Difference between revisions of "Dyna Brothers 2"
From Sega Retro
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'''Taiketsu Mode''' -- Two-player battle. Using commands is done as in single-player mode, but with a limited amount of time to choose between each turn. View switches between each player's screen as turns are taken. | '''Taiketsu Mode''' -- Two-player battle. Using commands is done as in single-player mode, but with a limited amount of time to choose between each turn. View switches between each player's screen as turns are taken. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''{{rolloverText|企画|Planning}}:''' {{rolloverText|長里 敏和|Toshikazu Nagasato}} | ||
+ | *'''{{rolloverText|プログラム|Program}}:''' {{rolloverText|泉 真哉|Shinya Izumi}}, {{rolloverText|佐藤 魔骨庵|Makotsuan Sato}}, [[Masanori Sato|佐藤 正徳]], {{rolloverText|遠藤 さちえ|Sachie Endo}} | ||
+ | *'''{{rolloverText|グラフィック|Graphic}}:''' {{rolloverText|清酒 潔|Kiyoshi Seishu}}, {{rolloverText|橋元 達志|Tatsushi Hashimoto}} | ||
+ | *'''{{rolloverText|サウンド|Sound}}:''' [[Masami Yitsuse|柚野 美柑]] | ||
+ | *'''{{rolloverText|原案|Original plan}}:''' [[Kiyotaka Ogawa|小川 清貴]] | ||
+ | *'''{{rolloverText|ゲームデザイン|Game Design}}:''' {{rolloverText|長里 敏和|Toshikazu Nagasato}}, {{rolloverText|DB2 プロジェクト|DB2 Project}} | ||
+ | *'''{{rolloverText|グラフィックプログラム|Graphics Program}}:''' {{rolloverText|佐藤 魔骨庵|Makotsuan Sato}} | ||
+ | *'''{{rolloverText|ロジックプログラム|Logic Program}}:''' {{rolloverText|泉 真哉|Shinya Izumi}} | ||
+ | *'''{{rolloverText|デモ・アニメーション|Demo Animation}}:''' [[Masanori Sato|佐藤 正徳]] | ||
+ | *'''{{rolloverText|タイトル・メニュー|Title Menu}}:''' {{rolloverText|遠藤 さちえ|Sachie Endo}} | ||
+ | *'''{{rolloverText|キャラクターデザイン|Character Design}}:''' {{rolloverText|清酒 潔|Kiyoshi Seishu}}, {{rolloverText|橋元 達志|Tatsushi Hashimoto}}, {{rolloverText|長里 敏和|Toshikazu Nagasato}} | ||
+ | *'''{{rolloverText|背景・デザイン|Background Design}}:''' {{rolloverText|清酒 潔|Kiyoshi Seishu}} | ||
+ | *'''{{rolloverText|作曲|Compose}}:''' [[Masami Yitsuse|柚野 美柑]], {{rolloverText|赤井 葵|Aoi Akai}} | ||
+ | *'''{{rolloverText|効果音|Sound Effects}}:''' [[Masami Yitsuse|柚野 美柑]] | ||
+ | *'''{{rolloverText|マップ・デザイン|Map Design}}:''' {{rolloverText|長里 敏和|Toshikazu Nagasato}}, [[Yuichiro Kuroda|黒田 雄一郎]], {{rolloverText|勝田 昌広|Masahiro Katsuta}}, {{rolloverText|黒田 昭人|Akihito Kuroda}} | ||
+ | *'''{{rolloverText|テスト|Testing}}:''' {{rolloverText|中沢 中|Tooru Nakazawa}}, {{rolloverText|赤井 葵|Aoi Akai}}, {{rolloverText|七瀬 優紀|Yuuki Nanase}}, {{rolloverText|黒田 昭人|Akihito Kuroda}}, {{rolloverText|杖為 志朗|Shirou Tsuenari}}, {{rolloverText|勝田 昌広|Masahiro Katsuta}}, [[Yuichiro Kuroda|黒田 雄一郎]] | ||
+ | *'''{{rolloverText|本音|Motive}}:''' {{rolloverText|大高さん|Ohtaka‑san}} | ||
+ | *'''{{rolloverText|物語|Story}}:''' {{rolloverText|長里 敏和|Toshikazu Nagasato}} | ||
+ | *'''{{rolloverText|開発責任|Development Director}}:''' {{rolloverText|泉 真哉|Shinya Izumi}} | ||
+ | *'''{{rolloverText|制作|Produce}}:''' [[CRI]] {{rolloverText|DB2 プロジェクト|DB2 Project}} | ||
+ | :'''[[CSK Research Institute|CSK 総合研究所]] 1993 Autumn''' | ||
+ | | source=In-game credits (JP) | ||
+ | | console=MD | ||
+ | }} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== |
Revision as of 05:47, 18 November 2018
Dyna Brothers 2 | ||||||||||||||||||||
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System(s): Sega Mega Drive, Virtual Console | ||||||||||||||||||||
Publisher: CRI | ||||||||||||||||||||
Developer: CRI | ||||||||||||||||||||
Peripherals supported: Six Button Control Pad | ||||||||||||||||||||
Genre: Simulation | ||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||
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CERO
Missing Parameter! |
This short article is in need of work. You can help Sega Retro by adding to it.
Dyna Brothers 2 (ダイナブラザーズ2) is the sequel to Dyna Brothers, and is a Sega Mega Drive simulation game released exclusively in Japan.
It plays very much like the first game in the series, but adds a variety of new content such as different modes and the addition of a pterodactyl character named Putera (プテラ).
CRI also released an expanded version on the Japanese Sega Channel, Dyna Brothers 2: Sega Channel Special (ダイナブラザーズ2スペシャル). This version has since been rereleased on the Japanese Virtual Console, from which the ROM comes from. Whether or not there was a North American release as such is unknown.
Contents
Gameplay
Modes of Play
Renshuu Mode -- Tutorial mode. Player is taken through different scenarios and asked to complete certain tasks for each stage. Basic gameplay concepts are taught as a result.
Story Mode -- Follows the game's main narrative with specific goals.
Original Mode -- Regular mode with no cut-scenes or specific goals. Player must win using general victory tactics as in the first Dyna Brothers.
Taiketsu Mode -- Two-player battle. Using commands is done as in single-player mode, but with a limited amount of time to choose between each turn. View switches between each player's screen as turns are taken.
Production credits
- 企画: 長里 敏和
- プログラム: 泉 真哉, 佐藤 魔骨庵, 佐藤 正徳, 遠藤 さちえ
- グラフィック: 清酒 潔, 橋元 達志
- サウンド: 柚野 美柑
- 原案: 小川 清貴
- ゲームデザイン: 長里 敏和, DB2 プロジェクト
- グラフィックプログラム: 佐藤 魔骨庵
- ロジックプログラム: 泉 真哉
- デモ・アニメーション: 佐藤 正徳
- タイトル・メニュー: 遠藤 さちえ
- キャラクターデザイン: 清酒 潔, 橋元 達志, 長里 敏和
- 背景・デザイン: 清酒 潔
- 作曲: 柚野 美柑, 赤井 葵
- 効果音: 柚野 美柑
- マップ・デザイン: 長里 敏和, 黒田 雄一郎, 勝田 昌広, 黒田 昭人
- テスト: 中沢 中, 赤井 葵, 七瀬 優紀, 黒田 昭人, 杖為 志朗, 勝田 昌広, 黒田 雄一郎
- 本音: 大高さん
- 物語: 長里 敏和
- 開発責任: 泉 真哉
- 制作: CRI DB2 プロジェクト
- CSK 総合研究所 1993 Autumn
Magazine articles
- Main article: Dyna Brothers 2/Magazine articles.
Promotional material
also published in:
- Beep! MegaDrive (JP) #1993-12: "December 1993" (1993-11-08)[3]
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||
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|
70 | |
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Based on 6 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
2MB | 1993-11 | Cartridge (JP) | ||||||||||
? |
|
2.5MB | 1995-04 | Sega Channel Special |
External links
- Sega of Japan Virtual Console pages: Mega Drive
References
- ↑ https://www.nintendo.co.jp/wii/vc/software/05.html (Wayback Machine: 2018-03-05 23:22)
- ↑ http://vc.sega.jp:80/vc_dyna2/ (Wayback Machine: 2007-10-21 01:00)
- ↑ Beep! MegaDrive, "December 1993" (JP; 1993-11-08), page 13
- ↑ File:BeepMD_JP_1993-12.pdf, page 26
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 84
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 65
- ↑ Beep! MegaDrive, "December 1993" (JP; 1993-11-08), page 26
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 308
- ↑ Hippon Super, "December 1993" (JP; 1993-11-02), page 44
- ↑ Mega Drive Fan, "February 1994" (JP; 1994-01-08), page 67
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 84
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