Difference between revisions of "Tetsuya Ohtsubo"

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{{sub-stub}}'''{{PAGENAME}}''' (大坪 鉄也) is a video game director at [[Sega of Japan]]. He joined Sega n 2002{{ref|https://web.archive.org/web/20200803225131/https://www.sega.co.jp/recruit/episode/episode02/}},
 
{{sub-stub}}'''{{PAGENAME}}''' (大坪 鉄也) is a video game director at [[Sega of Japan]]. He joined Sega n 2002{{ref|https://web.archive.org/web/20200803225131/https://www.sega.co.jp/recruit/episode/episode02/}},
being seconded to developer [[Overworks]], as he had helped this company a few years prior developing ''[[Skies of Arcadia]]'' and ''[[Sakura Taisen 3: Paris wa Moeteiru ka]]''. He worked as a game designer on the development of console titles like ''[[Sakura Wars: So Long, My Love]]'', and as director of the ''[[:category:Hatsune Miku|Hatsune Miku: Project DIVA]]'' series{{ref|https://web.archive.org/web/20210214000613/https://www.sega.co.jp/en/recruit/episode/episode02/}}. After said series' developer [[Sega CS3 (2008-current)|CS R&D Dept. #3]] was dissolved, he joined [[Sega Games CS Studio 2]], returning to one of his earliest Sega IPs with ''[[Shin Sakura Taisen]]''{{ref|https://web.archive.org/web/20200803225131/https://www.sega.co.jp/recruit/episode/episode02/}}
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being seconded to developer [[Overworks]], as he had helped this company a few years prior developing ''[[Skies of Arcadia]]'' and ''[[Sakura Taisen 3: Paris wa Moeteiru ka]]''. He worked as a game designer on the development of console titles like ''[[Sakura Wars: So Long, My Love]]'', and as director of the ''[[:category:Hatsune Miku|Hatsune Miku: Project DIVA]]'' series{{ref|https://web.archive.org/web/20210214000613/https://www.sega.co.jp/en/recruit/episode/episode02/}}. After said series' developer [[Sega CS3 (2008-2015)|CS R&D Dept. #3]] was dissolved, he joined [[Sega Games CS Studio 2]], returning to one of his earliest Sega IPs with ''[[Shin Sakura Taisen]]''{{ref|https://web.archive.org/web/20200803225131/https://www.sega.co.jp/recruit/episode/episode02/}}
  
 
Ohtsubo has a particular affinity for glasses, and picked out many of the glasses available as accessories in the ''Project DIVA'' games{{ref|https://web.archive.org/web/20160413172624/http://www.famitsu.com/news/201604/12103125.html}}.
 
Ohtsubo has a particular affinity for glasses, and picked out many of the glasses available as accessories in the ''Project DIVA'' games{{ref|https://web.archive.org/web/20160413172624/http://www.famitsu.com/news/201604/12103125.html}}.

Latest revision as of 09:46, 2 February 2024

TetsuyaOtsubo RecruitEpisode02.png
Tetsuya Ohtsubo
Employment history:
Overworks (2002[1] – )
Divisions:
Divisions:
Role(s): Director

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Tetsuya Ohtsubo (大坪 鉄也) is a video game director at Sega of Japan. He joined Sega n 2002[1], being seconded to developer Overworks, as he had helped this company a few years prior developing Skies of Arcadia and Sakura Taisen 3: Paris wa Moeteiru ka. He worked as a game designer on the development of console titles like Sakura Wars: So Long, My Love, and as director of the Hatsune Miku: Project DIVA series[2]. After said series' developer CS R&D Dept. #3 was dissolved, he joined Sega Games CS Studio 2, returning to one of his earliest Sega IPs with Shin Sakura Taisen[1]

Ohtsubo has a particular affinity for glasses, and picked out many of the glasses available as accessories in the Project DIVA games[3].

Production history

Games

Music

Interviews

References

  1. 1.0 1.1 1.2 https://www.sega.co.jp/recruit/episode/episode02/ (Wayback Machine: 2020-08-03 22:51)
  2. https://www.sega.co.jp/en/recruit/episode/episode02/ (Wayback Machine: 2021-02-14 00:06)
  3. http://www.famitsu.com/news/201604/12103125.html (Wayback Machine: 2016-04-13 17:26)