Difference between revisions of "High Seas Havoc"
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Revision as of 07:25, 2 June 2019
High Seas Havoc | ||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive-based arcade hardware, Sega Mega Drive | ||||||||||||||||||||||||||||||||||
Publisher: Data East (JP/US), Codemasters (EU) | ||||||||||||||||||||||||||||||||||
Developer: Data East | ||||||||||||||||||||||||||||||||||
Sound driver: Data East/High Seas Havoc | ||||||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||
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High Seas Havoc, known as Captain Lang (キャプテンラング) in Japan and just Havoc in Europe, is a platform game developed by Data East for the Sega Mega Drive in 1993. An upgraded version of the game was also released exclusively in South Korea, for a bespoke Data East-made arcade board[3] based on the Mega Drive in the same year. Interestingly the PCB ID is "DE-0407-2" which might suggest there is another unknown Mega Drive based board out there.
Contents
Gameplay
In the game you play as an anthropomorphic seal named Havoc (Lang in the Japanese version) on a quest to rescue a girl named Bridget from the evil pirate Bernardo. All controller buttons are treated the same. Pressing once jumps. Pressing while in midair does a spin attack. Pressing while crouching (hold ) lunges forward in a roll. Jumping on enemies destroys them and jumping on treasure chests opens them.
Versions
The first stage "Cape Sealph" has been removed for the PAL version, which starts with the second stage "Pirate Ship". The data is still on the ROM however, and can be accessed using cheating devices.
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Havoc | Havoc |
English (US) | High Seas Havoc | High Seas Havoc |
Japanese | キャプテンラング | Captain Lang |
Production credits
- Game Designed by: 大谷 明
- Logic Designed by: 松田 康弘, 藤丸 博康
- Character Designed by: 佐藤 睦典
- Visual Designed by: 新谷 恵, 児玉 陽一
- Music Composed by: 清水 絵美
- SE and Music Composed by: 是政
- Special Thanks to: Masato Noguchi, Steve Miller, Yasuro Koideya, Hisatada Ohta, Eisuke Tsuzawa, Syuji Ishimaki, Manabu Yokoi, Yukie Shiraiwa, Ayumi Kitazawa, Mari Matsuzaka, Konoa, Data East USA, Inc.
- Data East Corporation
Magazine articles
- Main article: High Seas Havoc/Magazine articles.
Promotional material
also published in:
- Game Players (US) #0612: "Vol. 6 No. 12 December 1993" (1993-1x-xx)[4]
also published in:
- Electronic Gaming Monthly (US) #81: "April 1996" (1996-xx-xx)[5]
Photo gallery
Physical scans
Mega Drive version
Sega Retro Average |
---|
65 | |
---|---|
Based on 32 reviews |
Mega Drive, UK |
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|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
1MB | 1993-09 | Cartridge (US) | ||||||||||
✔ |
|
1MB | 1994-03 | Cartridge (EU) | ||||||||||
✔ |
|
1MB | 1993-12 | Cartridge (JP) |
External links
- Arcade version driver info from the MAME source code archive
- Sega-16 discussion on the arcade version
- System 16-The Arcade Museum High Seas Havoc Arcade PCB info and pictures
References
- ↑ 1.0 1.1 1.2 File:GamePro US 055.pdf, page 60 Cite error: Invalid
<ref>
tag; name ":File:GamePro US 055.pdf_p60" defined multiple times with different content - ↑ 2.0 2.1 File:Gamestar AU 05.pdf, page 76 Cite error: Invalid
<ref>
tag; name ":File:Gamestar AU 05.pdf_p76" defined multiple times with different content - ↑ http://collectedit.com/collectors/shou-time-213/arcade-pcbs-281/high-seas-havoc-korea-by-data-east-19905
- ↑ Game Players, "Vol. 6 No. 12 December 1993" (US; 1993-1x-xx), page 85
- ↑ Electronic Gaming Monthly, "April 1996" (US; 1996-xx-xx), page 117
- ↑ Beep! MegaDrive, "April 1994" (JP; 1994-03-08), page 18 (20)
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 87
- ↑ 8.0 8.1 Consoles +, "Septembre 1994" (FR; 1994-0x-xx), page 120
- ↑ 9.0 9.1 Computer & Video Games, "June 1994" (UK; 1994-05-15), page 100
- ↑ GamePro, "February 1994" (US; 199x-xx-xx), page 58 (60)
- ↑ 11.0 11.1 Joypad, "Juillet/Août 1994" (FR; 1994-0x-xx), page 38
- ↑ 12.0 12.1 Mega, "April 1994" (UK; 1994-03-17), page 39
- ↑ Mean Machines Sega, "May 1994" (UK; 1994-03-xx), page 70-72 (71)
- ↑ SuperGamePower, "Abril 1994" (BR; 1994-0x-xx), page 30/31 (30)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 43
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 137
- ↑ Beep! MegaDrive, "April 1994" (JP; 1994-03-08), page 20
- ↑ GameFan, "Volume 2, Issue 1: December 1993" (US; 1993-xx-xx), page 27
- ↑ Game Players, "Vol. 7 No. 2 February 1994" (US; 1994-0x-xx), page 68
- ↑ GamesMaster, "April 1994" (UK; 1994-03-17), page 50
- ↑ Hippon Super, "June 1994" (JP; 1994-04-30), page 63
- ↑ Joypad, "Octobre 1994" (FR; 1994-xx-xx), page 74
- ↑ MAN!AC, "04/94" (DE; 1994-03-09), page 32
- ↑ Sega Mega Drive Advanced Gaming, "May 1994" (UK; 1994-xx-xx), page 28
- ↑ Mega Force, "Septembre 1994" (FR; 1994-0x-xx), page 96
- ↑ MegaTech, "April 1994" (UK; 1994-03-18), page 6
- ↑ Mean Machines Sega, "May 1994" (UK; 1994-03-xx), page 71
- ↑ Player One, "Septembre 1994" (FR; 1994-0x-xx), page 86
- ↑ Play Time, "12/94" (DE; 1994-11-09), page 104
- ↑ Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 83
- ↑ Sega Power, "April 1994" (UK; 1994-03-03), page 42
- ↑ Sega Pro, "Easter 1994" (UK; 1994-03-24), page 62
- ↑ Sega Zone, "April 1994" (UK; 1994-03-24), page 44
- ↑ SuperGamePower, "Abril 1994" (BR; 1994-0x-xx), page 30
- ↑ Sega Megazone, "October 1994" (AU; 1994-xx-xx), page 24
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 38
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Todo Sega, "Febrero 1995" (ES; 1995-0x-xx), page 56
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 119
- ↑ Video Games, "4/94" (DE; 1994-03-23), page 82
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