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Revision as of 14:52, 17 June 2019
- For Sega System E arcade game, see Transformer.
TransBot | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega R&D2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 (alternating) | ||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
TransBot, known as Astro Flash (アストロフラッシュ) in Japan and Nuclear Creature in Brazil, is a commonly found Sega Master System game first released in 1985. It was one of the first titles to be released on Sega Card, though was later re-released on cartridge. It is a spiritual sequel to the SG-1000 game Orguss.
Contents
Story
“ |
It seemed like things were finally starting to get back together after the Nuclear War of the solar year 2,000. People had emerged from their underground shelters. They built new downs. New forms of transportation. An all new society. But something has gone wrong. DALAUS, an artificial intelligence computer left over from the now defunct regime is creating a dictatorial empire. DALAUS is already gaining control of one city - and it's rumoured that many of the guards are actually working for DALAUS. The only thing that can stop this treacherous takeover is the new CA-214, a sophisticated transforming combat astro-plane. And the only one who can pilot this high-performance machine is you. You'll have to destroy the enemy's ARM CARRIER. Then try to find DALAUS's hidden fortress and destroy ELGRAMZON to rid the earth of evil influence forever. |
„ |
— US Maunal |
Gameplay
In TransBot, the player pilots a CA-214 starfighter, which has the ability to transform into a robot through power-up icons. It is a sidescrolling shoot-'em-up with a number of different levels and firing modes.
Items
There is only one power-up in the game; the "Arm Capsule", which if collected (after shooting a ground-based "Arm Carrier") will cycle through seven modes (labeled A to G) until the user tells it to stop. This means the player has very little control over his/her firing method, however the powerup must be collected regularly to replenish ammunition.
The letters correspond to the following attacks:
- A: "Normal Fire" (default weapon) - simple ">"-shaped projectiles which explode on impact
- B: "Beam" - larger, circular weapons which behave like the ripple laser from Gradius
- C: "Sword Fire" - easily the most powerful weapon in-game - an unstoppable beam encompassing a large vertical area
- D: "Cannon" - similar to A, only projectiles do not explode on impact
- E: "Diffusion Beam" - a three-way spreadshot mode
- F: "Two Direction Fire" - allows shooting both forwards and backwards
- G: Maximises the power of the currently selected weapon.
C, E and F are fired in robot mode, making the player a bigger target for enemy fire.
Enemies
Alapot | |
---|---|
Ascule | |
Barrier | |
Bifler | |
Boasite | |
Elblink | |
Gealmea | |
Gelpaar | |
Hilun | |
Luvogue | |
Psyball | |
Zelnuc | |
Elgramzon | |
The "robot embodiment" of Dalaus, which is the closest TransBot gets to a boss. It is likely based on the AT-ST units from the Star Wars franchise. |
History
Legacy
Arrow Flash may be a sequel to this game due to the similar theme of gameplay and name.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | TransBot | TransBot |
English (US) | TransBot | TransBot |
Japanese | アストロフラッシュ | Astro Flash |
Portuguese (Brazil) | Nuclear Creature |
Hints
Master System US hints (with Rambo: First Blood Part II)
Magazine articles
- Main article: TransBot/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
44 | |
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Based on 12 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
32kB | Cartridge (EU/US) | |||||||||||
? |
|
32kB | Cartridge (JP) |
References
- ↑ 1.0 1.1 Computer & Video Games, "November 1987" (UK; 1987-10-15), page 132
- ↑ ACE, "January 1989" (UK; 1989-xx-xx), page 167
- ↑ 3.0 3.1 Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 109
- ↑ Computer & Video Games, "March 1988" (UK; 1988-02-15), page 120/121 (120)
- ↑ 5.0 5.1 S: The Sega Magazine, "July 1990" (UK; 1990-06-07), page 10
- ↑ 6.0 6.1 Sega Power, "October 1991" (UK; 1991-09-05), page 60
- ↑ 7.0 7.1 Sega Pro, "April 1992" (UK; 1992-03-19), page 30
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 62
- ↑ Computer Action, "Juli/August 89" (DK; 1989-0x-xx), page 35
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 146
- ↑ Computer & Video Games, "March 1988" (UK; 1988-02-15), page 120
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 136
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ Soft, "" (DK; 1988-04-21), page 30
- ↑ Tilt, "Décembre 1987" (FR; 1987-1x-xx), page 100
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