Difference between revisions of "James "Buster" Douglas Knockout Boxing (Mega Drive)"
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Revision as of 08:15, 28 April 2014
- For the Master System game, see James "Buster" Douglas Knockout Boxing (Master System).
This short article is in need of work. You can help Sega Retro by adding to it.
Final Blow/James "Buster" Douglas Knockout Boxing | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Sega, Taito (JP) | |||||
Developer: Taito, Whiteboard (programming), Toaplan? (sound) | |||||
Genre: Sports | |||||
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Final Blow (ファイナルブロー) is a 1988 arcade boxing game by Taito. Taito ported it to the Sega Mega Drive in 1990, releasing it under its original name in Japan — but when brought to the US and Europe, it was renamed James "Buster" Douglas Knockout Boxing, despite the original arcade game having already been released with its original name.
It has been suggested that Sega licensed James Douglas after the infamous boxing match, Tyson vs. Douglas, in which Douglas (the underdog) knocked out Mike Tyson, the then undefeated, undisputed heavyweight champion of the world. Nintendo had licensed the use of Mike Tyson in 1987 for their successful NES release of Mike Tyson's Punch-Out!!, so Sega of America, caught up in their iconic "Genesis Does (what Nintendon't)" campaign, saw an opportunity to poke fun at their rivals by producing a game starring the "better" fighter.
James Douglas's next fight was against Evander Holyfield, which he lost in the third round. Not wanting to be left behind, Sega licensed the boxer and created Evander Holyfield's "Real Deal" Boxing in 1992.
The game is a typical 2D boxing game. punches with the right fist, punches with the left, and blocks, with various moves being done depending on which D-pad buttons are being held at the time.
Physical Scans
53 | |
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Based on 36 reviews |
Mega Drive, US (Sega Classic) |
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- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 40
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 118
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 100
- ↑ ACE, "October 1991" (UK; 1991-09-08), page 71
- ↑ ACE, "December 1991" (UK; 1991-11-08), page 118
- ↑ Aktueller Software Markt, "Mai 1990" (DE; 1990-04-30), page 50
- ↑ Beep! MegaDrive, "April 1990" (JP; 1990-03-08), page 109
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 29
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 46
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 130
- ↑ Computer & Video Games, "July 1990" (UK; 1990-06-16), page 105
- ↑ Famitsu, "" (JP; 1990-0x-xx), page 1
- ↑ GamePro, "January 1991" (US; 199x-xx-xx), page 100
- ↑ Hobby Consolas, "Noviembre 1991" (ES; 1991-1x-xx), page 78
- ↑ Joystick, "Juillet/Août 1990" (FR; 1990-06-25), page 108
- ↑ Sega Mega Drive Advanced Gaming, "December 1992" (UK; 1992-xx-xx), page 79
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega Drive Fan, "October 1990" (JP; 1990-09-08), page 79
- ↑ Mega, "July 1993" (UK; 1993-06-17), page 32
- ↑ Mega, "December 1993" (UK; 1993-11-18), page 77
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 78
- ↑ MegaTech, "August 1992" (UK; 1992-07-20), page 47
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Player One, "Juillet/Août 1991" (FR; 1991-xx-xx), page 58
- ↑ Power Play, "7/90" (DE; 1990-06-15), page 127
- ↑ Raze, "September 1991" (UK; 1991-07-25), page 55
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Power, "November 1991" (UK; 1991-10-04), page 37
- ↑ Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 18
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 65
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 99
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 92
- ↑ VideoGames & Computer Entertainment, "November 1990" (US; 1990-1x-xx), page 53
- ↑ Zero, "July 1990" (UK; 1990-0x-xx), page 80
- ↑ Zero, "September 1991" (UK; 1991-0x-xx), page 65
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