Difference between revisions of "Kolibri"
From Sega Retro
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| system=[[Sega 32X]] | | system=[[Sega 32X]] | ||
| romsize=3MB | | romsize=3MB | ||
+ | | sounddriver= | ||
+ | | peripherals= | ||
+ | | players=1 | ||
+ | | genre=Shoot-'em-up | ||
| releases={{releases32X | | releases={{releases32X | ||
| 32x_date_eu=1995-11-17 {{fileref|CVG UK 169.pdf|page=28}} | | 32x_date_eu=1995-11-17 {{fileref|CVG UK 169.pdf|page=28}} | ||
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| 32x_rrp_br=89.99 | | 32x_rrp_br=89.99 | ||
}} | }} | ||
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| esrb=ka | | esrb=ka | ||
| tectoy=ti | | tectoy=ti | ||
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==Production credits== | ==Production credits== | ||
{{creditstable| | {{creditstable| | ||
− | |||
*'''Producer''': [[Ed Annunziata|E.E. Annunziata]] | *'''Producer''': [[Ed Annunziata|E.E. Annunziata]] | ||
*'''Assistant producer''': [[John Pedigo]] | *'''Assistant producer''': [[John Pedigo]] | ||
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*'''Thanks for playing Kolibri''' | *'''Thanks for playing Kolibri''' | ||
| source=In-game credits | | source=In-game credits | ||
− | |||
}} | }} | ||
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| source=US manual{{fileref|Kolibri 32x us manual.pdf|page=22}} | | source=US manual{{fileref|Kolibri 32x us manual.pdf|page=22}} | ||
}} | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Physical scans== | ==Physical scans== |
Revision as of 07:04, 17 July 2016
Kolibri | |||||||||||||||||||||||||
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System(s): Sega 32X | |||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||
Developer: Novotrade | |||||||||||||||||||||||||
Genre: Shoot-'em-up | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
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Kolibri is a side-scrolling shooter created by Ed Annunziata, developed by Novotrade, and published by Sega for the Sega 32X. It is noted for being a rather unusual side-scrolling shooter, as it features a realistic-looking hummingbird as its main character—it possesses special powers granted to it by a crystal from deep inside the earth. It must use its powers to save the earth from a foreign crystal that fell from the sky.
Production credits
- Producer: E.E. Annunziata
- Assistant producer: John Pedigo
- Game design: E.E. Annunziata, József Molnár
- Lead programmer: József Molnár
- Programmers: Imre Ignácz, Attila Kristóf
- Graphic design and artwork: Zsolt Balogh
- Additional artwork: Árpád Balku, András Bakai
- Music: Zsolt Dvornik
- Assistance: Attila Dobos
- Lead tester: David Wood
- Assistant lead testers: Jeff Hedges, Mark Griffin, Scott Hawkins
- Testers: Crisi Albertson, Ron Allen, Joseph M. Damon, Lancelot Nelson, Maya de Campos, Lloyd Kinoshita, Atom Ellis, Stan Weaver, Amine Khoury, Aaron Reif, Ernie Deakyne, Wesley Ng, Janice Gragasin, Annette Dancel, Sándor Mezei
- Project assistance: László Szenttornyai, Don Walters
- Special thanks: Mihály Brudnyák, Debbie Frost, Joe Miller, András Magyari, Jason Friedman
- Thanks: Totya Dia, Andrea, Balázs Brigi, Judit, Erika, Roger Waters, Stephani, Cassie, Gerry Blau
- Thanks for playing Kolibri
- Developer: Novotrade International
- Marketing: Haven Carter Dubrul, Ami Blaire, France Tantiado, Earl Malit
- Manual text and design: Carol Ann Hanshaw
- Manual screen shots: Neil Hanshaw
- Manual illustrations: Kristin J. Mallory
- Special thanks: Chrissie Kremer
- KOLIBRI is dedicated in memory of Angela Annunziatta
Magazine articles
- Main article: Kolibri/Magazine articles.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
74 | |
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Based on 22 reviews |
References
- ↑ 1.0 1.1 1.2 1.3 File:CVG UK 169.pdf, page 28 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 169.pdf_p28" defined multiple times with different content - ↑ File:Kolibri 32x us manual.pdf, page 22
- ↑ 3.0 3.1 File:EGM US 076.pdf, page 46 Cite error: Invalid
<ref>
tag; name ":File:EGM US 076.pdf_p46" defined multiple times with different content - ↑ 4.0 4.1 File:GamePro US 077.pdf, page 87 Cite error: Invalid
<ref>
tag; name ":File:GamePro US 077.pdf_p87" defined multiple times with different content - ↑ 5.0 5.1 File:MegaFun DE 1995-12.pdf, page 74 Cite error: Invalid
<ref>
tag; name ":File:MegaFun DE 1995-12.pdf_p74" defined multiple times with different content - ↑ 6.0 6.1 File:MeanMachinesSega38UK.pdf, page 81 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega38UK.pdf_p81" defined multiple times with different content - ↑ 7.0 7.1 File:PlayerOne FR 061.pdf, page 114 Cite error: Invalid
<ref>
tag; name ":File:PlayerOne FR 061.pdf_p114" defined multiple times with different content - ↑ 8.0 8.1 File:SegaMagazin DE 25.pdf, page 10 Cite error: Invalid
<ref>
tag; name ":File:SegaMagazin DE 25.pdf_p10" defined multiple times with different content - ↑ 9.0 9.1 File:SSM UK 02.pdf, page 90 Cite error: Invalid
<ref>
tag; name ":File:SSM UK 02.pdf_p90" defined multiple times with different content - ↑ Fun Generation, "06/95" (DE; 1995-0x-xx), page 74
- ↑ GameFan, "Volume 3, Issue 11: November 1995" (US; 1995-xx-xx), page 22
- ↑ Game Players, "Vol. 9 No. 1 January 1996" (US; 199x-xx-xx), page 76
- ↑ Gamers, "Dezember 1995" (DE; 1995-11-08), page 67
- ↑ Game Informer, "November 1995" (US; 1995-1x-xx), page 53
- ↑ Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 118
- ↑ MAN!AC, "12/95" (DE; 1995-11-08), page 50
- ↑ Mega Force, "Mars 1996" (FR; 1996-0x-xx), page 76
- ↑ Next Generation, "December 1995" (US; 1995-11-21), page 190
- ↑ Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 22
- ↑ Sega Power, "January 1996" (UK; 1995-11-16), page 66
- ↑ Sega Pro, "December 1995" (UK; 1995-11-02), page 44
- ↑ Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 34
- ↑ Ultimate Gamer, "December 1995" (US; 1995-1x-xx), page 91
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