Championship Pro-Am

From Sega Retro

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ChampionshipProAm title.png

Championship Pro-Am
System(s): Sega Mega Drive
Publisher: Tradewest, Midway Home Entertainment (re-release)
Developer:
Original system(s): NES
Genre: Racing

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
$49.9549.95[1] T-97046
Sega Mega Drive
US
(cardboard)
ESRB: Kids to Adults
Sega Mega Drive
US
(Sega Channel)
SUBsub

Championship Pro-Am is a racing game developed by Rare and published by Tradewest for the Sega Mega Drive.

It is a remake of R.C. Pro-Am, a game released for the Nintendo Entertainment System. R.C. Pro-Am was a popular title in its day and spawned sequels for the Nintendo Game Boy and NES and inspired similar racing games such as R.C. Grand Prix and Rock n' Roll Racing.

Gameplay

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Gameplay

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Equipment

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Trophy room

The game is a racing game where the player races a radio-controlled car. Races are presented from an overhead isometric perspective and pit the player against five computer-controlled competitors. Racers can pick up power-ups on the track that upgrade their components and weapons that can be used to temporarily disable opponents.

The racer moves in any direction using the D-Pad. It accelerates with A and uses its weapon with B or C. The racer can collect power-ups that arm it with a limited supply of missiles that shoot in front of it or bombs that drop behind it. If there is no weapon equipped, the racer honks its horn with B or C instead. If the player fires weapons too much in a single race, the yellow racer accelerates to a top speed that cannot be matched by the player.

The racer has three categories of components that can be upgraded: tires (handling), turbo (acceleration), and engine (top speed). Each category starts at zero and can be upgraded up to four levels by collecting power-ups. Additionally, every track has a letter on it that can be collected to spell out "CHAMPION." When all of the letters are collected, the player and the opponents are upgraded to a new class of vehicle. There are three classes of vehicles, each with better characteristics than the last. The racer's statistics are reset when the player enters a new class. After the final class of car is unlocked, collecting all of the letters a third time unlocks the Single-Stage Supercharger and collecting all of the letters a fourth time unlocks the Double-Stage Supercharger.

The race ends immediately when someone crosses the finish line, and ranks are given based on the current positions at this time. The player must finish each race in one of the top three positions to progress to the next race. Otherwise, the player must expend a credit in order to continue (with the score reset). The player starts the first race in the pole position, but in subsequent races, the starting position is determined by the player's finishing position in the previous races. After each race, a trophy room is shown, with the player earning a trophy for each successfully completed race and the trophy in the center indicating the player's overall score. There are 24 levels. Since there are only twelve track layouts, the tracks are repeated with increased hazards and more laps (between 2 and 9). After completing the 24th race, the levels repeat indefinitely. An extra continue is awarded for every five races completed.

Racers can crash if they are hit by enemy weapons or if they hit the side of the track while spinning out from an oil slick or run into a pop-up wall. Racers recover after a moment when they crash.

Items

Items are found on the track and can be collected by driving over them. Only the Roll Cage item can be collected by computer opponents.

Championship Pro-Am MD, Items.png
Missile
Equips the racer with missiles and adds another 5 units of ammo.
Championship Pro-Am MD, Items.png
Bomb
Equips the racer with bombs and adds another 5 units of ammo.
Championship Pro-Am MD, Items.png
Ammo
Adds another unit of ammo.
Championship Pro-Am MD, Items.png
Roll Cage
Temporarily makes the racer invulnerable to weapons and crash damage.
Championship Pro-Am MD, Items.png
Tires
Adds another unit to the "Super Sticky Tires" statistic, which improves the racer's handling.
Championship Pro-Am MD, Items.png
Engine
Adds another unit to the "Turbo Acceleration" statistic, which increases the racer's acceleration.
Championship Pro-Am MD, Items.png
Turbo
Adds another unit to the "Higher Top Speed" statistic, which increases the racer's top speed.
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Championship Pro-Am MD, Letters.png
Championship Pro-Am MD, Letters.png
Championship Pro-Am MD, Letters.png
Championship Pro-Am MD, Letters.png
Championship Pro-Am MD, Letters.png
Championship Pro-Am MD, Letters.png
Championship Pro-Am MD, Letters.png
Bonus Letters
Collect all eight letters to advance to the next class of vehicle.

Hazards

These elements appear on the track.

Championship Pro-Am MD, Hazards.png
Puddle
Slows down the racer.
Championship Pro-Am MD, Hazards.png
Zippers
Gives the racer a boost of speed.
Championship Pro-Am MD, Hazards.png
Oil Patch
Causes the racer to spin out of control. The racer recovers after a moment. It crashes if it hits the side of the track while spinning out, which increases the time before it recovers.
Championship Pro-Am MD, Hazards.png
Rain Cloud
Slows down the racer. This is the same as a puddle, except it moves around.
Championship Pro-Am MD, Hazards.png
Championship Pro-Am MD, Hazards.png
Pop-Up Wall
Pops a wall out of the ground occasionally. The racer crashes if it collides with the wall but recovers after a moment.
Championship Pro-Am MD, Hazards.png
Skull
Removes a unit of ammo when it is driven over.

Vehicles

Collecting all of the "CHAMPION" letters unlocks a new class of vehicle.

Championship Pro-Am MD, Cars.png
Championship Pro-Am MD, Cars.png
Championship Pro-Am MD, Cars.png
Championship Pro-Am MD, Cars.png
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Championship Pro-Am MD, Cars.png
Championship Pro-Am MD, Cars.png
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Championship Pro-Am MD, Cars.png
Championship Pro-Am MD, Cars.png
Championship Pro-Am MD, Cars.png
Championship Pro-Am MD, Cars.png
Championship Pro-Am MD, Cars.png

Versions

Compared to the NES version, graphics and music are somewhat improved. The letters that can be collected within a level spell out "CHAMPION", rather than "NINTENDO". Spelling out "CHAMPION" a third and fourth time will earn superchargers that increase speed from 104 MPH to 108 MPH and 110 MPH. Players enter their initials at the beginning of the game, not the end.

There are five opponents instead of three. Cars under the effect of the roll cage power-up cannot be destroyed by missiles or bombs. Zippers earn 100 times the points as the Nintendo versions. There are lap records for each track and beating the record grants 500 points. Extra continues can be won every time five consecutive races are won.

Magazine articles

Main article: Championship Pro-Am/Magazine articles.

Promotional material

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Print advert in Sega Visions (US) #11: "February/March 1993" (199x-xx-xx)
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Print advert in GamePro (US) #46: "May 1993" (1993-xx-xx)
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Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
30
[3]
Aktueller Software Markt (DE)
17
[4]
Cool Gamer (RU)
40
[5]
Electronic Gaming Monthly (US) NTSC-U
70
[6]
Mean Machines: The Essential Sega Guide (UK)
70
[7]
GamePro (US) NTSC-U
78
[1]
GamesMaster (UK) PAL
80
[8]
Game Informer (US) NTSC-U
78
[9]
Sega Mega Drive Advanced Gaming (UK) NTSC-U
74
[10]
Mega (UK) NTSC-U
58
[11]
MegaTech (UK) NTSC-U
78
[12]
Mean Machines Sega (UK) NTSC-U
72
[13]
Play Time (DE)
69
[14]
Power Play (DE)
76
[15]
Sega Power (UK) NTSC-U
63
[16]
Sega Pro (UK) NTSC-U
75
[17]
Sega Pro (UK) NTSC-U
75
[18]
Sega Force (UK) PAL
70
[19]
Tricks 16 bit (RU)
60
[20]
Video Games (DE)
72
[21]
Sega Mega Drive
65
Based on
20 reviews

Championship Pro-Am

Mega Drive, US
ChampionshipProAm MD US Box.jpg
Cover
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Cart
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Manual
Mega Drive, US (cardboard)
ChampionshipProAm MD US Box Back Cardboard.jpgNospine.pngChampionshipProAm MD US Box Front Cardboard.jpg
Cover
ChampionshipProAm MD US Cart Cardboard.jpg
Cart
Championshipproam-midway md us manual.pdf
Manual

Technical information

Main article: Championship Pro-Am/Technical information.

References


Championship Pro-Am

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