Difference between revisions of "Crazy Taxi: Catch a Ride"

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==Technical information==
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===ROM dump status===
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Revision as of 05:07, 26 May 2018

n/a

CTCaR Title.png

Crazy Taxi: Catch a Ride
System(s): Game Boy Advance
Publisher: Sega (EU), THQ (US)
Developer:
Distributor: Infogrames (EU)
Genre: Racing

















Number of players: 1
Release Date RRP Code
Game Boy Advance
US
AGB-P-A3CE
Game Boy Advance
EU
AGB-A3CP

This teeny-tiny article needs some work. You can help us by expanding it.


Crazy Taxi: Catch a Ride is an entry in the Crazy Taxi series, and was released for the Game Boy Advance in 2003. Despite using one of Sega's intellectual properties, the game was developed by Graphic State Limited and published by THQ in the US and Infogrames in Europe.

Despite running on inferior hardware, Catch a Ride attempts to mimic the first Crazy Taxi game, running in 3D and using a similar street layout. Hardware restrictions mean the graphics are far blockier and less detailed, and there are less objects and detail on the roads, but it is still seen as something quite remarkable as most GBA games are 2D.

Production credits

THQ Product Development
  • VP - Product Development: Phillip Holt
  • Executive Producer: Jim Flaharty
  • Producer: Kevin Elrod
  • Assistant Producer: Razmig Pulurian
THQ Quality Assurance
  • Lead Tester: Mark Vance
  • Testers: Christopher Goo, Shirley Alovera, David Langeliers
  • QA Technician: Mario Waibel
  • QA Database Administrator: Jason Roberts
  • QA Manager: Monica Vallejo
  • Director of Quality Assurance: Jeremy S. Barnes
  • Special Thanks to: Brian Farrell, Jeff Lapin, Alison Locke, Robert Riley, Richardo Fischer, Jack Suzuki, Cordon Madison, Christian Kenney, Paul Rivas, Stacey Mendoza
  • Extra Special Thanks to: Shinobu Toyoda, Kathy Schoback, Judy Jette-Hansen
Developed by: Graphic State Ltd.
  • For Graphic State
    • Managing Director: Claire Hill
    • Project Director: Richard Whittall
  • Development Team
    • Lead Programmer: Francis Lillie
    • Programmers: Gavin Harwood, Martin Cook
    • Support Programmer: Adrian Brown
    • Lead Artist: Andy Evans
    • Artists: Richard Whittall, Gary Simpson
    • Music: Paragon 5


Magazine articles

Main article: Crazy Taxi: Catch a Ride/Magazine articles.

Physical scans

Game Boy Advance, US
CTCaR GBA US Box Back.jpgNospine-small.pngCTCaR GBA US Box Front.jpg
Cover
CTCaR GBA US Cart.jpg
Cart
Game Boy Advance, EU
CTCaR GBA EU Box Back.jpgNospine-small.pngCTCaR GBA EU Box Front.jpg
Cover
CTCaR GBA EU Cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Game Boy Advance
 ?
CRC32 4aebd704
MD5 603470cb171bc53491b0a8643f1302ef
SHA-1 6c63ac0e57a0125a73248b75f29c58892d17750e
8MB Cartridge (EU)
Game Boy Advance
 ?
CRC32 8ec709d6
MD5 8bcf4e0da6be539f2099c683ff897b43
SHA-1 d41f8528e5d010637ece3a50f22c3c809e49b578
8MB Cartridge (US)

References




Games in the Crazy Taxi Series
Arcade
Crazy Taxi (1999) | Crazy Taxi: High Roller (2003)
Sega Dreamcast
Crazy Taxi (2000) | Crazy Taxi 2 (2001)
Sony PlayStation 2
Nintendo GameCube
Crazy Taxi (2001)
Xbox
Crazy Taxi 3: High Roller (2002)
Windows PC
Crazy Taxi (2002) | Crazy Taxi 3: High Roller (2004)
Game Boy Advance
Crazy Taxi: Catch a Ride (2003)
Sony PlayStation Portable
Crazy Taxi: Fare Wars (2007)
PlayStation 3 PlayStation Network
Xbox Live Arcade
Crazy Taxi (2010)
iOS
Crazy Taxi (2012) | Crazy Taxi: City Rush (2014) | Crazy Taxi Gazillionaire (2017)
Google Android OS
Crazy Taxi (2013) | Crazy Taxi: City Rush (2014) | Crazy Taxi Gazillionaire (2017)
Sampler Discs
Xbox
Crazy Taxi 3: High Roller Taikenban (2002)
Crazy Taxi related media
Book
Prima's Official Strategy Guide: Crazy Taxi (2000) | Prima's Official Strategy Guide: Crazy Taxi 2 (2001) | Prima's Official Strategy Guide: Crazy Taxi for PlayStation 2 (2001) | Crazy Taxi 2 Driver's Manual (2001) | Prima's Official Strategy Guide: Crazy Taxi 3: High Roller (2002) | Crazy Taxi 3: High Roller Perfect Guide (2002)
Film
Crazy Taxi (?)