Difference between revisions of "Kolibri"

From Sega Retro

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| developer=[[Novotrade]]
 
| developer=[[Novotrade]]
 
| system=[[Sega 32X]]
 
| system=[[Sega 32X]]
| romsize=3MB
 
 
| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
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| oflc=gold
 
| oflc=gold
 
}}
 
}}
'''''Kolibri''''' is a side-scrolling shooter created by [[Ed Annunziata]], developed by [[Novotrade]], and published by [[Sega]] for the [[Sega 32X]]. It is noted for being a rather unusual side-scrolling shooter, as it features a realistic-looking hummingbird as its main character—it possesses special powers granted to it by a crystal from deep inside the earth. It must use its powers to save the earth from a foreign crystal that fell from the sky.
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{{sub-stub}}'''''{{PAGENAME}}''''' is a side-scrolling shooter created by [[Ed Annunziata]], developed by [[Novotrade]], and published by [[Sega]] for the [[Sega 32X]]. It is noted for being a rather unusual side-scrolling shooter, as it features a realistic-looking hummingbird as its main character—it possesses special powers granted to it by a crystal from deep inside the earth. It must use its powers to save the earth from a foreign crystal that fell from the sky.
  
 
==Production credits==
 
==Production credits==
 
{{multicol|
 
{{multicol|
 
{{creditstable|
 
{{creditstable|
{{creditsheader|}}
 
 
*'''Producer:''' [[E.E. Annunziata]]
 
*'''Producer:''' [[E.E. Annunziata]]
 
*'''Assistant Producer:''' [[John Pedigo]]
 
*'''Assistant Producer:''' [[John Pedigo]]
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}}
 
}}
 
{{creditstable|
 
{{creditstable|
{{creditsheader|}}
 
 
*'''Developer:''' [[Novotrade International]]
 
*'''Developer:''' [[Novotrade International]]
 
*'''Marketing''': [[Haven Carter Dubrul]], [[Ami Blaire]], [[France Tantiado]], [[Earl Malit]]
 
*'''Marketing''': [[Haven Carter Dubrul]], [[Ami Blaire]], [[France Tantiado]], [[Earl Malit]]
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| cart=Kolibri 32X BR Cart.jpg
 
| cart=Kolibri 32X BR Cart.jpg
 
| manual=Kolibri 32x br manual.pdf
 
| manual=Kolibri 32x br manual.pdf
 +
}}
 +
 +
==Technical information==
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|32X|sha1=191AE0B525ECF32664086D8D748E0B35F776DDFE|md5=6AF6207B1E67072A9104178130C61712|crc32=20CA53EF|size=3MB|date= |source=Cartridge (EU/US)|comments= |quality=good|prototype=}}
 
}}
 
}}
  
 
==References==
 
==References==
{{multicol|
 
 
<references/>
 
<references/>
}}
 

Revision as of 10:31, 9 May 2018

n/a

Kolibri Title.png

Kolibri
System(s): Sega 32X
Publisher: Sega
Developer:
Genre: Shoot-'em-up

















Number of players: 1
Release Date RRP Code
Sega 32X
US
$59.9559.95[2] 84518
Sega 32X
EU
84518-50
Sega 32X
DE
DM 129,-129,-
Sega 32X
AU
Sega 32X
BR
R$89.9989.99 152150

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Kolibri is a side-scrolling shooter created by Ed Annunziata, developed by Novotrade, and published by Sega for the Sega 32X. It is noted for being a rather unusual side-scrolling shooter, as it features a realistic-looking hummingbird as its main character—it possesses special powers granted to it by a crystal from deep inside the earth. It must use its powers to save the earth from a foreign crystal that fell from the sky.

Production credits

  • Producer: E.E. Annunziata
  • Assistant Producer: John Pedigo
  • Game Design: E.E. Annunziata, József Molnár
  • Lead Programmer: József Molnár
  • Programmers: Imre Ignácz, Attila Kristóf
  • Graphic Design and Artwork: Zsolt Balogh
  • Additional Artwork: Árpád Balku, András Bakai
  • Music: Zsolt Dvornik
  • Assistance: Attila Dobos
  • Lead Tester: David Wood
  • Assistant Lead Testers: Jeff Hedges, Mark Griffin, Scott Hawkins
  • Testers: Crisi Albertson, Ron Allen, Joseph M. Damon, Lancelot Nelson, Maya de Campos, Lloyd Kinoshita, Atom Ellis, Stan Weaver, Amine Khoury, Aaron Reif, Ernie Deakyne, Wesley Ng, Janice Gragasin, Annette Dancel, Sándor Mezei
  • Project Assistance: László Szenttornyai, Don Walters
  • Special Thanks: Mihály Brudnyák, Debbie Frost, Joe Miller, András Magyari, Jason Friedman
  • Thanks: Totya Dia, Andrea, Balázs Brigi, Judit, Erika, Roger Waters, Stephani, Cassie, Gerry Blau
Source:
In-game credits
Source:
US manual
Kolibri 32x us manual.pdf
[3]

Magazine articles

Main article: Kolibri/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
70 №169, p28/29[1]
70 №76, p46/110/111[4]
86
63
55 №77, p82[5]
58 №12/95, p50[6]
75 №12/95, p74[7]
83 №38, p80/81[8]
88 №61, p114[9]
83 №25, p10/11[10]
81 №74, p66/67
87 №52, p44/45
78 №2, p90[11]
Sega 32X
75
Based on
13 reviews
Sega Retro Average 
Publication Version Score
Computer & Video Games (UK)
70
[1]
Electronic Gaming Monthly (US) NTSC-U
70
[4]
Fun Generation (DE)
60
[12]
GameFan (US) NTSC-U
86
[13]
Game Players (US) NTSC-U
63
[2]
GamePro (US) NTSC-U
55
[5]
Gamers (DE) PAL
80
[14]
Game Informer (US) NTSC-U
58
[15]
Hobby Consolas (ES) PAL
83
[16]
MAN!AC (DE) PAL
58
[17]
Mega Force (FR) PAL
86
[18]
Mega Fun (DE) PAL
75
[7]
Mean Machines Sega (UK) PAL
83
[8]
Next Generation (US) NTSC-U
25
[19]
Player One (FR)
88
[9]
Sega Magazin (DE) PAL
83
[10]
Sega News (CZ)
100
[20]
Sega Power (UK) PAL
81
[21]
Sega Pro (UK) PAL
87
[22]
Sega Saturn Magazine (UK) PAL
78
[11]
Todo Sega (ES)
88
[23]
Ultimate Gamer (US) NTSC-U
70
[24]
Sega 32X
74
Based on
22 reviews

Kolibri

32X, US
Kolibri 32X US Box Back.jpgKolibri 32X US Box Front.jpg
Cover
Kolibri 32X US Cart.jpg
Cart
Kolibri 32x us manual.pdf
Manual
32X, EU
Kolibri 32X EU Box Back.jpgKolibri 32X EU Box Spine.jpgKolibri 32X EU Box Front.jpg
Cover
Kolibri 32X EU Cart.jpg
Cart
32X, BR
Kolibri 32X BR Box.jpg
Cover
Kolibri 32X BR Cart.jpg
Cart
Kolibri 32x br manual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega 32X
CRC32 20ca53ef
MD5 6af6207b1e67072a9104178130c61712
SHA-1 191ae0b525ecf32664086d8d748e0b35f776ddfe
3MB Cartridge (EU/US)

References

  1. 1.0 1.1 1.2 1.3 File:CVG UK 169.pdf, page 28 Cite error: Invalid <ref> tag; name ":File:CVG UK 169.pdf_p28" defined multiple times with different content
  2. 2.0 2.1 File:GamePlayers US 0901.pdf, page 76 Cite error: Invalid <ref> tag; name ":File:GamePlayers US 0901.pdf_p76" defined multiple times with different content
  3. File:Kolibri 32x us manual.pdf, page 22
  4. 4.0 4.1 File:EGM US 076.pdf, page 46 Cite error: Invalid <ref> tag; name ":File:EGM US 076.pdf_p46" defined multiple times with different content
  5. 5.0 5.1 File:GamePro US 077.pdf, page 87 Cite error: Invalid <ref> tag; name ":File:GamePro US 077.pdf_p87" defined multiple times with different content
  6. File:MAN!AC DE 1995-12.pdf, page 46
  7. 7.0 7.1 File:MegaFun DE 1995-12.pdf, page 74 Cite error: Invalid <ref> tag; name ":File:MegaFun DE 1995-12.pdf_p74" defined multiple times with different content
  8. 8.0 8.1 File:MeanMachinesSega38UK.pdf, page 81 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega38UK.pdf_p81" defined multiple times with different content
  9. 9.0 9.1 File:PlayerOne FR 061.pdf, page 114 Cite error: Invalid <ref> tag; name ":File:PlayerOne FR 061.pdf_p114" defined multiple times with different content
  10. 10.0 10.1 File:SegaMagazin DE 25.pdf, page 10 Cite error: Invalid <ref> tag; name ":File:SegaMagazin DE 25.pdf_p10" defined multiple times with different content
  11. 11.0 11.1 File:SSM UK 02.pdf, page 90 Cite error: Invalid <ref> tag; name ":File:SSM UK 02.pdf_p90" defined multiple times with different content
  12. Fun Generation, "06/95" (DE; 1995-0x-xx), page 74
  13. GameFan, "Volume 3, Issue 11: November 1995" (US; 1995-xx-xx), page 22
  14. Gamers, "Dezember 1995" (DE; 1995-11-08), page 67
  15. Game Informer, "November 1995" (US; 1995-1x-xx), page 53
  16. Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 118
  17. MAN!AC, "12/95" (DE; 1995-11-08), page 50
  18. Mega Force, "Mars 1996" (FR; 1996-0x-xx), page 76
  19. Next Generation, "December 1995" (US; 1995-11-21), page 190
  20. Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 22
  21. Sega Power, "January 1996" (UK; 1995-11-16), page 66
  22. Sega Pro, "December 1995" (UK; 1995-11-02), page 44
  23. Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 34
  24. Ultimate Gamer, "December 1995" (US; 1995-1x-xx), page 91