Difference between revisions of "Donald in Maui Mallard"
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Revision as of 09:13, 22 June 2019
Donald in Maui Mallard | ||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||
Publisher: Disney Interactive, Sega | ||||||||||||||||||||
Developer: Eurocom Entertainment Software | ||||||||||||||||||||
Sound driver: GEMS | ||||||||||||||||||||
Genre: Action | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Donald in Maui Mallard is a platform game starring Donald Duck which was released for the Sega Mega Drive. It was the first game to be developed under the Disney Interactive label.
The original Mega Drive version was only released in Europe and Brazil, as Nintendo had secured a deal with Disney to ensure no Donald Duck games were released on rival systems in North America (although a US Genesis version was shown at Winter CES 1996[1] with a planned release for Q3 of that year[2]).
Contents
Gameplay
History
Legacy
Donald in Maui Mallard would be tuned up significantly and brought to the SNES as Maui Mallard in Cold Shadow, with later ports to Windows PCs and the Game Boy. Interestingly these versions omit all references to Donald Duck, citing that the main character's name is "Maui Mallard".
Production credits
- Programmer: Cary Hara
- Senior Producer: Patrick Gilmore
- Associate Producer: Craig Annis
- Assistant Producer: David Bergantino
- Lead Artist: John Fiorito
- Backgrounds: Shannon McNeill, Alex Schaefer, Christina Vann
- Additional Art and Animation: Ann-Bettina Colace, Tamara Holcomb, Adolph Lusinski, Paige Pooler and Oliver Wade
- Level Design: Alan Hickey, Joe Santos, Eric Ventura
- Music Composition: Michael Giacchino
- Composition and Sound Design: Patrick Collins
- Project Manager: C. Steve Booth
- Software Production Administrator: Amy Steiner
- Concept Art and Character Development: Thom Ang, Kurt Dumas, Raymond Fung, Teddy Newton, Jane Nussbaum, Erik Wiese, Lil' Gangster
- Production Support: Arden Ishimaru, Toby Espiritu
- Test Supervisor: Jeff Blattner
- Lead Tester: Brian Adriano
- Testers: Andre Aguilar, Kristen Bachman, Chip Beaman, Roger Bray, John Castro, Daryl David, Karl Drown, Daniel Hall, David Hickey, Aki Kim, Andrew King, Scott Lamb, Pat Larkin, Wes Lazara, Kevin Ocampo, Jocelyn Pastrana, Luigi Priore, Mary Schuyler, Victor Schwartz, Weijean Strand, David Watts
- Eurocom Entertainment Software: Mat Sneap, Jon Williams, Hugh Binns, Steve Duckworth
- Programming Support: Adrian Stephens
- Tume Development Software: Echidna
- Animation Directors: Terry Shakespeare, David Molina
- Animation Producer: G. Sue Shakespeare
- Production Manager: Darci Ernst
- Animators: Matthew Bates, Ian Christopher C., Jeff Etter, Connor Flynn, Ronald Friedman, Ernie Gilbert, Michael Kiely, Gavin Moran, Dermot O'Connor, Sandra Ryan, Natasha Sasic, Greg Tiernan, Janice Tolentino, Adam Van Wyk, Drew Woodard, Shane Zalvin
- Clean Up Artists: Peter Anderson, Adam Burke, Kathy Burton, Richard Draper, John Eddings, Aidan Flynn, Ellen Heindel, Tom Higgins, Cathy Jones, Mi Yu Lee, Leticia Lichwardt, Wantana Matinelli, Shannon Murphy, Richard Smitheman, Debbie Spafford, Marshall Toomey, Monica Zorman
Magazine articles
- Main article: Donald in Maui Mallard/Magazine articles.
Promotional material
also published in:
- Sega Magazin (DE) #29: "April 1996" (1996-03-13)[3]
- Sega Magazin (DE) #30: "Mai 1996" (1996-04-10)[4]
- Sega Magazin (DE) #31: "Juni 1996" (1996-05-08)[5]
- Sega Magazin (DE) #32: "Juli 1996" (1996-06-12)[6]
- Sega Magazin (DE) #33: "August 1996" (1996-07-10)[7]
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
78 | |
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Based on 20 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
3MB | 1995-09 | Cartridge (EU) |
References
- ↑ Electronic Gaming Monthly, "March 1996" (US; 1996-xx-xx), page 51
- ↑ Electronic Gaming Monthly, "March 1996" (US; 1996-xx-xx), page 72
- ↑ Sega Magazin, "April 1996" (DE; 1996-03-13), page 99
- ↑ Sega Magazin, "Mai 1996" (DE; 1996-04-10), page 100
- ↑ Sega Magazin, "Juni 1996" (DE; 1996-05-08), page 100
- ↑ Sega Magazin, "Juli 1996" (DE; 1996-06-12), page 100
- ↑ Sega Magazin, "August 1996" (DE; 1996-07-10), page 100
- ↑ Consoles +, "Novembre 1995" (FR; 1995-1x-xx), page 156/157 (156)
- ↑ Mean Machines Sega, "December 1995" (UK; 1995-10-30), page 72/73 (73)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 60
- ↑ CD Consoles, "Novembre 1995" (FR; 1995-xx-xx), page 150
- ↑ Consoles +, "Novembre 1995" (FR; 1995-1x-xx), page 156
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 64
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 307
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 6, "" (RU; 2001-xx-xx), page 73
- ↑ Fun Generation, "06/95" (DE; 1995-0x-xx), page 69
- ↑ Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 62
- ↑ MAN!AC, "12/95" (DE; 1995-11-08), page 74
- ↑ Mega Fun, "12/95" (DE; 1995-11-21), page 72
- ↑ Mean Machines Sega, "December 1995" (UK; 1995-10-30), page 73
- ↑ Player One, "Décembre 1995" (FR; 1995-1x-xx), page 134
- ↑ Secret Service, "Lipiec/Sierpień 1996" (PL; 1996-08-01), page 68
- ↑ Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 17
- ↑ Sega Power, "January 1996" (UK; 1995-11-16), page 53
- ↑ Sega Pro, "January 1996" (UK; 1995-11-30), page 50
- ↑ Svet Kompjutera, "Novembar 1996" (YU; 1996-xx-xx), page 78
- ↑ Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 28
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 51
- ↑ Video Games, "1/96" (DE; 1995-12-06), page 88
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