Difference between revisions of "High Seas Havoc"
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Revision as of 05:58, 10 September 2022
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High Seas Havoc | |||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive-based arcade hardware, Sega Mega Drive | |||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Data East (Japan, US) Codemasters (Europe) | |||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Data East | |||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: Data East/High Seas Havoc | |||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | |||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||
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High Seas Havoc, known as Captain Lang (キャプテンラング) in Japan and just Havoc in Europe, is a platform game developed by Data East for the Sega Mega Drive in 1993.
Contents
Story
The story is about an anthropomorphic pirate seal named Havoc (Lang in the Japanese version), his young sidekick Tide (Land in the Japanese version), a girl named Bridget, and an evil walrus pirate named Bernardo. Bernardo is looking for Emeralda, a gem with powers that can cause whole armies to be toppled. A map shows where Emeralda is located, and Bernardo is looking for the map. Havoc and Tide discover Bridget unconscious at a beach. When she wakes up in a dwelling, she instructs Havoc to keep her and the map safe. Havoc hides the map in a cliff. After Bernardo's henchmen kidnaps Bridget and Tide, Havoc sets off to rescue them.
Gameplay
The game is a platformer resembling the Sonic the Hedgehog games. The protagonist Havoc is moved with or and ducks with . He jumps by pressing , , or . He can defeat most enemies by jumping on top of them. He can perform a spin attack by pressing , , or again in mid-air. Bosses cannot be harmed by jumping on them; Havoc must use his spin attack instead. Havoc can also lunge forward in a roll by pressing +, +, or +. The roll does not harm enemies but can be used to evade harm.
Havoc has a health bar that goes down as he takes damage from enemies or hazards. He loses a life when he loses all of his health, and the game ends if he loses all of his lives (though there are continues). Some hazards, such as spike traps or lava pits, instantly kill Havoc. Havoc can find items that restore his health or award an extra life. He can also collect diamonds, which give an extra life for every 100 collected.
The game has multiple selectable difficulty levels (Easy, Normal, Hard, and Expert).
Items
Treasure Chest | |
---|---|
Jump on treasure chests to release an item. | |
Diamond | |
Collect 100 diamonds to earn an extra life. | |
Goblet | |
Gives the player 10 diamonds. | |
Golden Treasures | |
Gives the player 50 diamonds. | |
Chicken Leg | |
Recovers half of Havoc's health bar | |
Roast Ham | |
Entirely recovers Havoc's health bar. | |
Boots | |
Makes Havoc run faster. | |
Mini Havoc Doll | |
Gives the player an extra life. |
Objects
Saving Point | |
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A ring of spinning spheres. Checkpoint where Havoc is revived after losing a life. | |
Low Spring | |
Launches Havoc a short distance into the air. | |
Medium Spring | |
Launches Havoc a high distance into the air. | |
High Spring | |
Launches Havoc a very high distance into the air. | |
Fire Hydrant | |
Jump on to release a spurt of water to defeat fireballs. | |
Goal | |
Touch to end the stage. Every other stage ends with a boss fight instead. |
Stages
Cape Sealph | |
---|---|
Pirate Ship | |
Otarucean | |
Burning Hamlet | |
Mount Chester | |
Frozen Palace | |
Fort Bernardo | |
The Final | |
Versions
The first stage "Cape Sealph" has been removed for the PAL version, which starts with the second stage "Pirate Ship". The data is still on the ROM, however, and can be accessed using cheating devices.
An upgraded version of the game was released exclusively in South Korea for a bespoke Data East-made arcade board[6] based on the Mega Drive in the same year. Interestingly the PCB ID is "DE-0407-2" which might suggest there is another unknown Mega Drive based board out there.
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Havoc | Havoc |
English (US) | High Seas Havoc | High Seas Havoc |
Japanese | キャプテンラング | Captain Lang |
Production credits
- Game Designed by: 大谷 明
- Logic Designed by: 松田 康弘, 藤丸 博康
- Character Designed by: 佐藤 睦典
- Visual Designed by: 新谷 恵, 児玉 陽一
- Music Composed by: 清水 絵美
- SE and Music Composed by: 是政
- Special Thanks to: Masato Noguchi, Steve Miller, Yasuro Koideya, Hisatada Ohta, Eisuke Tsuzawa, Syuji Ishimaki, Manabu Yokoi, Yukie Shiraiwa, Ayumi Kitazawa, Mari Matsuzaka, Konoa, Data East USA, Inc.
- Data East Corporation
Magazine articles
- Main article: High Seas Havoc/Magazine articles.
Promotional material
also published in:
- Game Players (US) #0612: "Vol. 6 No. 12 December 1993" (1993-1x-xx)[7]
also published in:
- Electronic Gaming Monthly (US) #81: "April 1996" (1996-xx-xx)[8]
Photo gallery
Physical scans
Mega Drive version
Sega Retro Average |
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65 | |
---|---|
Based on 32 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
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1MB | 1993-09 | Cartridge (US) | ||||||||||
✔ |
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1MB | 1994-03 | Cartridge (EU) | ||||||||||
✔ |
|
1MB | 1993-12 | Cartridge (JP) | ||||||||||
✔ |
|
1MB | 1992 | EPROM cartridge | Page |
External links
- Arcade version driver info from the MAME source code archive
- Sega-16 discussion on the arcade version
- System 16-The Arcade Museum High Seas Havoc Arcade PCB info and pictures
References
- ↑ File:Havoc MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ 3.0 3.1 3.2 GamePro, "February 1994" (US; 199x-xx-xx), page 60
- ↑ Sega Mega Drive Advanced Gaming, "May 1994" (UK; 1994-xx-xx), page 29
- ↑ 5.0 5.1 Gamestar, "October 1994" (AU; 1994-xx-xx), page 76
- ↑ http://collectedit.com/collectors/shou-time-213/arcade-pcbs-281/high-seas-havoc-korea-by-data-east-19905 (Wayback Machine: 2019-02-04 11:30)
- ↑ Game Players, "Vol. 6 No. 12 December 1993" (US; 1993-1x-xx), page 85
- ↑ Electronic Gaming Monthly, "April 1996" (US; 1996-xx-xx), page 117
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 43
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 137
- ↑ Beep! MegaDrive, "April 1994" (JP; 1994-03-08), page 20
- ↑ Consoles +, "Septembre 1994" (FR; 1994-0x-xx), page 120
- ↑ Computer & Video Games, "June 1994" (UK; 1994-05-15), page 100
- ↑ GameFan, "Volume 2, Issue 1: December 1993" (US; 1993-xx-xx), page 27
- ↑ Game Players, "Vol. 7 No. 2 February 1994" (US; 1994-0x-xx), page 68
- ↑ GamesMaster, "April 1994" (UK; 1994-03-17), page 50
- ↑ Hippon Super, "June 1994" (JP; 1994-04-30), page 63
- ↑ Joypad, "Juillet/Août 1994" (FR; 1994-0x-xx), page 38
- ↑ Joypad, "Octobre 1994" (FR; 1994-xx-xx), page 74
- ↑ MAN!AC, "04/94" (DE; 1994-03-09), page 32
- ↑ Sega Mega Drive Advanced Gaming, "May 1994" (UK; 1994-xx-xx), page 28
- ↑ Mega, "April 1994" (UK; 1994-03-17), page 39
- ↑ Mega Force, "Septembre 1994" (FR; 1994-0x-xx), page 96
- ↑ MegaTech, "April 1994" (UK; 1994-03-18), page 6
- ↑ Mean Machines Sega, "May 1994" (UK; 1994-03-xx), page 71
- ↑ Player One, "Septembre 1994" (FR; 1994-0x-xx), page 86
- ↑ Play Time, "12/94" (DE; 1994-11-09), page 104
- ↑ Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 83
- ↑ Sega Power, "April 1994" (UK; 1994-03-03), page 42
- ↑ Sega Pro, "Easter 1994" (UK; 1994-03-24), page 62
- ↑ Sega Zone, "April 1994" (UK; 1994-03-24), page 44
- ↑ SuperGamePower, "Abril 1994" (BR; 1994-0x-xx), page 30
- ↑ Sega Megazone, "October 1994" (AU; 1994-xx-xx), page 24
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 38
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Todo Sega, "Febrero 1995" (ES; 1995-0x-xx), page 56
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 119
- ↑ Video Games, "4/94" (DE; 1994-03-23), page 82
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