Difference between revisions of "Impossible Mission"
From Sega Retro
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| cgtc_source={{num|2|page=32/33}} | | cgtc_source={{num|2|page=32/33}} | ||
| cgtc_1=97 | | cgtc_1=97 | ||
− | | cgtc_source_1={{num|4|page=99}} | + | | cgtc_source_1={{num|4|page=99|pdf=CGtC UK 04.pdf}} |
| cvg=93 | | cvg=93 | ||
| cvg_source={{num|111|page=36/37|pdf=CVG UK 111.pdf|pdfpage=36}} | | cvg_source={{num|111|page=36/37|pdf=CVG UK 111.pdf|pdfpage=36}} | ||
| joystick=80 | | joystick=80 | ||
− | | joystick_source={{num|15|page=123}} | + | | joystick_source={{num|15|page=123|pdf=Joystick FR 015.pdf}} |
| mm=94 | | mm=94 | ||
| mm_source={{num|1|page=26-28|pdf=MeanMachines UK 01.pdf|pdfpage=26}} | | mm_source={{num|1|page=26-28|pdf=MeanMachines UK 01.pdf|pdfpage=26}} | ||
| playerone=70 | | playerone=70 | ||
− | | playerone_source={{num|8|page=38}} | + | | playerone_source={{num|8|page=38|pdf=PlayerOne FR 008.pdf|pdfpage=34}} |
| pp=63 | | pp=63 | ||
| raze=87 | | raze=87 | ||
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| segapower_source={{num|23|page=57}} | | segapower_source={{num|23|page=57}} | ||
| segapro=85 | | segapro=85 | ||
− | | segapro_source={{num|3|page=61|pdf=SegaPro UK 03.pdf | + | | segapro_source={{num|3|page=61|pdf=SegaPro UK 03.pdf}} |
| zero=86 | | zero=86 | ||
| zero_source={{num|16|page=87}} | | zero_source={{num|16|page=87}} | ||
}} | }} | ||
− | {{ | + | {{Scanbox |
| console=Master System | | console=Master System | ||
| region=EU | | region=EU | ||
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| cart=ImpossibleMission SMS EU Cart.jpg | | cart=ImpossibleMission SMS EU Cart.jpg | ||
| manual=ImpossibleMissionSMSEUManual3L.pdf | | manual=ImpossibleMissionSMSEUManual3L.pdf | ||
− | }} | + | }}{{Scanbox |
− | {{ | ||
| console=Master System | | console=Master System | ||
| region=AU | | region=AU | ||
| cover=ImpossibleMission SMS AU Box.jpg | | cover=ImpossibleMission SMS AU Box.jpg | ||
− | }} | + | }}{{Scanbox |
− | {{ | ||
| console=Master System | | console=Master System | ||
| region=BR | | region=BR | ||
| cover=ImpossibleMission SMS BR cover.jpg | | cover=ImpossibleMission SMS BR cover.jpg | ||
| cart=ImpossibleMissionSMSBRCartridge.jpg | | cart=ImpossibleMissionSMSBRCartridge.jpg | ||
− | | manual= | + | | manual=ImpossibleMission SMS BR Manual Alt.pdf |
− | }} | + | }}{{Scanbox |
− | {{ | ||
| console=Master System | | console=Master System | ||
− | | region=BR ( | + | | region=BR (newer) |
| cover=ImpossibleMission SMS BR (Alt) cover.png | | cover=ImpossibleMission SMS BR (Alt) cover.png | ||
− | | manual= | + | | manual=ImpossibleMission SMS BR Manual.pdf |
}} | }} |
Revision as of 20:01, 21 October 2015
Impossible Mission | |||||
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System(s): Sega Master System | |||||
Publisher: U.S. Gold | |||||
Developer: Epyx | |||||
Genre: Action | |||||
Number of players: 1 | |||||
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Impossible Mission is a video game developed by Epyx for a variety of home computers and consoles, including the Sega Master System. The Master System version was published by U.S. Gold.
The player controls a secret agent on a quest to stop the evil Professor Elvin Atombender, who is believed to be tampering with national security computers. You must penetrate Atombender's stronghold, avoid his deadly robot creations, and acquire various pieces of a password to use in the main control room. Each time the game is started, rooms, robots and puzzle series are moved, adding to the replay value.
At the time, Impossible Mission was seen as being revolutionary for its smooth animations.
Production Credits
Programming: Gary Priest
Graphics: Blue Turtle (Nick Pavis)
Sound: Tiertex (John Prince?)
Promotional Material
- DoYourselfAFavourSMSEUPoster.jpg
UK print advert
- USGoldTheSegaMasters SMS UK PrintAd.jpg
UK print advert
- GoldMasterBlasters SMS UK PrintAd.jpg
UK print advert
Physical Scans
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87 | |
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Based on 22 reviews |
- ↑ 1.0 1.1 File:ACE UK 37.pdf, page 87 Cite error: Invalid
<ref>
tag; name ":File:ACE UK 37.pdf_p87" defined multiple times with different content - ↑ 2.0 2.1 File:CGtC UK 04.pdf, page 99 Cite error: Invalid
<ref>
tag; name ":File:CGtC UK 04.pdf_p99" defined multiple times with different content - ↑ 3.0 3.1 File:CVG UK 111.pdf, page 36 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 111.pdf_p36" defined multiple times with different content - ↑ 4.0 4.1 File:Joystick FR 015.pdf, page 123 Cite error: Invalid
<ref>
tag; name ":File:Joystick FR 015.pdf_p123" defined multiple times with different content - ↑ 5.0 5.1 File:MeanMachines UK 01.pdf, page 26 Cite error: Invalid
<ref>
tag; name ":File:MeanMachines UK 01.pdf_p26" defined multiple times with different content - ↑ 6.0 6.1 File:PlayerOne FR 008.pdf, page 34 Cite error: Invalid
<ref>
tag; name ":File:PlayerOne FR 008.pdf_p34" defined multiple times with different content - ↑ 7.0 7.1 File:Raze UK 03.pdf, page 39 Cite error: Invalid
<ref>
tag; name ":File:Raze UK 03.pdf_p39" defined multiple times with different content - ↑ 8.0 8.1 File:SegaPro UK 03.pdf, page 61 Cite error: Invalid
<ref>
tag; name ":File:SegaPro UK 03.pdf_p61" defined multiple times with different content - ↑ Aktueller Software Markt, "November 1990" (DE; 1990-10-26), page 131
- ↑ Complete Guide to Consoles, "Volume Two" (UK; 1990-04-xx), page 32
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 57
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 141
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 139
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 133
- ↑ Power Play, "2/91" (DE; 1991-01-18), page 153
- ↑ S: The Sega Magazine, "November 1990" (UK; 1990-10-04), page 10
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 57
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 71
- ↑ User, "Noémvrios 1991" (GR; 1991-1x-xx), page 91
- ↑ Video Games, "1/91" (DE; 1991-03-27), page 79
- ↑ Zero, "February 1991" (UK; 1991-0x-xx), page 87
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