Difference between revisions of "Viewpoint"

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Revision as of 04:44, 7 October 2021

For the unreleased Sega Saturn version, see Viewpoint (Saturn).

n/a

Viewpoint MDTitleScreen.png

Viewpoint
System(s): Sega Mega Drive
Publisher: American Sammy[1]
Developer:
Original system(s): Neo Geo MVS, Neo Geo AES
Developer(s) of original games: Aicom
Sound driver: SMPS Z80 (banked)
Genre: Shoot-'em-up

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
US
T-24096
Videogame Rating Council: GA
Non-Sega versions

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Viewpoint is a Sega Mega Drive isometric shoot-'em-up game developed by Nexus Interact[1] and published by Sammy.[1] A port of the titular 1992 Aicom arcade game Viewpoint, it was released exclusively in the United States in November 1994.[2]

Gameplay

The game takes place in a series of isometrically-projected corridors (as in Zaxxon) filled with enemies. The player can move around the screen freely using the directional pad. The direction the ship is facing affects the direction the ship will move. This means pressing Up will move up on the screen rather than forward across the field, but the screen will automatically scroll forward. B shoots a single shot but can be held down to charge the shot for a stronger attack. A and C fire a special bomb.

Three bombs are given for each life but can be regained by collecting "P" powerups scattered throughout levels. The HUD displays which bombs each player has; bombs are used from left to right. Red bombs release multiple lines of fire across the field. Green bombs release bomb-like bullets which home in to nearby enemies. Blue bombs create circular energy blasts on the ground, damaging anything that passes over them. The only other collectable powerup in the game is two sub-ships that fire along with the ship.

Production credits

Original Staff
  • Game Design: Nenko, Morii, Terasaka, Mokichi, Akahoushi, Run
  • Program: S.Kinjo, M.Tani
  • Sound: Sizlla, Masaki Kase, Megumi M.
  • Polygonizer: N.Yamaguchi
  • Graphic: Ashin, H.Takeuchi, Yuri Tomura, Maxma, Miyaki, Ken Katoku, Chirico
  • BG: H.T, K.Nishithuka
  • Special Thanks: Ueno, Nao Yuki, Wakker, Takano, S.Sato, Asc
Genesis Staff
  • Nexus Interact: Emuta, Chikako.K, M.Asakawa, Fukurou, Hyoh.A, Nashi, Kani
  • Genesis Producer: Kiyoshi Fujii

Magazine articles

Main article: Viewpoint/Magazine articles.

Promotional material

Logo-pdf.svg
Mega Drive print advert in EGM² (US) #1: "July 1994" (1994-07-19)
Logo-pdf.svg
Logo-pdf.svg
Mega Drive print advert in GamePro (US) #64: "November 1994" (1994-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Saturn print advert in Electronic Gaming Monthly (US) #77: "December 1995" (1995-xx-xx)
also published in:
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[8]
Consoles + (FR) NTSC-U
90
[9]
Computer + Video Giochi (IT)
85
[10]
Electronic Gaming Monthly (US) NTSC-U
70
[11]
GameFan (US) NTSC-U
84
[12]
GamePro (US) NTSC-U
60
[13]
Game Informer (US) NTSC-U
67
[14]
Joypad (FR)
85
[15]
MAN!AC (DE) NTSC-U
54
[16]
Mega Fun (DE) NTSC-U
60
[17]
Next Generation (US) NTSC-U
50
[18]
Sega Power (UK) NTSC-U
85
[19]
Tricks 16 bit (RU)
66
[20]
Video Games (DE) PAL
70
[21]
Sega Mega Drive
70
Based on
14 reviews

Viewpoint

Mega Drive, US
ViewPoint MD US Box Back.jpgNospine.pngViewPoint MD US Box.jpg
Cover
Viewpoint MD US Cart.jpg
Cart
Viewpoint md us manual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 59c71866
MD5 8cd197ae13fa8b4e93cc109502db957b
SHA-1 f25f770464448da4e49eab3832100ba480c9844a
2MB 1994-07 Cartridge (US)
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1994-07-22 Page

References


Viewpoint

Viewpoint MDTitleScreen.png

Main page | Comparisons | Maps | Magazine articles | Reception | Region coding | Technical information


Sega Mega Drive
Prototypes: 1994-07-22