Difference between revisions of "Shadow Blasters"
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You play as one of four people in six levels you can play in any order. Each person can use a normal magic attack with {{A}} (hold to charge; you can also attack straight up by holding {{up}} with {{A}}), jump with {{B}}, and fire a special attack with {{C}}. You can change people at any time with {{start}} — but once a person dies once, they are gone for the rest of the game. | You play as one of four people in six levels you can play in any order. Each person can use a normal magic attack with {{A}} (hold to charge; you can also attack straight up by holding {{up}} with {{A}}), jump with {{B}}, and fire a special attack with {{C}}. You can change people at any time with {{start}} — but once a person dies once, they are gone for the rest of the game. | ||
− | ==Production | + | ==Production credits== |
'''Game Designer:''' T.Mura<br> | '''Game Designer:''' T.Mura<br> | ||
'''Character Designer:''' Suttako‑Tetsu<br> | '''Character Designer:''' Suttako‑Tetsu<br> |
Revision as of 13:14, 24 March 2016
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Shadow Blasters | |||||
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System(s): Sega Mega Drive | |||||
Publisher: JP Sigma Enterprises US Sage's Creation | |||||
Developer: Cyclone System ([1]), Sigma Pro-Tech, Sigma Enterprises (???) | |||||
Genre: Action | |||||
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Shiten Myouou or Shiten-Myooh (四天明王) is a 1990 action game by Sigma Enterprises. Sage's Creation published it in the US under the name Shadow Blasters.
You play as one of four people in six levels you can play in any order. Each person can use a normal magic attack with (hold to charge; you can also attack straight up by holding with ), jump with , and fire a special attack with . You can change people at any time with START — but once a person dies once, they are gone for the rest of the game.
Production credits
Game Designer: T.Mura
Character Designer: Suttako‑Tetsu
Scroll Designer: Goro Tama, TS‑25
Programmer: X Y Z, Hiroshi Sato
Sound Programmer: M.Takayama
Sound Composer: Songdong Kim
Thanks...: Zerozero X, Garam, Katsu, Angela, Mr. Ogulin
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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50 | |
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Based on 14 reviews |
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 202
- ↑ Aktueller Software Markt, "Mai 1991" (DE; 1991-04-26), page 124
- ↑ Beep! MegaDrive, "September 1990" (JP; 1990-08-XX), page 24
- ↑ Famitsu, "" (JP; 1990-xx-xx), page 1
- ↑ Joystick, "Octobre 1990" (FR; 1990-xx-xx), page 107
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 94
- ↑ Mega Drive Fan, "November 1990" (JP; 1990-10-08), page 63
- ↑ Mega Play, "February 1991" (US; 199x-xx-xx), page 43
- ↑ Power Play, "11/90" (DE; 1990-10-12), page 142
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 54
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 67
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 153
- ↑ VideoGames & Computer Entertainment, "November 1990" (US; 1990-1x-xx), page 62