Difference between revisions of "Beauty and the Beast: Belle's Quest"
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*'''Additional Artist:''' Lyndon Brooke, James Clarke, Paul Greenall, Denise Heywood, Martin Holland, Steve Thomas, Andy Wilson, Rene Boutin | *'''Additional Artist:''' Lyndon Brooke, James Clarke, Paul Greenall, Denise Heywood, Martin Holland, Steve Thomas, Andy Wilson, Rene Boutin | ||
*'''Music Composition by:''' Tony Williams | *'''Music Composition by:''' Tony Williams | ||
− | *'''Executive Producers:''' Richard Kay, Michael Webb | + | *'''Executive Producers:''' Richard Kay, [[Michael Webb]] |
*'''Executive Commitee:''' Mr. Maeda, Mr. Shimamoto, Mr. Yoshida | *'''Executive Commitee:''' Mr. Maeda, Mr. Shimamoto, Mr. Yoshida | ||
*'''Thanks to:''' Mr. Kawai, Mr. Goto, Mr. Okumura, Mr. Takeuchi | *'''Thanks to:''' Mr. Kawai, Mr. Goto, Mr. Okumura, Mr. Takeuchi |
Revision as of 19:19, 3 November 2022
Beauty and the Beast: Belle's Quest | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Sunsoft | ||||||||||
Developer: Sunsoft, Software Creations, Disney Software | ||||||||||
Licensor: The Walt Disney Company | ||||||||||
Sound driver: Sound Images v1.5 | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
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Beauty and the Beast: Belle's Quest is a 1993 game by Software Creations, and published by Sunsoft for the Sega Mega Drive exclusively in the US. It ties into Disney's 1991 film Beauty and the Beast.
Unusually, Sunsoft simultaneously released two Beauty and the Beast games. This one was aimed at girls, whilst Beauty and the Beast: Roar of the Beast was targeted at boys.
Contents
Story
A prince was magically transformed into a monster and his servants into household objects as punishment for his arrogance. The eccentric inventor Maurice gets lost in the forest and seeks refuge in the Beast's castle, but the Beast imprisons him for trespassing. When Maurice's horse returns without him, his daughter Belle ventures out searching for him and finds him locked in the castle dungeon. The Beast agrees to free Maurice if she takes his place as prisoner. To break his curse, Beast must learn to love Belle and earn her love in return before the last petal falls from an enchanted rose or else the Beast will remain a monster forever.
Gameplay
The game is a platformer played as Belle. She can move with and , duck with , and jump with .
Belle's health is indicated by books in the top-left corner of the screen. She takes damage from harmful creatures including bats, rats, and (despite being a Disney princess) birds and from other hazards such as bear traps. She has no attack and must avoid enemies and hazards. If she loses all of her health, she loses a try. She also loses a try if she falls down a bottomless pit. The game ends if she loses all of her tries. Her health is retained from stage to stage.
The story is progressed in between stages through cutscenes.
Items
Key | |
---|---|
Belle must collect keys in the West Wing to open doors. She loses a key when she uses it. The number of keys that she has is shown in the top-right corner of the screen. | |
Mirror | |
Belle can find a mirror in the West Wing that appears in the top-right corner of the screen and points her in the right direction. | |
Belle | |
Awards the player with an extra life. |
Stages
The Village | |
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Belle travels from her home to the village and solves the problem of a large boulder blocking the stream by convincing Gaston to move the boulder. She can talk to villagers with . She can enter buildings with to hide from Gaston (and leave with ) or to enter the bookstore. | |
The Village: Bookstore | |
Belle can enter the bookstore in the village and play a bonus game where she collects the books as they fall down the screen for points. | |
The Forest Maze | |
Belle must find her way of the maze-like forest. The pumpkin farmer in the village provided a hint: "I was lost in the woods yesterday, I finally got out by traveling north every time I saw a yellow rose, east every time I saw a white rose, and northwest every time I saw a red rose." Each clearing has up to three paths going north. The leftmost is northwest, the middle is north, and the rightmost is east. Pressing while standing in front of one of these paths travels in that direction. Pressing while standing in front of the north path travels south. The left side of the screen is west and the right side of the screen is east. | |
The Castle: The Kitchen | |
Belle finds her way to the Beast's castle, where she takes her father's place as prisoner. She must dodge the dishes and utensils as they fly across the screen for points. She does not lose health from being hit in this segment and gains health back depending on how many objects she dodged. | |
The Castle: The West Wing | |
Belle must find her way through the West Wing and eventually discover the Beast's enchanted rose. She can find keys on the ground and pick them up with . She can also open drawers with , which sometimes contain keys. She enters doors with (which uses a key if the door has a lock on it). Doorways on the other side of the hallway cast a shadow on the ground and can be entered by pressing . | |
The Castle: Ballroom | |
Belle and the Beast dance together in the ballroom. Collect falling petals for points. | |
Return to the Castle | |
Belle rides Philippe back to the Castle to warn the Beast that Gaston and the villagers are coming to kill him. Philippe runs automatically and can slow down with or speed up with . He can jump with . | |
Return to the Castle: Ballroom | |
Belle and the Prince dance together in the ballroom. Collect falling petals for points. |
Production credits
- © 1993, Sunsoft of America
- © 1993, The Walt Disney Company
- Title: "Beauty and The Beast"
- Music & Lyrics: Alan Menken/Howard Ashman
- ©1991 WDMC/WOND
- All rights reserved. Used by permission.
- Title: "Be Our Guest"
- Music & Lyrics: Alan Menken/Howard Ashman
- ©1991 WDMC/WOND
- All rights reserved. Used by permission.
- Title: "Belle"
- Music & Lyrics: Alan Menken/Howard Ashman
- ©1991 WDMC/WOND
- All rights reserved. Used by permission.
- Inspired by: Rita Zimmerer
- Concept by: David Siller
- Produced by: Brian Ullrich
- Directed by: Rene Boutin
- Associate Producer: David Siller
- Designed by: Brian Ullrich, John Pickford, Dave McLachlan, Rene Boutin, David Siller
- Additional Design by: Dean Lester, Patrick Gilmore
- Programmed by: Peter Andrew
- Main Artists: Dave Mclachlan, Steve Millership
- Additional Artist: Lyndon Brooke, James Clarke, Paul Greenall, Denise Heywood, Martin Holland, Steve Thomas, Andy Wilson, Rene Boutin
- Music Composition by: Tony Williams
- Executive Producers: Richard Kay, Michael Webb
- Executive Commitee: Mr. Maeda, Mr. Shimamoto, Mr. Yoshida
- Thanks to: Mr. Kawai, Mr. Goto, Mr. Okumura, Mr. Takeuchi
- Technical Service: Al Artus
- Customer Service: Jamie Jorgensen, Julie Williams, Kaz Harman, Erin Berry, June Eckert
- Game Manuals by: Alison Quirion
- Marketing and Advertising by: Karen Shadley
- Game Testers: Sam Patel, Darin Horgan, Steve Rizor, Mario Zavala, David Luszcz, Justin Siller, Dan MacArthur, Malcolm Daglish, Chun Wah Kong
- Special Thanks to: Nanette Hyssong, Sherry Ross, Mark Luszcz, Toko Okano, Karen Lillie, Connie Perez, Geoff Gillis, Kenji Yoshioka, Tom Juarez
- Very Special Thanks to: Shelley Miles, Cathy Fortier, Susan Fuller
- Developed by: Software Creations
Magazine articles
- Main article: Beauty and the Beast: Belle's Quest/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #52: "November 1993" (1993-xx-xx)[4]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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49 | |
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Based on 13 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
|
1MB | 1993-09 | Cartridge (US) |
References
- ↑ 1.0 1.1 GamePro, "January 1994" (US; 199x-xx-xx), page 54
- ↑ 2.0 2.1 Game Players, "Vol. 7 No. 1 January 1994" (US; 199x-xx-xx), page 78
- ↑ File:Beauty and the Beast Belle's Quest MD credits.pdf
- ↑ Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 320
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 31
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 31
- ↑ Electronic Gaming Monthly, "March 1994" (US; 1994-xx-xx), page 36
- ↑ Mega, "April 1994" (UK; 1994-03-17), page 45
- ↑ MegaTech, "February 1994" (UK; 1994-01-20), page 24
- ↑ Mean Machines Sega, "March 1994" (UK; 1994-01-28), page 70
- ↑ Sega Power, "May 1994" (UK; 1994-03-31), page 38
- ↑ Sega Zone, "April 1994" (UK; 1994-03-24), page 43
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 24
- ↑ Tricks Gold, "Sega dlya fantazerov" (RU; 2002-08-23), page 24
- ↑ VideoGames, "February 1994" (US; 1994-0x-xx), page 64
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