Difference between revisions of "Skeleton Warriors"

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{{stub}}'''''{{PAGENAME}}''''' is a [[Sega Saturn]] side-scrolling game developed by [[Neversoft Entertainment]]. It is based off a short-lived line of toys/animated series with the same name.
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{{stub}}'''''{{PAGENAME}}''''' is a [[Sega Saturn]] side-scrolling game developed{{ref|http://cowboyprogramming.com/2010/06/03/1995-programming-on-the-sega-saturn/}} by [[Neversoft Entertainment]]. It is based off a short-lived line of toys/animated series with the same name.
  
 
==Story==
 
==Story==

Revision as of 02:57, 22 July 2018

n/a

Notavailable.svg
Skeleton Warriors
System(s): Sega Saturn
Publisher: Playmates Interactive Entertainment
Developer:
Distributor: Virgin Interactive Entertainment (EU)
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Saturn
US
$54.9954.99[2] T-13204H
Sega Saturn
EU
T-7018H-50

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Skeleton Warriors is a Sega Saturn side-scrolling game developed[3] by Neversoft Entertainment. It is based off a short-lived line of toys/animated series with the same name.

Story

You play as Prince Lightstar on a quest to conquer and slay Baron Dark, who holds the half of the Lightstar Crystal - a crystal that can change people into skeleton slaves.

Gameplay

On the Saturn, Skeleton Warriors is a side-scrolling action game interspersed with third-person hoverbike segments. The game is presented in "2.5D", in that while most of the action takes place in two dimensions (with pre-rendered 2D sprites), levels are built with 3D geometry. Like a traditional arcade beat-'em-up, progression usually requires defeating set amounts of on-screen enemies without being killed.

Magazine articles

Main article: Skeleton Warriors/Magazine articles.

Promotional material

SkeletonWarriors Saturn US PrintAdvert.jpg
US print advert
SkeletonWarriors Saturn US PrintAdvert.jpg
Logo-pdf.svg
Print advert in GamePro (US) #79: "February 1996" (199x-xx-xx)
also published in:
  • GamePro (US) #tce: "The Cutting Edge: Spring 1996" (1996-xx-xx)[4]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Next Generation (US) #18: "June 1996" (1996-05-21)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #82: "May 1996" (1996-xx-xx)
also published in:
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
60
87 №67, p110
58
80 №86, p81[7]
Sega Saturn
71
Based on
4 reviews
Sega Retro Average 
Publication Version Score
576 KByte (HU)
79
[8]
Alaab Alcomputtar (SA)
94
[9]
GameFan (US) NTSC-U
96
[10]
Game Players (US) NTSC-U
79
[2]
GamePro (US) NTSC-U
83
[11]
Game Informer (US) NTSC-U
44
[12]
Gry Komputerowe (PL)
83
[13]
Hobby Consolas (ES)
86
[14]
Intelligent Gamer's Fusion (US) NTSC-U
67
[15]
Joypad (FR)
40
[16]
Mega Fun (DE) PAL
76
[17]
Next Generation (US) NTSC-U
50
[18]
neXt Level (DE) PAL
60
[19]
Player One (FR)
87
[20]
Total Saturn (UK) PAL
54
[21]
Total Saturn (UK) PAL
54
[22]
Video Games (DE) PAL
58
[23]
VideoGames (US) NTSC-U
80
[7]
Sega Saturn
71
Based on
18 reviews

Skeleton Warriors

Saturn, US
SkeletonWarriors Saturn US Box Back.jpgSkeletonWarriors Saturn US Box Front.jpg
Cover
Skeletonwarriors sat us manual.pdf
Manual
Saturn, EU
SkeletonWarriors Saturn EU Box.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
 ?
CRC32
MD5
SHA-1
497,650,272 CD-ROM (EU) T-7018H-50 V1.000

References

  1. File:CVG UK 178.pdf, page 53
  2. 2.0 2.1 File:GamePlayers US 0903.pdf, page 50 Cite error: Invalid <ref> tag; name ":File:GamePlayers US 0903.pdf_p50" defined multiple times with different content
  3. http://cowboyprogramming.com/2010/06/03/1995-programming-on-the-sega-saturn/
  4. GamePro, "The Cutting Edge: Spring 1996" (US; 1996-xx-xx), page 47
  5. GamePro, "June 1996" (US; 1996-xx-xx), page 25
  6. Electronic Gaming Monthly, "July 1996" (US; 1996-xx-xx), page 17
  7. 7.0 7.1 File:VideoGames US 86.pdf, page 81 Cite error: Invalid <ref> tag; name ":File:VideoGames US 86.pdf_p81" defined multiple times with different content
  8. 576 KByte, "Október 1996" (HU; 1996-xx-xx), page 26
  9. Alaab Alcomputtar, "" (SA; 1996-xx-xx), page 23
  10. GameFan, "Volume 4, Issue 2: February 1996" (US; 1996-xx-xx), page 17
  11. GamePro, "April 1996" (US; 1996-xx-xx), page 82
  12. Game Informer, "April 1996" (US; 1996-0x-xx), page 52
  13. Gry Komputerowe, "1-2/1997" (PL; 1997-xx-xx), page 1
  14. Hobby Consolas, "Octubre 1996" (ES; 1996-xx-xx), page 110
  15. Intelligent Gamer's Fusion, "Volume 2, Number 8: March 1996" (US; 1996-0x-xx), page 52
  16. Joypad, "Septembre 1996" (FR; 1996-0x-xx), page 80
  17. Mega Fun, "09/96" (DE; 1996-08-21), page 77
  18. Next Generation, "April 1996" (US; 1996-03-12), page 88
  19. neXt Level, "August 1996" (DE; 1996-07-10), page 66
  20. Player One, "Septembre 1996" (FR; 1996-08-29), page 110
  21. Total Saturn, "Volume One Issue Two" (UK; 1996-09-30), page 61
  22. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 51
  23. Video Games, "9/96" (DE; 1996-08-28), page 76