Difference between revisions of "Zaxxon 3D"
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{{Bob | {{Bob | ||
| bobscreen=Zaxxon3D title.png | | bobscreen=Zaxxon3D title.png | ||
− | | publisher=[[Sega]] | + | | publisher={{company|[[Sega Enterprises, Ltd.]]|region=JP, EU}}, {{company|[[Sega of America]]|region=US}} |
− | | developer=[[Sega]] | + | | developer=[[Sega Enterprises, Ltd.]] |
| distributor={{company|[[Tonka]]|region=US}}, {{company|[[Tec Toy]]|region=BR}} | | distributor={{company|[[Tonka]]|region=US}}, {{company|[[Tec Toy]]|region=BR}} | ||
| system=[[Sega Master System]] | | system=[[Sega Master System]] | ||
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− | {{sub-stub}}'''''{{PAGENAME}}''''' (ザクソン 3D) is a shoot-'em-up developed and published by | + | {{sub-stub}}'''''{{PAGENAME}}''''' (ザクソン 3D) is a shoot-'em-up developed and published by Sega for the [[Sega Master System]]. The game requires the use of the [[3-D Glasses]] to create an illusion of depth (although there is a "hidden" 2D mode). |
''Zaxxon 3D'' is a sequel to the arcade game ''[[Zaxxon]]''. Unlike the original game, which was isometric, ''Zaxxon 3D'' is viewed from behind the player's ship, with the enemy ships approaching from the distance. This perspective makes effective use of the 3D effect, since it is easier to judge the distance of an enemy with depth perception. | ''Zaxxon 3D'' is a sequel to the arcade game ''[[Zaxxon]]''. Unlike the original game, which was isometric, ''Zaxxon 3D'' is viewed from behind the player's ship, with the enemy ships approaching from the distance. This perspective makes effective use of the 3D effect, since it is easier to judge the distance of an enemy with depth perception. |
Latest revision as of 03:55, 20 November 2024
Zaxxon 3D | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Enterprises, Ltd. (JP, EU), Sega of America (US) | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega Enterprises, Ltd. | |||||||||||||||||||||||||||||||||||||||||||||
Distributor: Tonka (US), Tec Toy (BR) | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: 3-D Glasses, FM Sound Unit | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Shooting[1] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Zaxxon 3D (ザクソン 3D) is a shoot-'em-up developed and published by Sega for the Sega Master System. The game requires the use of the 3-D Glasses to create an illusion of depth (although there is a "hidden" 2D mode).
Zaxxon 3D is a sequel to the arcade game Zaxxon. Unlike the original game, which was isometric, Zaxxon 3D is viewed from behind the player's ship, with the enemy ships approaching from the distance. This perspective makes effective use of the 3D effect, since it is easier to judge the distance of an enemy with depth perception.
Contents
Magazine articles
- Main article: Zaxxon 3D/Magazine articles.
Promotional material
Print advert in ACE (UK) #6: "March 1988" (1988-02-04)
also published in:
also published in:
- Computer & Video Games (UK) #77: "March 1988" (1988-02-15)[7]
Physical scans
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46 | |
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Based on 13 reviews |
Master System, SE (Brio) |
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Master System, KR |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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256kB | Cartridge |
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/segamark3/software.html (Wayback Machine: 2020-11-14 21:32)
- ↑ Computer Entertainer, "April 1988" (US; 1988-04-16), page 07
- ↑ File:CGW US 049.pdf, page 45
- ↑ 4.0 4.1 Computer & Video Games, "November 1987" (UK; 1987-10-15), page 132
- ↑ The Mastertronic Catalogue (UK; 1988), page 2
- ↑ 6.0 6.1 Génération 4, "Eté 1988" (FR; 1988-0x-xx), page 27
- ↑ Computer & Video Games, "March 1988" (UK; 1988-02-15), page 10
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 112
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 64
- ↑ Computer Action, "Juli/August 89" (DK; 1989-0x-xx), page 36
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 147
- ↑ Computer & Video Games, "April 1988" (UK; 1988-03-15), page 123
- ↑ Micromanía (segunda época), "Enero 1990" (ES; 19xx-xx-xx), page 27
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 137
- ↑ Power Play, "Ausgabe 4" (DE; 1988-03-21), page 92
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 61
- ↑ Sega Pro, "April 1992" (UK; 1992-03-19), page 41
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ Soft, "" (DK; 1988-10-xx), page 23
Zaxxon 3D | |
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Main page | Comparisons | Hidden content | Development | Magazine articles | Reception |
Games in the Zaxxon Series | |
---|---|
Zaxxon (1981) (home computers) | Super Zaxxon (1982) | Zaxxon Super Game (1984) | Zaxxon 3D (1987) | Zaxxon's Motherbase 2000 (1995) | Zaxxon Escape (2012) | |
Others | |
Zaxxon (LCD) (1982) | FL Zaxxon (1982) | Zaxxon (tabletop) (1982) | Zaxxon (board game) (1982) | |
Zaxxon related media | |
The Official How to Win at Zaxxon (1982) |
Categories:
- 3-D Glasses-compatible games
- FM Sound Unit-compatible games
- 1 player games
- JP Master System games
- All JP games
- US Master System games
- All US games
- EU Master System games
- All EU games
- FR Master System games
- All FR games
- UK Master System games
- All UK games
- SE Master System games
- All SE games
- BR Master System games
- All BR games
- KR Master System games
- All KR games
- Master System games
- 1987 Master System games
- All 1987 games
- Master System shoot-'em-up games
- All shoot-'em-up games
- All games
- Sub-stubs
- Old technical information
- Zaxxon 3D
- Zaxxon (franchise)
- 3D Master System games