Difference between revisions of "Aerial Assault (Master System)"

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Revision as of 06:47, 8 July 2016

n/a

AerialAssault title.png

Aerial Assault (Master System)
System(s): Sega Master System, Sega Game Gear
Publisher: Sega
Developer:
Peripherals supported:
Sega Game Gear
Gear-to-Gear Cable
Genre: Shoot-'em-Up

















Number of players: 1-2
Release Date RRP Code
Sega Master System
US
Sega Master System
EU
7041
Sega Master System
BR
Sega Game Gear
JP
¥3,5003,500 G-3219
Sega Game Gear
US
2320
Sega Game Gear
EU
Sega Game Gear
BR
015820

This short article is in need of work. You can help Sega Retro by adding to it.


Aerial Assault (エアリアル アサルト) is a shoot-'em-up game developed by Sanritsu and published by Sega for the Sega Master System and Sega Game Gear in 1990 and 1992, respectively. The working title for the game was Freedom Fighter, and was referred to as such in several magazine reviews.

Players control a prototype fighter plance codenamed "Freedom Fighter" (hence the working title) which looks like an F-15. (In game model looks like a Delta-wing plane however, like Mirage) Ultimate goal of the game is to defeat the terrorist organization named N.A.C. (meaning of this acronym was never explained even in the manual) which somehow managed to gather enough resources and technology to start a war against the entire world. Player is tasked with the destruction of N.A.C.'s secret weapon, a giant laser cannon called "EL" which can destroy the ozone layer. It has been hinted that N.A.C. is actually an alien civilization.

Gameplay (Master System version)

A typical shoot'em up (Or "Shoot'em Right") game, Aerial Assault has simple mechanics. Players must shoot down enemies as game screen scrolls towards the right. Every stage has different type of enemies and bosses which will force players to use different kind of tactics in each level. Game contains 5 levels. (4 if you play in Easy)

Freedom Fighter can be destroyed if hit by enemy, projectiles or touches any stationary object, such as ground. There are not "hit points" but a "Shield" power-up which appears in later levels can save the players a few times until it is gone.

Controls are also easy. Number 1 fires the main weapons while number 2 fire special weapons.

Levels

Mission 1 Attack the enemy's open seas fleet and sink the enemy battleship "Vinsk"

Mission 2 Ascend into the stratosphere and intercept the enemy bomber fleet. Target is massive bomber CB-53.

Mission 3 Location of N.A.C.'s headquarters detected. Destroy the cliff fortress to gain entrance.

Mission 4 Raid the N.A.C.'s headquarters and destroy "EL".

Mission 5 War is not over. Fly into Earth orbit and destroy N.A.C.'s space cruiser and the threat once and for all.

Power Ups

Aerial Assault contains many power-ups.

Primary Weapons

  • Normal Shot
  • 3-Way Shot
  • 8-Way Shot
  • Laser
  • Wide Laser
  • Chaser Missile
  • Explosion Shot
  • Increase Shot
  • Direction Shot

Secondary Weapons

  • Bomb
  • Triple Bomb
  • Missile Napalm
  • Hyper Ball

Other

  • Speed Up
  • Bonus
  • 1 Up
  • 1 Down
  • (Guard (Shield)

Production credits

  • Planner: All Members
  • Designer: Tommy, Yukino
  • Programmer: Nonchan, T.Hagiwara
  • Sound: Ippo
  • Test Player: Kou
  • Special Thanks: O.B
  • Presented by: Sega
Source:
In-game credits

Magazine articles

Main article: Aerial Assault (Master System)/Magazine articles.

Promotional material

SegaVisions US 02.pdf¦page#36-37¦Master System US print advert in Sega Visions (US) #2: "October/November 1990" (1990-xx-xx)SegaVisions US 04.pdf¦page#10-11¦Master System US print advert in Sega Visions (US) #4: "April/May 1991" (1991-xx-xx); also published in Sega Visions (US) #5: "Summer 1991" (1991-xx-xx)[5]

Physical scans

Master System version

Sega Retro Average 
Publication Score Source
63 №36, p58/59[2]
82 №4, p89[6]
83 №105, p86[7]
74 №4, p92[8]
75 №10, p124[9]
50 №2/32
85 №2, p38/39[10]
82 №9, p4/5[11]
78 №23, p41
80 №23, p55
76 №1, p18[12]
79 №12, p89
Sega Master System
76
Based on
12 reviews
Sega Retro Average 
Publication Version Score
ACE (UK)
63
[13]
Ação Games (BR)
92
[14]
Complete Guide to Consoles (UK)
82
[6]
The Complete Guide to Sega (UK) PAL
76
[15]
Console XS (UK) PAL
69
[16]
Computer & Video Games (UK)
83
[7]
Hobby Consolas (ES)
74
[17]
Joystick (FR)
75
[9]
Mega Play (US) NTSC-U
45
[18]
Micromanía (segunda época) (ES)
50
[19]
Mean Machines Sega (UK)
82
[20]
Player One (FR)
85
[10]
S: The Sega Magazine (UK) PAL
82
[11]
Sega Power (UK) PAL
78
[21]
Sega Power (UK) PAL
75
[22]
Sega Pro (UK) PAL
76
[12]
Sega Pro (UK) PAL
69
[23]
Tilt (FR)
40
[24]
Tilt (FR)
80
[25]
Zero (UK)
79
[26]
Sega Master System
73
Based on
20 reviews

Aerial Assault (Master System)

Master System, US
AerialAssault SMS US Box.jpg
Cover
Aerialassault sms us manual.pdf
Manual
Master System, EU
AerialAssault SMS EU Box.jpg
Cover
AerialAssault SMS EU cart.jpg
Cart
AerialAssaultSMSEUManual3L.pdf
Manual
Master System, AU

AerialAssault SMS AU Cart.jpg
Cart
AerialAssaultSMSAuManual.pdf
Manual
Master System, BR
AerialAssault SMS BR cover.jpg
Cover
AerialAssault SMS BR Cart.jpg
Cart
Master System, SE (Rental)

Game Gear version

Sega Retro Average 
Publication Score Source
73 №131 (Go!), p7[4]
78 №11, p137[27]
45 №11
45 №30, p195[28]
39 №23, p115[29]
24 №35, p47
42 №11, p48
48 №8, p78/79[30]
Sega Game Gear
49
Based on
8 reviews
Sega Retro Average 
Publication Version Score
Sega Game Gear
N/A
Based on
0 reviews

Aerial Assault (Master System)

Game Gear, US
AerialAssault GG US Box Back.jpgNospine.pngAerialAssault GG US Box Front.jpg
Cover
AerialAssault GG EU Cart.jpg
Cart
Aerialassault gg us manual.pdf
Manual
Game Gear, EU
AerialAssault GG EU Box Back.jpgNospine.pngAerialAssault GG EU Box Front.jpg
Cover
AerialAssault GG EU Cart.jpg
Cart
Game Gear, JP
AerialAssault GG JP Box Back.jpgNospine-small.pngAerialAssault GG JP Box Front.jpg
Cover
AerialAssault GG JP Cart.jpg
Cart
Game Gear, BR
AerialAssault GG BR back.jpgNospine.pngAerialAssault GG BR Box.jpg
Cover
Aerialassault gg br cart.jpg
Cart

References

  1. File:ACE UK 40.pdf, page 165
  2. 2.0 2.1 File:ACE UK 36.pdf, page 58
  3. File:SegaDoMeAFavour SMS UK PrintAd 1990-10.jpg
  4. 4.0 4.1 File:Go UK 12.pdf, page 7
  5. File:SegaVisions US 05.pdf, page 10
  6. 6.0 6.1 File:CGtC UK 04.pdf, page 89 Cite error: Invalid <ref> tag; name ":File:CGtC UK 04.pdf_p89" defined multiple times with different content
  7. 7.0 7.1 File:CVG UK 105.pdf, page 86 Cite error: Invalid <ref> tag; name ":File:CVG UK 105.pdf_p86" defined multiple times with different content
  8. File:HobbyConsolas ES 004.pdf, page 84
  9. 9.0 9.1 File:Joystick FR 010.pdf, page 124 Cite error: Invalid <ref> tag; name ":File:Joystick FR 010.pdf_p124" defined multiple times with different content
  10. 10.0 10.1 File:PlayerOne FR 002.pdf, page 38 Cite error: Invalid <ref> tag; name ":File:PlayerOne FR 002.pdf_p38" defined multiple times with different content
  11. 11.0 11.1 File:StheSegaMagazine UK 09.pdf, page 4 Cite error: Invalid <ref> tag; name ":File:StheSegaMagazine UK 09.pdf_p4" defined multiple times with different content
  12. 12.0 12.1 File:SegaPro UK 01.pdf, page 18 Cite error: Invalid <ref> tag; name ":File:SegaPro UK 01.pdf_p18" defined multiple times with different content
  13. ACE, "September 1990" (UK; 1990-08-03), page 56
  14. Ação Games, "Setembro 1991" (BR; 1991-09-xx), page 28
  15. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 90
  16. Console XS, "June/July 1992" (UK; 1992-04-23), page 137
  17. Hobby Consolas, "Enero 1992" (ES; 199x-xx-xx), page 92
  18. Mega Play, "November/December 1990" (US; 1990-xx-xx), page 31
  19. Micromanía (segunda época), "Enero 1991" (ES; 199x-xx-xx), page 34
  20. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 132
  21. Sega Power, "October 1991" (UK; 1991-09-05), page 41
  22. Sega Power, "October 1991" (UK; 1991-09-05), page 55
  23. Sega Pro, "April 1993" (UK; 1993-03-11), page 70
  24. Tilt, "Septembre 1990" (FR; 1990-0x-xx), page 100
  25. Tilt, "Décembre 1990" (FR; 1990-1x-xx), page 116
  26. Zero, "October 1990" (UK; 1990-xx-xx), page 89
  27. File:ConsolesPlus FR 011.pdf, page 137
  28. File:Joystick FR 030.pdf, page 195
  29. File:PlayerOne FR 023.pdf, page 111
  30. File:SegaForce UK 08.pdf, page 78