Difference between revisions of "Mika Kojima"
From Sega Retro
Line 4: | Line 4: | ||
| dob= | | dob= | ||
| dod= | | dod= | ||
+ | | company=[[Sega of Japan]] | ||
| role=Designer | | role=Designer | ||
| education= | | education= | ||
}} | }} | ||
− | {{stub}}''' | + | {{sub-stub}}'''{{PAGENAME}}'''. Credited for creating [[AiAi]] and other characters from the ''Super Monkey Ball'' series. |
==Production history== | ==Production history== | ||
− | + | {{multicol| | |
− | + | {{ProductionHistory|Mika Kojima}} | |
− | + | ||
− | |||
− | |||
− | |||
− | |||
*''[[Rent A Hero No.1]]'' (2000) — Special Thanks | *''[[Rent A Hero No.1]]'' (2000) — Special Thanks | ||
− | + | }} | |
− | + | ||
− | + | ==References== | |
− | + | <references/> | |
+ | |||
[[Category:Lead Designers]] | [[Category:Lead Designers]] |
Revision as of 07:16, 14 January 2018
Mika Kojima |
---|
Company(ies): Sega of Japan |
Role(s): Designer |
This teeny-tiny article needs some work. You can help us by expanding it.
Mika Kojima. Credited for creating AiAi and other characters from the Super Monkey Ball series.
Production history
Games
- G-LOC: Air Battle (Y Board; 1990) — Graphics
- Virtua Fighter (Model 1; 1993) — Designers
- Virtua Striker (Model 2; 1995) — Designer
- Virtua Striker (Model 2; 1995) — MF
- Virtua Fighter CG Portrait Series Vol. 5 Wolf Hawkfield (Saturn; 1995) — CG Designer[1]
- Virtua Fighter CG Portrait Series The Final Dural (Saturn; 1996) — CG Designer[2]
- Virtua Fighter CG Portrait Series Vol. 7 Shun Di (Saturn; 1996) — CG Designer[3]
- Virtua Fighter CG Portrait Series Vol. 8 Lion Rafale (Saturn; 1996) — CG Designer[4]
- Virtua Fighter CG Portrait Series Vol. 9 Kage Maru (Saturn; 1996) — CG Designer[5]
- Virtua Fighter CG Portrait Series Vol. 10 Jeffry McWild (Saturn; 1996) — CG Designer[6]
- Virtua Fighter 3 (Model 3; 1996) — Main Character Design, Modeling
- Virtua Fighter 3tb (Model 3; 1997) — Main Character Design, Modeling
- Spikeout: Digital Battle Online (Model 3; 1998) — Chief Character Designer
- Virtua Fighter 3tb (Dreamcast; 1998) — Main Character Design, Modeling
- Spikeout: Final Edition (Model 3; 1999) — Chief Character Designer
- Virtua NBA (NAOMI; 2000) — Designers
- Planet Harriers (Hikaru; 2000) — Character design director
- Monkey Ball (NAOMI GD-ROM; 2001) — Designers
- Super Monkey Ball (GameCube; 2001) — Character Designer
- Super Monkey Ball 2 (GameCube; 2002) — Character Designer
- Super Monkey Ball Deluxe (Xbox; 2005) — Character Designer
Music
- Virtua Striker & Virtua Striker 2 (CD; 1997) — Main Designer
- Planet Harriers The Original Soundtrack (CD; 2001) — Graphic Designers
- Rent A Hero No.1 (2000) — Special Thanks