Difference between revisions of "Criticom"
From Sega Retro
m (Text replacement - "Albert Co" to "Albert Co") |
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*'''Kronos Staff''' | *'''Kronos Staff''' | ||
**'''Programmers:''' Matt Arrington, Mohammad Asaduzzaman, Pravin Wagh | **'''Programmers:''' Matt Arrington, Mohammad Asaduzzaman, Pravin Wagh | ||
− | **'''Artwork:''' Albert Co | + | **'''Artwork:''' [[Albert Co]] |
**'''Sound:''' Mind Warp Production | **'''Sound:''' Mind Warp Production | ||
*'''Point Of View''' | *'''Point Of View''' | ||
Line 36: | Line 36: | ||
<br> | <br> | ||
*'''Executive Producer:''' Stan Liu | *'''Executive Producer:''' Stan Liu | ||
− | *'''Producer:''' Albert Co | + | *'''Producer:''' [[Albert Co]] |
*'''Lead Programmer:''' Matt Arrington | *'''Lead Programmer:''' Matt Arrington | ||
− | *'''Art Director:''' Albert Co | + | *'''Art Director:''' [[Albert Co]] |
*'''Programmers:''' Feng Hu, Joseph Lee | *'''Programmers:''' Feng Hu, Joseph Lee | ||
*'''Lead Animator:''' Francis Co | *'''Lead Animator:''' Francis Co | ||
*'''Animators:''' Andy Koo, Stanley Liu, Darrek Rosen, Darrin Krumweide | *'''Animators:''' Andy Koo, Stanley Liu, Darrek Rosen, Darrin Krumweide | ||
*'''Original Concept:''' Stanley Liu | *'''Original Concept:''' Stanley Liu | ||
− | *'''Game Design:''' Albert Co, Francis Co, Stan Liu | + | *'''Game Design:''' [[Albert Co]], Francis Co, Stan Liu |
*'''Visual Design:''' Frazad Varahramyan | *'''Visual Design:''' Frazad Varahramyan | ||
*'''Music Composition and Performance:''' Carlton Liu | *'''Music Composition and Performance:''' Carlton Liu | ||
*'''Sound Effects:''' Carlton Liu, Mind Warp Production | *'''Sound Effects:''' Carlton Liu, Mind Warp Production | ||
− | *'''Modeling and Texture Mapping:''' Albert Co, Francis Co | + | *'''Modeling and Texture Mapping:''' [[Albert Co]], Francis Co |
{{creditsheader|'''Cinematic Sequences'''}} | {{creditsheader|'''Cinematic Sequences'''}} | ||
*'''Production Manager:''' Larry Paolicelli | *'''Production Manager:''' Larry Paolicelli | ||
− | *'''CG Modeling, Animation and Rendering:''' Kevin Lee, Joan Igawa, Larry Paolicelli, Francis Co, Stan Liu, Albert Co | + | *'''CG Modeling, Animation and Rendering:''' Kevin Lee, Joan Igawa, Larry Paolicelli, Francis Co, Stan Liu, [[Albert Co]] |
*'''Additional Modeling:''' Amie Haemi Yi, Hak Soo Ha, Mind Warp Production | *'''Additional Modeling:''' Amie Haemi Yi, Hak Soo Ha, Mind Warp Production | ||
*'''Voice Over:''' Joan Igawa, Andy Koo, Frazad Varahramyan, Patricia Winters, Stan Liu, Anthony Lagunzad | *'''Voice Over:''' Joan Igawa, Andy Koo, Frazad Varahramyan, Patricia Winters, Stan Liu, Anthony Lagunzad | ||
− | *'''Cover Art:''' Albert Co | + | *'''Cover Art:''' [[Albert Co]] |
− | *'''Manual Design and Layout:''' Albert Co, Frazad Varahramyan | + | *'''Manual Design and Layout:''' [[Albert Co]], Frazad Varahramyan |
*'''Testers:''' Kronos Dei Team, Chi. Kevin Chu, Darold Higa, Udi Hoh, Dickinson Lo, Takashi Morishima, Mike Nguyen | *'''Testers:''' Kronos Dei Team, Chi. Kevin Chu, Darold Higa, Udi Hoh, Dickinson Lo, Takashi Morishima, Mike Nguyen | ||
*'''Special Thanks:''' Robert Yasui, Vic Tokai Inc., Yosuke Soga, Leonard Garcia, Masumi Matsunaga, Jim Daluisio, Sandy Abe, Michael Arrington, Max Chapman, David Sears, Anthony Lagunzad, Patricia Winters, John Park, Louie Flores, Noah Stein | *'''Special Thanks:''' Robert Yasui, Vic Tokai Inc., Yosuke Soga, Leonard Garcia, Masumi Matsunaga, Jim Daluisio, Sandy Abe, Michael Arrington, Max Chapman, David Sears, Anthony Lagunzad, Patricia Winters, John Park, Louie Flores, Noah Stein |
Revision as of 12:04, 5 July 2016
Criticom | |||||||||||||||
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System(s): Sega Saturn | |||||||||||||||
Publisher: VIC Tokai | |||||||||||||||
Developer: Kronos Digital Entertainment, Point of View | |||||||||||||||
Sound driver: SCSP/CD-DA (11 tracks) | |||||||||||||||
Genre: Fighting | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Criticom, known as Criticom: The Critical Combat (クリティコム 〜ザ・クリティカル コンバット〜) is 3D fighting game released for the Sega Saturn.
A sequel, Criticom 2 was planned for the system, but was cancelled.
Contents
Production credits
Saturn Conversion
- Kronos Staff
- Programmers: Matt Arrington, Mohammad Asaduzzaman, Pravin Wagh
- Artwork: Albert Co
- Sound: Mind Warp Production
- Point Of View
- Producer: Mark Nausha
- Programmers: Chris Warner, Mike Tarlecki
- Executive Producer: Stan Liu
- Producer: Albert Co
- Lead Programmer: Matt Arrington
- Art Director: Albert Co
- Programmers: Feng Hu, Joseph Lee
- Lead Animator: Francis Co
- Animators: Andy Koo, Stanley Liu, Darrek Rosen, Darrin Krumweide
- Original Concept: Stanley Liu
- Game Design: Albert Co, Francis Co, Stan Liu
- Visual Design: Frazad Varahramyan
- Music Composition and Performance: Carlton Liu
- Sound Effects: Carlton Liu, Mind Warp Production
- Modeling and Texture Mapping: Albert Co, Francis Co
Cinematic Sequences
- Production Manager: Larry Paolicelli
- CG Modeling, Animation and Rendering: Kevin Lee, Joan Igawa, Larry Paolicelli, Francis Co, Stan Liu, Albert Co
- Additional Modeling: Amie Haemi Yi, Hak Soo Ha, Mind Warp Production
- Voice Over: Joan Igawa, Andy Koo, Frazad Varahramyan, Patricia Winters, Stan Liu, Anthony Lagunzad
- Cover Art: Albert Co
- Manual Design and Layout: Albert Co, Frazad Varahramyan
- Testers: Kronos Dei Team, Chi. Kevin Chu, Darold Higa, Udi Hoh, Dickinson Lo, Takashi Morishima, Mike Nguyen
- Special Thanks: Robert Yasui, Vic Tokai Inc., Yosuke Soga, Leonard Garcia, Masumi Matsunaga, Jim Daluisio, Sandy Abe, Michael Arrington, Max Chapman, David Sears, Anthony Lagunzad, Patricia Winters, John Park, Louie Flores, Noah Stein
- Best (Money) Boy: Anthony Lagunzad
- Master of the Obvious: Andy Koo
- Animal Handler: Joan Igawa
- Code Monkey: Stan Liu
In Memory of Bungiee
Track list
1. [data track] |
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2. Track02 (01:40) |
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3. Track03 (01:38) |
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4. Track04 (01:45) |
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5. Track05 (01:41) |
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6. Track06 (01:36) |
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7. Track07 (01:44) |
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8. Track08 (01:45) |
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9. Track09 (01:38) |
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10. Track10 (00:32) |
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11. Track11 (00:32) |
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12. Track12 (01:43) |
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► Running time: 16:14
Magazine articles
- Main article: Criticom/Magazine articles.
Promotional material
- Criticom Saturn US PrintAdvert.jpg
US print advert
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||
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44 | |
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Based on 6 reviews |
References
- ↑ File:GamePro US 076.pdf, page 180
- ↑ File:Criticom_Saturn_JP_SSEnding.pdf
- ↑ 3.0 3.1 File:MegaFun DE 1996-06.pdf, page 71 Cite error: Invalid
<ref>
tag; name ":File:MegaFun DE 1996-06.pdf_p71" defined multiple times with different content - ↑ File:SSM_JP_19970321_1997-08.pdf, page 139
- ↑ 5.0 5.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 17 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p17" defined multiple times with different content - ↑ GamePro, "July 1996" (US; 1996-xx-xx), page 80
- ↑ Saturn Fan, "1997 No. 5" (JP; 1997-02-28), page 143
- ↑ Saturn Fan, "1997 No. 8" (JP; 1997-04-11), page 78
- ↑ Sega Saturn Magazine, "1997-08 (1997-03-21)" (JP; 1997-03-07), page 139
Categories:
- Pages with broken file links
- Pages with reference errors
- 1-2 player games
- JP Saturn games
- All JP games
- US Saturn games
- All US games
- Saturn games
- 1996 Saturn games
- All 1996 games
- Saturn fighting games
- All fighting games
- Old content rating field
- Use romtable template
- All games
- Sub-stubs
- Credits without reference
- Creditstable with no console field
- Track missing credits
- Old-style rating (megafun)
- Use magref
- Old-style rating (ssmjp)
- Old-style rating (ssmjp r)
- Update ratings template
- 3 old ratings