Difference between revisions of "Crazy Taxi: Catch a Ride"
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Revision as of 07:53, 7 July 2018
Crazy Taxi: Catch a Ride | |||||||||||||||
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System(s): Game Boy Advance | |||||||||||||||
Publisher: Sega (EU), THQ (US) | |||||||||||||||
Developer: Graphic State, Hitmaker | |||||||||||||||
Distributor: Infogrames (EU) | |||||||||||||||
Genre: Racing | |||||||||||||||
Number of players: 1 | |||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Crazy Taxi: Catch a Ride is an entry in the Crazy Taxi series, and was released for the Game Boy Advance in 2003. Despite using one of Sega's intellectual properties, the game was developed by Graphic State Limited and published by THQ in the US and Infogrames in Europe.
Despite running on inferior hardware, Catch a Ride attempts to mimic the first Crazy Taxi game, running in 3D and using a similar street layout. Hardware restrictions mean the graphics are far blockier and less detailed, and there are less objects and detail on the roads, but it is still seen as something quite remarkable as most GBA games are 2D.
Contents
Production credits
THQ Product Development
- VP - Product Development: Phillip Holt
- Executive Producer: Jim Flaharty
- Producer: Kevin Elrod
- Assistant Producer: Razmig Pulurian
THQ Quality Assurance
- Lead Tester: Mark Vance
- Testers: Christopher Goo, Shirley Alovera, David Langeliers
- QA Technician: Mario Waibel
- QA Database Administrator: Jason Roberts
- QA Manager: Monica Vallejo
- Director of Quality Assurance: Jeremy S. Barnes
- Special Thanks to: Brian Farrell, Jeff Lapin, Alison Locke, Robert Riley, Richardo Fischer, Jack Suzuki, Cordon Madison, Christian Kenney, Paul Rivas, Stacey Mendoza
- Extra Special Thanks to: Shinobu Toyoda, Kathy Schoback, Judy Jette-Hansen
- Producer: Kenji Kanno
- Special Thanks to: The Crazy Taxi Team
Developed by: Graphic State Ltd.
- For Graphic State
- Managing Director: Claire Hill
- Project Director: Richard Whittall
- Development Team
- Lead Programmer: Francis Lillie
- Programmers: Gavin Harwood, Martin Cook
- Support Programmer: Adrian Brown
- Lead Artist: Andy Evans
- Artists: Richard Whittall, Gary Simpson
- Music: Paragon 5
Magazine articles
- Main article: Crazy Taxi: Catch a Ride/Magazine articles.
Physical scans
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
|
8MB | Cartridge (EU) | |||||||||||
? |
|
8MB | Cartridge (US) |
References
Games in the Crazy Taxi Series | |
---|---|
Crazy Taxi (1999) | Crazy Taxi: High Roller (2003) | |
Crazy Taxi (2000) | Crazy Taxi 2 (2001) | |
Crazy Taxi (2001) | |
Crazy Taxi 3: High Roller (2002) | |
Crazy Taxi (2002) | Crazy Taxi 3: High Roller (2004) | |
Crazy Taxi: Catch a Ride (2003) | |
Crazy Taxi: Fare Wars (2007) | |
Crazy Taxi (2010) | |
Crazy Taxi (2012) | Crazy Taxi: City Rush (2014) | Crazy Taxi Gazillionaire (2017) | |
Crazy Taxi (2013) | Crazy Taxi: City Rush (2014) | Crazy Taxi Gazillionaire (2017) | |
Sampler Discs | |
Crazy Taxi 3: High Roller Taikenban (2002) | |
Crazy Taxi related media | |
Prima's Official Strategy Guide: Crazy Taxi (2000) | Prima's Official Strategy Guide: Crazy Taxi 2 (2001) | Prima's Official Strategy Guide: Crazy Taxi for PlayStation 2 (2001) | Crazy Taxi 2 Driver's Manual (2001) | Prima's Official Strategy Guide: Crazy Taxi 3: High Roller (2002) | Crazy Taxi 3: High Roller Perfect Guide (2002) | |
Crazy Taxi (?) |
Categories:
- 1 player games
- US Game Boy Advance games
- All US games
- EU Game Boy Advance games
- All EU games
- Game Boy Advance games
- All racing games
- All 2003 games
- 2003 Game Boy Advance games
- Old content rating field
- All games
- Sub-stubs
- Credits without source
- Credits without reference
- Old technical information
- Crazy Taxi (franchise)