Difference between revisions of "Sega Chihiro"
From Sega Retro
Scarred Sun (talk | contribs) m (Text replace - "Post-NAOMI Arcade Systems" to "Post-NAOMI arcade systems") |
(RAM is *NOT* upgradeable! The DIMM board ram is upgradeable, the mobo only has 128MB!) |
||
Line 7: | Line 7: | ||
| variants=Chihiro Satellite Terminal | | variants=Chihiro Satellite Terminal | ||
| add-ons= | | add-ons= | ||
− | | processor= | + | | processor=Pentium III |
| releases={{releases | | releases={{releases | ||
| arcade_date_world=2003 | | arcade_date_world=2003 | ||
}} | }} | ||
}} | }} | ||
− | The '''Sega Chihiro''' is an arcade system produced by [[Sega]] in 2003. It is based upon the [[Xbox]], using the same Pentium III CPU and Nvidia graphics card. Unlike the Xbox however | + | The '''Sega Chihiro''' is an arcade system produced by [[Sega]] in 2003. It is based upon the [[Xbox]], using the same Pentium III CPU and Nvidia graphics card. Unlike the Xbox however it uses [[GD-ROM]] media instead of DVDs, has more RAM and an earlier revision chipset which is used in the Xbox debugging unit (MCPX2). Because of the similar hardware, it is in theory relatively easy to port Chihiro games to the Xbox and PC. The GD-ROM board can be configured to store up to 1GB of data from the GD-ROM like with the [[Triforce]]. |
There was also a Satellite Terminal version of the Chihiro. | There was also a Satellite Terminal version of the Chihiro. | ||
Line 18: | Line 18: | ||
==Specifications== | ==Specifications== | ||
* CPU: Intel Pentium III 733MHz (133MHz FSB) | * CPU: Intel Pentium III 733MHz (133MHz FSB) | ||
− | * Graphics: | + | * Graphics: nVidia XChip 200MHz (based on the Nvidia GeForce 3) |
− | * RAM: | + | * System Chipset: nVidia MCPX2 |
+ | * RAM: 128MB DDR SDRAM at 200MHz | ||
* Polygons: 125M polys/sec | * Polygons: 125M polys/sec | ||
Revision as of 18:12, 12 July 2013
Sega Chihiro | |||||
---|---|---|---|---|---|
Manufacturer: Sega | |||||
Variants: Chihiro Satellite Terminal | |||||
|
The Sega Chihiro is an arcade system produced by Sega in 2003. It is based upon the Xbox, using the same Pentium III CPU and Nvidia graphics card. Unlike the Xbox however it uses GD-ROM media instead of DVDs, has more RAM and an earlier revision chipset which is used in the Xbox debugging unit (MCPX2). Because of the similar hardware, it is in theory relatively easy to port Chihiro games to the Xbox and PC. The GD-ROM board can be configured to store up to 1GB of data from the GD-ROM like with the Triforce.
There was also a Satellite Terminal version of the Chihiro.
Contents
Specifications
- CPU: Intel Pentium III 733MHz (133MHz FSB)
- Graphics: nVidia XChip 200MHz (based on the Nvidia GeForce 3)
- System Chipset: nVidia MCPX2
- RAM: 128MB DDR SDRAM at 200MHz
- Polygons: 125M polys/sec
Hardware Images
List of Games
Chihiro Games
- Crazy Taxi: High Roller (2003)
- Ghost Squad (2004)
- Ghost Squad: Version A (2005)
- Gundam Battle Operating Simulator (2005)
- Manic Panic Ghosts (2007)
- Mobile Suit Gundam 0079 (2006)
- Ollie King (2004)
- OutRun 2 (2003)
- OutRun 2 SP (2004)
- The House of the Dead III (2003)
- Virtua Cop 3 (2003)
Chihiro Satellite Terminal Games
- MJ2 (2003)
- MJ3 (2005)
- MJ3 Evo (2007)
- Quest for D: The Battle Kingdom (2007)
- Quest Of D (2004)
- Quest Of D Ver.2.0 (2005)
- Quest of D: The Battle Kingdom (2007)
- Sangokushi Taisen (2005)
- Sangokushi Taisen 2 (2006)
- Sangokushi Taisen 3 (2008)
- Sega Golf Club Network Pro Tour (2004)
- Sega Golf Club Version 2006: Next Tours (2006)
Sega arcade boards |
---|
Originating in arcades |
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
|
Console-based hardware |
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
|
PC-based hardware |
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
|