Difference between revisions of "Championship Pro-Am"
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===Mega Drive/Nintendo Entertainment System Differences=== | ===Mega Drive/Nintendo Entertainment System Differences=== | ||
Graphics and music are somewhat improved. The letters that can be collected within a level spell out "CHAMPION", rather than "NINTENDO". Spelling out "CHAMPION" a third and fourth time will earn superchargers that increase speed from 104 MPH to 108 MPH and 110 MPH. Players enter their initials at the beginning of the game, not the end. There are five opponents instead of three. Cars under the effect of the roll cage power-up cannot be destroyed by missiles or bombs. Dash Zones earn 100 times the points as the Nintendo versions. There are lap records for each track and beating the record grants 500 points. Extra continues can be won every time five consecutive races are won. | Graphics and music are somewhat improved. The letters that can be collected within a level spell out "CHAMPION", rather than "NINTENDO". Spelling out "CHAMPION" a third and fourth time will earn superchargers that increase speed from 104 MPH to 108 MPH and 110 MPH. Players enter their initials at the beginning of the game, not the end. There are five opponents instead of three. Cars under the effect of the roll cage power-up cannot be destroyed by missiles or bombs. Dash Zones earn 100 times the points as the Nintendo versions. There are lap records for each track and beating the record grants 500 points. Extra continues can be won every time five consecutive races are won. | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd | ||
+ | |SegaVisions US 11.pdf|sv|11|22-23 | ||
+ | }} | ||
+ | }} | ||
==Physical scans== | ==Physical scans== |
Revision as of 07:50, 24 July 2016
Championship Pro-Am | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Tradewest | |||||
Developer: Rare Ltd. | |||||
Genre: Racing | |||||
Number of players: 1-2 | |||||
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Championship Pro-Am is a racing game developed by Rare Ltd. and published by Tradewest on the Sega Mega Drive. It is a remake of R.C. Pro-Am, a game released on the Nintendo Entertainment System. R.C. Pro-Am was a popular title in its day and spawned sequels on the Nintendo Game Boy and Nintendo Entertainment System.
Contents
Gameplay
The game takes place in a isometric viewpoint. Two buttons are used; Accelerate and Weapon/Horn. Weapon power-ups can be collected throughout the track and used against an opponent to slow them down.
Power-ups include; missiles (projectiles), bombs (backward released hazards), stars (increases stockpiles by 1), skulls (decrease stockpiles by 1), and roll cage power-ups (shield). Out of these only the roll cage power-up can be collected by computer opponents. Stat increasing power-ups can also be found on the courses. These power-ups include: Higher Top Speed which increases maximum speed (blue engine block icon), Turbo Acceleration which increases acceleration (blue turbo impeller icon), and Super Sticky tires which increases turning ability (black tire icon). Eight letters can be collected which spell out CHAMPION. When all the letters are collected a new vehicle will be rewarded. There are two extra vehicles that can be earned this way. Unfortunately upgrading the car resets all the Stat increases to zero.
Level hazards include water puddles, oil slicks, rain clouds, and pop-up walls. Speed Panels can be found on the track which give the player a speed boost if droven on. Strangely, there is no music played while racing but music will play at the end of a race and a few other circumstances. The level ends immediately when the someone crosses the finish line and ranks are given based on current position at this time. If the player ranks fourth place it is a instant game over and the player must use one of three continues. There are twelve track layouts but these are repeated indefinitely as the game progresses but with added zippers and hazards as the level increases.
Versions
Mega Drive/Nintendo Entertainment System Differences
Graphics and music are somewhat improved. The letters that can be collected within a level spell out "CHAMPION", rather than "NINTENDO". Spelling out "CHAMPION" a third and fourth time will earn superchargers that increase speed from 104 MPH to 108 MPH and 110 MPH. Players enter their initials at the beginning of the game, not the end. There are five opponents instead of three. Cars under the effect of the roll cage power-up cannot be destroyed by missiles or bombs. Dash Zones earn 100 times the points as the Nintendo versions. There are lap records for each track and beating the record grants 500 points. Extra continues can be won every time five consecutive races are won.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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65 | |
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Based on 20 reviews |
References
- ↑ File:GamePro US 047.pdf, page 58
- ↑ File:MeanMachinesSega05UK.pdf, page 62
- ↑ File:SegaForce UK 16.pdf, page 44
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 46
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 55
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 165
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 28
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 31
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 58
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 75
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 74
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 16
- ↑ Mega, "April 1993" (UK; 1993-03-18), page 57
- ↑ Mega, "April 1993" (UK; 1993-03-18), page 20
- ↑ Mega, "April 1993" (UK; 1993-03-18), page 62
- ↑ Mega, "April 1993" (UK; 1993-03-18), page 115
- ↑ Mega, "April 1993" (UK; 1993-03-18), page 105
- ↑ Mega, "April 1993" (UK; 1993-03-18), page 32
- ↑ Mega, "April 1993" (UK; 1993-03-18), page 54
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 44
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 41
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 82
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