Difference between revisions of "Rolling Thunder 2"
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Revision as of 03:17, 10 August 2021
Rolling Thunder 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Virtual Console | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Namco | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Namco M2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Namco System 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: Namco sound driver | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
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Rolling Thunder 2 (ローリングサンダー2) is a run and gun game by Namco, originally released in 1990 for the arcade and ported to the Sega Mega Drive in 1991 (though Europe got a release in 1992). It is the second game in the Rolling Thunder trilogy (the first game was not released on a Sega platform; the third was released exclusively for the Mega Drive).
Contents
Story
Geldra, the evil organization who was destroyed in the original game, returns as Neo-Geldra under new leadership and is destroying the Earth's satellites. The player controls either Leila or Albatross, two operatives of Interpol's (in-game) Rolling Thunder task force.
Gameplay
Both characters play identically. jumps, shoots. Shots cannot be aimed and the player cannot shoot while in midair, though they can crouch with to shoot low. If the player is standing in front of a doorway, they can hold to go in and hide; releasing makes them come back out. Extra weapons, score secrets and healing items can be found behind these doors.
Rounds
Round 1 | |
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Password: A ROLLING PROGRAM SMASHED THE GENIUS (hard) | |
Round 2 | |
Password: A MAGICAL THUNDER LEARNED THE SECRET
A CURIOUS RAINBOW LEARNED THE FUTURE (hard) | |
Round 3 | |
Password: A NATURAL FIGHTER CREATED THE GENIUS
A MAGICAL ISOTOPE BLASTED THE DEVICE (hard) | |
Round 4 | |
Password: A ROLLING NUCLEUS SMASHED THE NEURON
A PRIVATE LEOPARD PUNCHED THE NEURON (hard) | |
Round 5 | |
Password: A CURIOUS PROGRAM PUNCHED THE POWDER
A SLENDER FIGHTER ELECTED THE GENIUS (hard) | |
Round 6 | |
Password: A LOGICAL LEOPARD BLASTED THE SECRET
A DIGITAL RAINBOW MUFFLED THE SECRET (hard) | |
Round 7 | |
Password: A PRIVATE ISOTOPE DESIRED THE TARGET
A LOGICAL THUNDER SMASHED THE POWDER (hard) | |
Round 8 | |
Password: A NATURAL RAINBOW ELECTED THE FUTURE
A ROLLING MACHINE DESIRED THE FUTURE (hard) | |
Round 9 | |
Password: A MAGICAL MACHINE MUFFLED THE KILLER
A SLENDER NUCLEUS BLASTED THE TARGET (hard) | |
Round 10 | |
Password: A DIGITAL NUCLEUS PUNCHED THE DEVICE
A CURIOUS ISOTOPE CREATED THE KILLER (hard) | |
Last Round | |
Password: A PRIVATE THUNDER CREATED THE POWDER
A NATURAL PROGRAM DESIRED THE NEURON (hard) | |
Versions
Compared to the arcade version, the Sega Mega Drive version of Rolling Thunder 2 can't keep up on an audiovisual level, but contains several new stages, standard enemies and bosses not present in the original game. A password system and short cutscenes between stages have also been added. This is in line with Namco's other ports to the Sega Mega Drive, such as Dangerous Seed.
There are no gameplay related differences and the game is not region protected. The PAL version was not optimized but forcing it into 60Hz mode via console modding or emulation makes it play and sound just like the NTSC releases.
Production credits
- Planning: Toy‑Jun
- Programming: Fujiyama Saita
- Visual Design: Rita Nekomoto
- Sound Design: Shiba
- Visual Support: Hang Chang
- The JIRO: Sanonji
- Hometek Team: Ken Lobb, Jim Curry, Loan Vu, Carol Munoz, Eileen Noguchi
- Produce: Toyoda
- Graphic: Okamoto
- Sound: Shibano
- Program: Saita
Magazine articles
- Main article: Rolling Thunder 2/Magazine articles.
Promotional material
also published in:
- GamePro (US) #31: "February 1992" (199x-xx-xx)[12]
- Electronic Gaming Monthly (US) #32: "March 1992" (1992-xx-xx)[13]
- Sega Visions (US) #8: "May/June 1992" (1992-xx-xx)[14]
Physical scans
Sega Retro Average | ||||
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{{MD}|L}} | N/A |
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Based on 0 reviews |
Mega Drive, AU |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
1MB | 1991-09 | Cartridge (US) | ||||||||||
✔ |
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1MB | 1992-05 | Cartridge (EU) | ||||||||||
✔ |
|
1MB | 1991-08 | Cartridge (JP) |
External links
- Sega of Japan Virtual Console pages: Mega Drive
- Nintendo catalogue pages: US, UK, AU
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ VideoGames & Computer Entertainment, "January 1992" (US; 199x-xx-xx), page 78
- ↑ GamePro, "December 1991" (US; 1991-xx-xx), page 67
- ↑ Computer & Video Games, "January 1992" (UK; 1991-12-15), page 16
- ↑ 5.0 5.1 http://www.nintendo.com/games/detail/cw9fjJ8sqduqgq34wyF7_MZSDjAR6Hm5 (Wayback Machine: 2010-11-23 02:23)
- ↑ 6.0 6.1 http://www.nintendolife.com:80/games/megadrive/rolling_thunder_2 (Wayback Machine: 2017-07-10 02:48)
- ↑ https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Rolling-Thunder-2-278744.html (archive.today)
- ↑ https://www.nintendo.co.jp/wii/vc/software/06.html (Wayback Machine: 2018-03-05 22:42)
- ↑ http://vc.sega.jp:80/vc_rthunder2/ (Wayback Machine: 2008-01-02 11:32)
- ↑ http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=41&prod_id=19764&pageID=4 (Wayback Machine: 2012-04-03 02:25)
- ↑ The Cutting Room Floor: Rolling Thunder 2 (Genesis)
- ↑ GamePro, "February 1992" (US; 199x-xx-xx), page 39
- ↑ Electronic Gaming Monthly, "March 1992" (US; 1992-xx-xx), page 61
- ↑ Sega Visions, "May/June 1992" (US; 1992-xx-xx), page 57
- ↑ Player One, "Février/Mars 1993" (FR; 1993-02-10), page 107
- ↑ Sega Force Mega, "August 1993" (UK; 1993-06-24), page 88
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