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Viewpoint MDTitleScreen.png
Viewpoint
Publisher: Sammy
Developer:
Publisher(s) of original games: SNK
Developer(s) of original games: Sammy
System(s): Sega Mega Drive
Original system(s): SNK Neo-Geo
Sound driver: SMPS Z80 (banked)
Genre: Shoot-'em-Up






























Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
US
$? T-24096



Viewpoint is a 1992 shoot-'em-up by Sammy originally released for the Neo-Geo arcade hardware before being ported to a variety of consoles, including a USA exclusive port to the Sega Mega Drive in 1994. A Sega Saturn port was announced at E3 1995 by Electronic Arts[1] for release in 1996[2], but was cancelled.

Gameplay

The game takes place in a series of isometrically-projected corridors (as in Zaxxon) filled with enemies. The player can move around the screen freely using the directional pad. The direction the ship is facing affects the direction the ship will move. This means pressing Up will move up on the screen rather than forward across the field, but the screen will automatically scroll forward. B shoots a single shot but can be held down to charge the shot for a stronger attack. A and C fire a special bomb.

Three bombs are given for each life but can be regained by collecting "P" powerups scattered throughout levels. The HUD displays which bombs each player has; bombs are used from left to right. Red bombs release multiple lines of fire across the field. Green bombs release bomb-like bullets which home in to nearby enemies. Blue bombs create circular energy blasts on the ground, damaging anything that passes over them. The only other collectable powerup in the game is two sub-ships that fire along with the ship.

Production credits

Original Staff
  • Game Design: Nenko, Morii, Terasaka, Mokichi, Akahoushi, Run
  • Program: S.Kinjo, M.Tani
  • Sound: Sizlla, Masaki Kase, Megumi M.
  • Polygonizer: N.Yamaguchi
  • Graphic: Ashin, H.Takeuchi, Yuri Tomura, Maxma, Miyaki, Ken Katoku, Chirico
  • BG: H.T, K.Nishithuka
  • Special Thanks: Ueno, Nao Yuki, Wakker, Takano, S.Sato, Asc
Genesis Staff
  • Nexus Interact: Emuta, Chikako.K, M.Asakawa, Fukurou, Hyoh.A, Nashi, Kani
  • Genesis Producer: Kiyoshi Fujii


Magazine articles

Main article: Viewpoint/Magazine articles.

Promotional material

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EGM2 US 01.pdf

PDF
Mega Drive print advert in
EGM² (US) #1: "July 1994" (1994-07-19)
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GamePro US 064.pdf

PDF
Mega Drive print advert in
GamePro (US) #64: "November 1994" (1994-xx-xx)
also published in:
  • EGM² (US) #5: "November 1994" (1994-xx-xx)[3]
  • Electronic Gaming Monthly (US) #65: "December 1994" (1994-xx-xx)[4]
  • Sega Visions (US) #22: "December/January 1994/1995" (1994-xx-xx)[5]
  • GamePro (US) #66: "January 1995" (199x-xx-xx)[6]
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EGM US 077.pdfEGM US 077.pdf

PDF
Saturn print advert in
Electronic Gaming Monthly (US) #77: "December 1995" (1995-xx-xx)
also published in:
  • Tips & Tricks (US) #11: "January 1996" (199x-xx-xx)[7]

Physical scans

Sega Retro Average 
Publication Score Source
90 №42, p94-95[8]
84
60 №4/95, p81[9]
60 №3, p102[10]
85 №62, p72-73
Sega Mega Drive
76
Based on
5 reviews

Mega Drive, US
ViewPoint MD US Box Back.jpgNospine.pngViewPoint MD US Box.jpg
Cover
Viewpoint MD US Cart.jpg
Cart
Viewpoint md us manual.pdf
Manual

References