Difference between revisions of "Space Harrier/Production credits"

From Sega Retro

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==Breakdown==
 
==Breakdown==
 +
===Arcade version===
 +
====[[Satoshi Mifune]]====
 +
*Programmed enemy movements and settings.{{magref|ssmjp|1995-06|118}}
 +
 
===Master System version===
 
===Master System version===
 
====[[Koki Sadamori]]====
 
====[[Koki Sadamori]]====

Revision as of 06:06, 30 November 2023

Back to: Space Harrier.

Arcade version

Source:
In-game high score table[4]


Source:
Uncredited


32X version

Source:
In-game credits
Space Harrier 32X credits.pdf
[5]

Source:
Uncredited


Master System version

PC Unit
Source:
In-game credits [7]

Game Gear version

Source:
Sega TV Game Genga Gallery[8]

Source:
Uncredited


TurboGrafx-16 version

  • Main Programmer: T.Kurebayashi
  • Music Driver: Perfect Senoko
  • Music Editor: Nazo1 Ken Ken
  • Sound Effector: ROM Writer Nasu
  • Graphic Coding: T.Matsushima, T.Kurebayashi
  • Test Player: K.Tsuchida, A.Yamashita
  • Special thanks to: Daddy Naniwa, T.Tabeta
- Space Harrier - ©Sega 1986
Source:
In-game credits (JP)


©Sega 1986/©NEC Avenue 1988
Source:
Manual credits[9]

Breakdown

Arcade version

Satoshi Mifune

  • Programmed enemy movements and settings.[10]

Master System version

Koki Sadamori

  • Designed the jet which can only be accessed through the special effects screen.[11]

References


Space Harrier

Space Harrier Title.png

Main page | Comparisons | Credits | Hidden content | Development | Magazine articles | Reception | Region coding


Books: Space Harrier: White Dragon no Yuusha (1988)
Music: Yu Suzuki Produce Hang On/Space Harrier (1997) | Space Harrier (2018)
Videos: Space Harrier (1987)
Sega 32X
Prototypes: 1994-09-20