masatoshi Azumi
- Assistant Graphic Designer: Meiko Wada
- Music Programer: Mister Tom, Ari Kamijoh
- Assistant Music Programer: Ken-ichi Kunishima
- Story Concept Designer: Yuzo Sunaga
- Scenario Writer: Yoshimi Kanda
- Character Design of Monsters: Hajime Satoh
- Character Design of Alisia: Hiroyuki Hataike
- Technical Support: Toshimichi Masubuchi
- Art Work: Mariko Uemura
- Music Composer: Mecano Associates
- Music Producer: Kass
- Musicians: Nobuyuki Aoshima, Mamoru Ishimoda, Youko Sonoda, Mariko Satoh
- Special Thanks: Takeshi Miyaji, Kazuyuki Ohata, Takahiro Okano, Gainax, Takami Akai, Toshio Okada, Yasuhiro Takeda, Takeshi Sawamura, Kazuhiro Nakazawa
- Special Test Player: Masahiko Ikeya
- Test Players: Akio Matsuda, Ken-ichiroh Ohmi, Nobuo Horii, Naotsugu Honma, Hideto Masubuchi, Hidetomo Tanaka
- Original Concept: Satoshi Uesaka
- Executive Producer: Yoichi Miyaji
Digital manuals
- AlisiaDragoon MD US digital manual.pdf
Mega Drive Mini US manual
- AlisiaDragoon MD EU digital manual.pdf
Mega Drive Mini EU manual
- AlisiaDragoon MD JP digital manual.pdf
Mega Drive Mini JP manual
Magazine articles
- Main article: Alisia Dragoon/Magazine articles.
Promotional material
- Main article: Alisia Dragoon/Promotional material.
Physical scans
80 | |
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Based on 34 reviews |
Mega Drive, SE (rental) |
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Mega Drive, AU |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1992-03 | Cartridge (US) | ||||||||||
✔ |
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1MB | 1992-03 | Cartridge (JP) | ||||||||||
✔ |
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1MB | 1992-03 | Cartridge (EU) |
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ GamePro, "February 1992" (US; 199x-xx-xx), page 38
- ↑ 3.0 3.1 GamePro, "May 1992" (US; 1992-xx-xx), page 40
- ↑ 4.0 4.1 4.2 MegaTech, "May 1993" (UK; 1993-04-23), page 94
- ↑ 5.0 5.1 MegaTech, "April 1992" (UK; 1992-03-20), page 38
- ↑ Sega Power, "May 1992" (UK; 1992-04-02), page 31
- ↑ 7.0 7.1 Supergame, "Junho 1992" (BR; 1992-06-xx), page 23
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 18
- ↑ Beep! MegaDrive, "May 1992" (JP; 1992-04-08), page 33
- ↑ Consoles +, "Février 1992" (FR; 1992-0x-xx), page 26
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 288
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 10, "" (RU; 2003-10-08), page 8
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 19
- ↑ Famitsu, "1992-05-01" (JP; 1992-04-17), page 39
- ↑ FX (UK) (+0:00)
- ↑ GameFan, "Volume 1, Issue 9: August 1993" (US; 1993-xx-xx), page 10
- ↑ Hippon Super, "May 1992" (JP; 1992-04-04), page 42
- ↑ Hobby Consolas, "Julio 1992" (ES; 1992-0x-xx), page 32
- ↑ Joypad, "Juin 1992" (FR; 1992-05-1x), page 68
- ↑ Joystick, "Juin 1992" (FR; 1992-0x-xx), page 112
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 90
- ↑ Mega, "June 1993" (UK; 1993-05-20), page 19
- ↑ Mega, "January 1994" (UK; 1993-12-16), page 87
- ↑ Mega Force, "Juin 1992" (FR; 1992-06-05), page 80
- ↑ Mean Machines, "March 1992" (UK; 1992-02-27), page 68
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 137
- ↑ Player One, "Juin 1992" (FR; 1992-06-10), page 84
- ↑ Sega Power, "May 1992" (UK; 1992-04-02), page 30
- ↑ Sega Pro, "June 1992" (UK; 1992-05-21), page 64
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Force, "1/92" (SE; 1992-xx-xx), page 13
- ↑ Sega Force, "August 1992" (UK; 1992-07-09), page 56
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Supersonic, "Juillet/Août 1992" (FR; 1992-xx-xx), page 5
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 7
- ↑ User, "Aprílios 1993" (GR; 1993-0x-xx), page 48
- ↑ Video Games, "6/92" (DE; 1992-05-29), page 49
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