Difference between revisions of "The Ninja Warriors"

From Sega Retro

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| otherformats={{NonSega|Arcade|Amiga|CPC|ST|C64|Spectrum|PCE}}
 
| otherformats={{NonSega|Arcade|Amiga|CPC|ST|C64|Spectrum|PCE}}
 
}}
 
}}
{{stub}}'''''{{PAGENAME}}''''' (ニンジャウォーリアーズ) is a beat-'em-up originally developed by [[Taito]] for the arcades. It was brought to the [[Sega Mega-CD]] in 1993 exclusively for Japan.
+
'''''{{PAGENAME}}''''' (ニンジャウォーリアーズ) is a beat-'em-up originally developed by [[Taito]] for the arcades. It was brought to the [[Sega Mega-CD]] in 1993 exclusively for Japan.
  
 
The game was previously announced for the [[Sega Mega Drive]] in 1990{{magref|bemega|1990-06|71}}, but failed to materialise.
 
The game was previously announced for the [[Sega Mega Drive]] in 1990{{magref|bemega|1990-06|71}}, but failed to materialise.
 +
 +
==Story==
 +
The game is set in a dystopian future where Banglar, the President of the United States in 1993, has declared martial law nationwide. A group of anarchist scientists led by Mulk decide that it is time to revolt against the government. Knowing full well that fighting the military themselves would be suicidal, the scientists create two powerful androids to carry out the mission for them. The robots, code-named "Kunoichi" (red female) and "Ninja" (blue male), are sent by the scientists to end Banglar's tyranny once and for all.
  
 
==Gameplay==
 
==Gameplay==
Playable characters are two androids called Kunoichi (female ninja, red color) and Ninja (male ninja, blue color). Both characters play identically.
+
The game is a side-scrolling beat-'em-up. It can be played alone or with another player. Players take control of Kunoichi or Ninja and fight wave after wave of Banglar forces. Both characters play identically. The ninjas move with {{left}} and {{right}} and jump with {{up}}. They crouch with {{down}} and can walk while crouching with {{downleft}} and {{downright}}. Some stages have stairs, which are ascended with {{upleft}} and {{upright}} and descended with {{downleft}} and {{downright}}. The controls can be changed in the game options, which includes mappings that change jump to {{C}}.
 +
 
 +
The ninjas attack with a short-range kunai slash with {{A}}. Holding {{A}} guards, which can deflect certain attacks. Jumping while guarding somersaults. The ninjas can also throw long-range shurikens with {{B}}. The shurikens are limited in supply; some of the tougher enemies reward the player with 5 shurikens when defeated.
 +
 
 +
The ninjas have health meters that empty as they take damage from foes. As their health goes down, their skin and clothing tears away, revealing the robots underneath. The ninjas are destroyed after losing all of their health, but they can be revived if the player has continues remaining. Stages are also timed, and the ninjas are destroyed if time runs out. The ninjas start over with full health, 30 shurikens, and 300 seconds of time at the beginning of each stage and after reviving.
 +
 
 +
The game features a soundtrack composed by [[Taito]]'s in-house band [[Zuntata]]. The game includes both the arcade version's soundtrack as well as a new arranged soundtrack. An exclusive Zuntata mode was also included, which is basically a movie scene that explains the game's backstory. Members of [[Zuntata]] served as actors.
  
To emulate the three-screen setup of the original arcade game (three 288x224 screens arranged in a horizontal line like with the ''Darius'' games), porters [[Aisystem Tokyo]] simply capped the screen resolution in software, resulting in the entire game running in a small window.
+
===Stages===
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Slums
 +
| screenshot=Ninja Warriors, Stage 1.png
 +
| screenshot2=Ninja Warriors, Stage 1 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Military Base
 +
| screenshot=Ninja Warriors, Stage 2.png
 +
| screenshot2=Ninja Warriors, Stage 2 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Hangar
 +
| screenshot=Ninja Warriors, Stage 3.png
 +
| screenshot2=Ninja Warriors, Stage 3 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Building Area
 +
| screenshot=Ninja Warriors, Stage 4.png
 +
| screenshot2=Ninja Warriors, Stage 4 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Underground Waterway
 +
| screenshot=Ninja Warriors, Stage 5.png
 +
| screenshot2=Ninja Warriors, Stage 5 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Banglar Mansion
 +
| screenshot=Ninja Warriors, Stage 6.png
 +
| screenshot2=Ninja Warriors, Stage 6 Boss 1.png
 +
| screenshot3=Ninja Warriors, Stage 6 Boss 2.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
}}
  
As indicated by the boxart, one of the game's main selling points was the soundtrack composed by [[Taito]]'s inhouse band [[Zuntata]]. The game includes both the arcade versions's soundtrack as well as remixed tracks.
+
==Versions==
An exclusive Zuntata mode was also included, which is bascially a movie scene that explains the game's backstory. Members of [[Zuntata]] served as actors.
+
The original arcade game was released in 1987 and used a three-screen setup (three 288x224 screens arranged in a horizontal line like with the ''Darius'' games). The game was ported to the [[PC Engine]] and Mega-CD as well as various personal computers: the [[Amiga]], [[Atari ST]], [[Commodore 64]], [[Amstrad CPC]], and [[ZX Spectrum]]. The ports of the game use a letterboxed game window to emulate the wide view of the arcade version. The Mega-CD is considered the most faithful port.
  
To this day, this is the most faithful port of The Ninja Warriors.
+
The game was remade as ''The Ninja Warriors Again'' for the [[Super NES]] in 1994. It was released as simply ''The Ninja Warriors'' in Western regions. This version differs significantly from the arcade game and its ports.
  
 
==Production credits==
 
==Production credits==
Line 53: Line 107:
 
*'''Special Thanks:''' Office Misumi, Kiryo Video Inc., Take Off, Noah-Project
 
*'''Special Thanks:''' Office Misumi, Kiryo Video Inc., Take Off, Noah-Project
 
| source=In-game credits (Zuntata Mode)
 
| source=In-game credits (Zuntata Mode)
| pdf=NinjaWarriors_MCD_JP_SSCredits_zuntata.pdf
+
| pdf=NinjaWarriors MCD JP SSCredits zuntata.pdf
 
| console=MCD
 
| console=MCD
 
}}
 
}}
<br>
+
 
 
{{creditstable|
 
{{creditstable|
 
{{creditsheader|The Crew}}
 
{{creditsheader|The Crew}}
Line 79: Line 133:
 
*'''Game Designed by:''' Eiji Takeshima
 
*'''Game Designed by:''' Eiji Takeshima
 
:'''© [[Taito|Taito Corporation]] 1993 All Rights Reserved'''
 
:'''© [[Taito|Taito Corporation]] 1993 All Rights Reserved'''
| source=In-game credits (Ending){{ref|1=https://www.youtube.com/watch?v=WyeXqk2EGDY}}
+
| source=In-game credits (Ending)
 +
| pdf=Ninja Warriors MCD credits.pdf
 
| console=MCD
 
| console=MCD
 
}}
 
}}
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| back=NinjaWarriors MCD JP Box Back.jpg
 
| back=NinjaWarriors MCD JP Box Back.jpg
 
| square=yes
 
| square=yes
| disc=TheNinjaWarriors_MCD_JP_Disc.jpg
+
| disc=TheNinjaWarriors MCD JP Disc.jpg
 
}}
 
}}
  

Revision as of 03:55, 25 June 2022

n/a

NinjaWarriors title.png

The Ninja Warriors
System(s): Sega Mega-CD
Publisher: Taito
Developer:
Original system(s): Arcade Boards
Developer(s) of original games: Taito
Genre: Action[1]

















Number of players: 1-2
Release Date RRP Code
Sega Mega-CD
JP
¥7,8007,800 T-11024
Non-Sega versions

The Ninja Warriors (ニンジャウォーリアーズ) is a beat-'em-up originally developed by Taito for the arcades. It was brought to the Sega Mega-CD in 1993 exclusively for Japan.

The game was previously announced for the Sega Mega Drive in 1990[2], but failed to materialise.

Story

The game is set in a dystopian future where Banglar, the President of the United States in 1993, has declared martial law nationwide. A group of anarchist scientists led by Mulk decide that it is time to revolt against the government. Knowing full well that fighting the military themselves would be suicidal, the scientists create two powerful androids to carry out the mission for them. The robots, code-named "Kunoichi" (red female) and "Ninja" (blue male), are sent by the scientists to end Banglar's tyranny once and for all.

Gameplay

The game is a side-scrolling beat-'em-up. It can be played alone or with another player. Players take control of Kunoichi or Ninja and fight wave after wave of Banglar forces. Both characters play identically. The ninjas move with Left and Right and jump with Up. They crouch with Down and can walk while crouching with Down-left and Down-right. Some stages have stairs, which are ascended with Up-left and Up-right and descended with Down-left and Down-right. The controls can be changed in the game options, which includes mappings that change jump to C.

The ninjas attack with a short-range kunai slash with A. Holding A guards, which can deflect certain attacks. Jumping while guarding somersaults. The ninjas can also throw long-range shurikens with B. The shurikens are limited in supply; some of the tougher enemies reward the player with 5 shurikens when defeated.

The ninjas have health meters that empty as they take damage from foes. As their health goes down, their skin and clothing tears away, revealing the robots underneath. The ninjas are destroyed after losing all of their health, but they can be revived if the player has continues remaining. Stages are also timed, and the ninjas are destroyed if time runs out. The ninjas start over with full health, 30 shurikens, and 300 seconds of time at the beginning of each stage and after reviving.

The game features a soundtrack composed by Taito's in-house band Zuntata. The game includes both the arcade version's soundtrack as well as a new arranged soundtrack. An exclusive Zuntata mode was also included, which is basically a movie scene that explains the game's backstory. Members of Zuntata served as actors.

Stages

Ninja Warriors, Stage 1.png

Ninja Warriors, Stage 1 Boss.png

  • Ninja Warriors, Stage 1.png

  • Ninja Warriors, Stage 1 Boss.png

Slums

Ninja Warriors, Stage 2.png

Ninja Warriors, Stage 2 Boss.png

  • Ninja Warriors, Stage 2.png

  • Ninja Warriors, Stage 2 Boss.png

Military Base

Ninja Warriors, Stage 3.png

Ninja Warriors, Stage 3 Boss.png

  • Ninja Warriors, Stage 3.png

  • Ninja Warriors, Stage 3 Boss.png

Hangar

Ninja Warriors, Stage 4.png

Ninja Warriors, Stage 4 Boss.png

  • Ninja Warriors, Stage 4.png

  • Ninja Warriors, Stage 4 Boss.png

Building Area

Ninja Warriors, Stage 5.png

Ninja Warriors, Stage 5 Boss.png

  • Ninja Warriors, Stage 5.png

  • Ninja Warriors, Stage 5 Boss.png

Underground Waterway

Ninja Warriors, Stage 6.png

Ninja Warriors, Stage 6 Boss 1.png

Ninja Warriors, Stage 6 Boss 2.png

  • Ninja Warriors, Stage 6.png

  • Ninja Warriors, Stage 6 Boss 1.png

  • Ninja Warriors, Stage 6 Boss 2.png

Banglar Mansion

Versions

The original arcade game was released in 1987 and used a three-screen setup (three 288x224 screens arranged in a horizontal line like with the Darius games). The game was ported to the PC Engine and Mega-CD as well as various personal computers: the Amiga, Atari ST, Commodore 64, Amstrad CPC, and ZX Spectrum. The ports of the game use a letterboxed game window to emulate the wide view of the arcade version. The Mega-CD is considered the most faithful port.

The game was remade as The Ninja Warriors Again for the Super NES in 1994. It was released as simply The Ninja Warriors in Western regions. This version differs significantly from the arcade game and its ports.

Production credits

Cast
"Prologue" Staff
  • Director: H.Tonomura
  • Photographer: K.Matsubara
  • Lighting: H.Matsui
  • Music: H.Ogura, T.Kawamoto
  • Photo Design: M.Nakanishi
  • Object Design: H.Takahagi, M.Ogata
  • Screen Play: Y.Watanabe, K.Ishikawa
  • Make-Up: Y.Chika
  • Sound Engineer: K.Ohnui
  • Sound Effect: K.Ishikawa, H.Takahagi
  • Special Thanks: Office Misumi, Kiryo Video Inc., Take Off, Noah-Project
Source:
In-game credits (Zuntata Mode)
NinjaWarriors MCD JP SSCredits zuntata.pdf
[3]


The Crew
  • Produced by: Yoshio Imamura
  • Directed by: Takashi Shiokawa
  • Written by: Onijust
  • Director of Software: Mutsushige Tsuji
  • Character Designers: Shrine, Masayuki Suzuki, Yoko Gotan, Satomi Yokose
  • Sound Software: Daikoku Hisaya
  • Music Composed by: Hisayoshi Ogura (Zuntata)
  • Drama Music Composed by: Tamayo Kawamoto (Zuntata)
  • Music Arranged by: Junichi Kawaguchi
  • Synthesizer Manipulated by: Hiroshi Sukegawa, Teruo Konishi, Katsuhisa Ishikawa (Zuntata)
  • Engineered by: Masao Saotome, Kazuyuki Ohnui (Zuntata)
  • Musicians
    • Drums: Atsuo Okamoto
    • Bass: Naoki Watanabe
    • Guitar: Takashi Masuzaki
    • Tsugaru-Shamisen: Katsunari Sawada
  • Game Checker: Kazuhiko Sugiyama, Tatsuya Kitazawa, Yoichi Sato
  • Special Thanks: Keishi Itoh, Yuji Koga, Takahisa Horimoto, Tohru Kawaishi, Makoto Saitoh, Pony Canyon Inc., Scitron & Art Inc.
  • Game Designed by: Eiji Takeshima
© Taito Corporation 1993 All Rights Reserved
Source:
In-game credits (Ending)
Ninja Warriors MCD credits.pdf
[4]

Magazine articles

Main article: The Ninja Warriors/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
73
[5]
Consoles + (FR)
78
[6]
Computer & Video Games (UK) NTSC-J
47
[7]
Electronic Gaming Monthly (US) NTSC-U
58
[8]
Famitsu (JP) NTSC-J
50
[9]
GameFan (US)
88
[10]
Hippon Super (JP) NTSC-J
40
[11]
Mega (UK) NTSC-J
15
[12]
Mega Action (UK) NTSC-J
61
[13]
Mega Play (US) NTSC-U
63
[14]
MegaTech (UK) NTSC-J
41
[15]
Mean Machines Sega (UK) NTSC-J
30
[16]
Sega Force Mega (UK) NTSC-J
48
[17]
Sega Saturn Magazine (JP) NTSC-J
78
[18]
Video Games (DE) NTSC-J
19
[19]
Sega Mega-CD
53
Based on
15 reviews

The Ninja Warriors

Mega-CD, JP
NinjaWarriors MCD JP Box Back.jpgNinjaWarriors MCD JP Box Front.jpg
Cover
TheNinjaWarriors MCD JP Disc.jpg
Disc

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega-CD
CRC32
MD5
SHA-1
536,077,248 CD (JP) T-11024

Track list

1. Data track  
2. AD1993 (Arrange) (1:13) 
From: Opening Demo
Composed by: Hisayoshi Ogura
Arranged by: Junichi Kawaguchi
3. Daddy Mulk (Arrange) (5:01) 
From: Stage 1
Composed by: Hisayoshi Ogura
Arranged by: Junichi Kawaguchi
4. Are You Lady? (Arrange) (3:17) 
From: Stage 2
Composed by: Hisayoshi Ogura
Arranged by: Junichi Kawaguchi
5. Che! (Arrange) (2:13) 
From: Stage 3
Composed by: Hisayoshi Ogura
Arranged by: Junichi Kawaguchi
6. Japanese Smile (Arrange) (2:15) 
From: Stage 4
Composed by: Hisayoshi Ogura
Arranged by: Junichi Kawaguchi
7. Motherless Children (Arrange) (3:20) 
From: Stage 5
Composed by: Hisayoshi Ogura
Arranged by: Junichi Kawaguchi
8. Paradox (Arrange) (2:25) 
From: Ending
Composed by: Hisayoshi Ogura
Arranged by: Junichi Kawaguchi
9. AD1993 (0:41) 
From: Opening Demo
Composed by: Hisayoshi Ogura
10. Daddy Mulk (4:27) 
From: Stage 1
Composed by: Hisayoshi Ogura
11. Are You Lady? (3:10) 
From: Stage 2
Composed by: Hisayoshi Ogura
12. Che! (4:00) 
From: Stage 3
Composed by: Hisayoshi Ogura
13. Japanese Smile (3:46) 
From: Stage 4
Composed by: Hisayoshi Ogura
14. Motherless Children (2:54) 
From: Stage 5
Composed by: Hisayoshi Ogura
15. Ending~Paradox (2:38) 
From: Ending
Composed by: Hisayoshi Ogura
16. Up Stairs (1:06) 
From: Naming
Composed by: Hisayoshi Ogura
17. Zuntata Mode 2 (3:00) 
From: Zuntata Mode
Composed by: Hisayoshi Ogura
18. Zuntata Mode 1 (3:34) 
From: Zuntata Mode
Composed by: Hisayoshi Ogura
19. Coin (0:10) 
From: Coin
Composed by: Hisayoshi Ogura
20. Game Over (0:05) 
From: Game Over
Composed by: Hisayoshi Ogura
Running time: 49:15

References

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The Ninja Warriors

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