Difference between revisions of "Tomb Raider: The Last Revelation"
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Tomb Raider: The Last Revelation | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Dreamcast | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Eidos Interactive
Capcom (JP) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Core Design | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Supporting companies: Price Design Team (US packaging) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Proein (ES), Halifax (IT), Inforjogos (PT), Tec Toy (BR) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Eidos Interactive (JP) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Dreamcast VGA Box, Jump Pack, Visual Memory Unit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action Adventure[1][2], Action[3] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Tomb Raider: The Last Revelation is the fourth Tomb Raider game, and was released for, among other systems, the Sega Dreamcast in 2000. As it is the fourth Tomb Raider game it is informally known as Tomb Raider IV, and in Germany and Japan it is actually known by the extended title of Tomb Raider IV: The Last Revelation (トゥームレイダー4 ラスト レベレーション).
Contents
Gameplay
The Last Revelation continues an Eidos Interactive-demanded tradtion of Core Design releasing a Tomb Raider game every year. While choosing to target the PC as the main platform rather than the PlayStation gave the team more flexibility, the short time frame meant that much of Tomb Raider IV is built on the engine which powered its predecessor, Tomb Raider III: The Adventures of Lara Croft (itself an extension of the Tomb Raider II engine, which was built on the original Tomb Raider code).
Lara carries over her moveset from the previous game, but can now grab onto ropes and poles, and "shimmy" around corners. It is also less linear than its predecessors, allowing Lara to revisit levels once they are completed. Unlike previous games, The Last Revelation takes place entirely in Egypt.
History
Legacy
After working on these games continously since 1996, Core Design were suffering from creative fatigue, with the developers choosing to kill Lara at the end of the game (much to the distaste of management), and hence it was to be the last reveleation. However, despite this attempt to pause the franchise, a pseudo-sequel, Tomb Raider: Chronicles was released the following year.
Versions
The Dreamcast version of The Last Revelation was released a few months after its PlayStation and PC counterparts, and contains the same amount of content as both. Screen resolution, texture quality and draw distances are all higher on the Dreamcast compared to the PlayStation. The lighting engine is also simplified on the PlayStation, while on the Dreamcast has a more realistic look as a result.
The assets in the Dreamcast port of the game are a near match for the PC version running on high settings, although if pushed the PC can run in at higher resolutions and frame rates. However, to achieve these feats in 1999, much more expensive PC hardware than a Dreamcast console would have been required - for the average PC user, the differences would have been negligble in these areas.
The only major addition to the Dreamcast version is the inclusion of dynamic shadows. Polygon counts for character models and objects are the same across all versions (with the PlayStation exhibiting rendering problems seen in most 3D games for the hardware).
With fewer buttons on a Dreamcast Controller than on the PlayStation (even before a Dual Analogue or DualShock controller is involved), some actions require two buttons (or triggers) to be pressed.
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Tomb Raider: The Last Revelation | Tomb Raider: The Last Revelation |
Japanese | トゥームレイダー4 ラスト レベレーション | Tomb Raider 4: Last Revelation |
French | Tomb Raider: La Revelation Finale | Tomb Raider: The Final Revelation |
German | Tomb Raider IV: The Last Revelation | Tomb Raider IV: The Last Revelation |
Dutch | Tomb Raider: De Laatste Onthulling | Tomb Raider: The Last Unveiling |
Production credits
- Sega Dreamcast Programming: Alex Davis, Ray Tran
- Programmers: Chris Coupe, Martin Gibbins, Derek Leigh-Gilchrist
- AI Programming: Torn Scutt
- Additional Programmers: Richard Flower, Martin Jensen
- Animators: Phil Chapman, Jerr O'Carroll
- Level Designers: Pete Duncan, Andrea Cordella, Jamie Morton, Richard Morton, Andy Sandham, Joby Wood
- FMV Sequences: Peter Barnard, David Reading, Simeon Furniss, John Lilley
- Additional Artwork: Damon Godley, Mark Hazleton, Steve Huckle, Steve Hawkes, Darren Wakeman
- Music & Sound FX: Peter Conelly
- Original Story: Pete Duncan, Dr. Kieron O'Hara, Richard Morton, Andy Sandham
- Script: Hope Caton, Andy Sandham
- Producer: Troy Horton
- QA: Tiziano Cirillo, Nick Connolly, Hayos Fatunmbi, Paul Field, Steve Wakeman, Ben Twose, Dave Ward, Jason Churchman
- Casting & Voice Production: Phil Morris - All in the Game Ltd.
- Thanks to: Jonell Elliott, Phil Callaghan, Mick Harrison, Joe Scutt-Phillips.
- Executive Producers: Jeremy H. Smith, Adrian Smith
- U.S. Producer: Mike Schmitt
- QA Manager/Test Lead: Brian King
- Assistant Lead: Corey Fong
- QA: Eruch Adams, Shiloh Anacleto, Lars Bakken, Chris Bruno, Phil Campbell, Joe Damon, Ryan Ellison, Daniel Franklin, Rich Krinock, Mark Medeiros, Billy Mitchell, Jacob Rohrer, Ken Schmidt, Barbara Smith, Shawn Taylor, Franklin Vasquez, Benny Ventura, Ben Walker
- Product Marketing Mgr: Matt Knoles
- Public Relations: Brian Kemp, Greg Rizzer
- Marketing Support: Paul Baldwin, Chip Blundell, Michelle Bravo, Bryan Davies, Jennifer Fitzsimmons, Gary Keith, Antonia Phillips, Renee Pletka, Li Shen, Randy Stukes, Brandon Suyeoka, Sutton Trout
- Special Thanks: Rob Dyer, Nick Earl, Mike McGarvey, James Poole, Robert Barrett, Kevin Weston, Dave Cox, Mike Kelly, JoKathryn Reavis, Katrina Medema
- Extra Special Thanks!: Adrian Smith, Jeremy Smith, Troy Horton, Andrew Thompson, Susie Hamilton, Everyone else at CORE DESIGN LTD.
- Manual Design: Carol Ann Hanshaw
- Package Design: Price Design Team
Magazine articles
- Main article: Tomb Raider: The Last Revelation/Magazine articles.
Promotional material
also published in:
- Dreamcast Magazine (UK) #7: "No. 7" (2000-03-23)[14]
also published in:
- Dreamcast: Le Magazine Officiel (FR) #3: "Mars/Avril 2000" (2000-xx-xx)[15]
also published in:
- Electronic Gaming Monthly (US) #130: "May 2000" (2000-04-04)[16]
- GamePro (US) #140: "May 2000" (2000-0x-xx)[17]
Physical scans
76 | |
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Based on 37 reviews |
Dreamcast, UK |
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Dreamcast, ES |
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Compliance
- Main article: Tomb Raider: The Last Revelation/Compliance.
Technical information
- Main article: Tomb Raider: The Last Revelation/Technical information.
External links
- Sega of America webpage: Dreamcast
- Sega of Japan catalogue pages (Japanese): Dreamcast
- Sega.com Asia webpage: Dreamcast
- Sega.com Asia webpage (Chinese): Dreamcast
References
- ↑ File:TombRaider4 DC JP Box Back.jpg
- ↑ 2.0 2.1 2.2 http://sega.jp/dc/000706/ (Wayback Machine: 2013-07-06 16:30)
- ↑ https://sega.jp/history/hard/dreamcast/software_l.html#tab01 (Wayback Machine: 2020-02-01 22:57)
- ↑ http://www.ebworld.com/ebx/categories/newReleases/morenr-DC.asp (Wayback Machine: 2000-06-21 08:01)
- ↑ Official Dreamcast Magazine, "July/August 2000" (US; 2000-06-06), page 103
- ↑ http://www.chipsworld.co.uk/detProd.asp?ProductCode=2638 (Wayback Machine: 2003-11-26 05:45)
- ↑ https://groups.google.com/g/uk.games.video.dreamcast/c/9g8cQscouKo/m/Hm7itoUYsDUJ
- ↑ 8.0 8.1 Computer & Video Games, "May 2000" (UK; 2000-04-xx), page 84
- ↑ 9.0 9.1 Dreamcast Magazine, "No. 7" (UK; 2000-03-23), page 54
- ↑ http://www.micromania.fr/cgi-micromania/tri3.pl?criteria=DREAMCAS;status=1 (Wayback Machine: 2000-04-07 11:43)
- ↑ http://www.centromail.es/top/ficha.asp?codmail=14382&codprov= (Wayback Machine: 2001-09-17 04:31)
- ↑ http://www.futuregamez.net:80/outnow/dc.html (Wayback Machine: 2001-07-31 23:17)
- ↑ 13.0 13.1 Hyper, "May 2000" (AU; 2000-xx-xx), page 68
- ↑ Dreamcast Magazine, "No. 7" (UK; 2000-03-23), page 11
- ↑ Dreamcast: Le Magazine Officiel, "Mars/Avril 2000" (FR; 2000-xx-xx), page 119
- ↑ Electronic Gaming Monthly, "May 2000" (US; 2000-04-04), page 128
- ↑ GamePro, "May 2000" (US; 2000-0x-xx), page 48
- ↑ 576 Konzol, "December 2000" (HU; 2000-xx-xx), page 44
- ↑ Ação Games, "Junho 2000" (BR; 2000-xx-xx), page 52
- ↑ Arcade, "April 2000" (UK; 2000-03-27), page 88
- ↑ Consoles +, "Avril 2000" (FR; 2000-0x-xx), page 108
- ↑ Dreamcast Monthly, "April 2000" (UK; 2000-03-16), page 16
- ↑ DC-UK, "April 2000" (UK; 2000-03-16), page 10
- ↑ Dreamcast: Le Magazine Officiel, "Mai/Juin 2000" (FR; 2000-0x-xx), page 56
- ↑ Dreamcast: Das Offizielle Magazin, "Mai 2000" (DE; 2000-04-13), page 68
- ↑ Dreamcast Magazine, "2000-25 (2000-07-28)" (JP; 2000-07-14), page 20
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Dreamplanet, "Mayo 2000" (ES; 2000-0x-xx), page 26
- ↑ Dreamzone, "Avril 2000" (FR; 2000-03-18), page 68
- ↑ Electronic Gaming Monthly, "June 2000" (US; 2000-05-09), page 163
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 275
- ↑ Famitsu, "2000-07-28" (JP; 2000-07-14), page 32
- ↑ Fun Generation, "05/2000" (DE; 2000-04-19), page 57
- ↑ GamePro, "June 2000" (US; 2000-0x-xx), page 128
- ↑ GamesMaster, "April 2000" (UK; 2000-03-22), page 113
- ↑ Game Informer, "June 2000" (US; 2000-0x-xx), page 63
- ↑ Gamers' Republic, "June 2000" (US; 2000-xx-xx), page 67
- ↑ Joypad, "Aprile 2000" (IT; 2000-0x-xx), page 65
- ↑ MAN!AC, "06/2000" (DE; 2000-05-03), page 65
- ↑ Mega Fun, "06/2000" (DE; 2000-05-03), page 48
- ↑ Mr. Dreamcast, "April 2000" (UK; 2000-03-30<em>No results</em>), page 84
- ↑ Neo Plus, "Maj 2000" (PL; 2000-xx-xx), page 35
- ↑ Next Generation, "June 2000" (US; 2000-05-23), page 98
- ↑ Official Dreamcast Magazine, "April 2000" (UK; 2000-03-09), page 8
- ↑ Official Dreamcast Magazine, "July/August 2000" (US; 2000-06-06), page 102
- ↑ Power Unlimited, "Jaargang 8, Nr. 8, Augustus 2000" (NL; 2000-0x-xx), page 52
- ↑ Revista Oficial Dreamcast, "Mayo 2000" (ES; 2000-0x-xx), page 48
- ↑ Sega Magazin, "Juni 2000" (DE; 2000-05-03), page 16
- ↑ Strana Igr, "Sentyabr 2000 2/2" (RU; 2000-xx-xx), page 21
- ↑ Techno (UK) (+0:00)
- ↑ Video Games, "05/2000" (DE; 2000-04-05), page 86
Tomb Raider: The Last Revelation | |
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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Compliance | Technical information | Bootlegs |
Tomb Raider games for Sega systems | |
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Tomb Raider (1996) | Tomb Raider II (unreleased) | |
Tomb Raider: The Last Revelation (2000) | Tomb Raider: Chronicles (2000) | |
Sampler Discs | |
Tomb Raiders Taikenban Hibaihin (1997) |
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