Difference between revisions of "Soul Star"
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Revision as of 02:31, 31 January 2022
Soul Star | |||||||||||||||||||||||||||||||||||
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System(s): Sega Mega-CD | |||||||||||||||||||||||||||||||||||
Publisher: Core Design (US, Europe), Victor Entertainment (Japan) | |||||||||||||||||||||||||||||||||||
Developer: Core Design | |||||||||||||||||||||||||||||||||||
Distributor: Time Warner Interactive (US) | |||||||||||||||||||||||||||||||||||
Genre: Shooting[1][2] | |||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||
Official in-game languages: | |||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Soul Star (ソウルスター) is a Sega Mega-CD third person shooter. An upgraded Sega 32X version, known as Soul Star X was once in development but was never released.
Contents
Gameplay
Soul Star makes heavy use of the Sega Mega-CD's scaling feature to acchive a pseudo 3D effect. Some stages keep scrolling automatically, similar to games like Space Harrier, while others can be explored freely, akin to Core Design's own Thunderhawk.
FMV cutscenes are used for briefings, available in multiple languages for the PAL release.
The game is partially non-linear. Players could choose their route after finishing the first mission.
Production credits
- Programmed by: Mark 'Mac' Avory
- Graphic Artist: Roberto Cirillo
- Music & Sound FX Composed and Produced by: Nathan McCree
- Intro and End Sequence: Billy Allison
- Story & Game Design: Roberto Cirillo, Mark Avory, Guy Miller
- Vocals: Yvonne Varnier, Guy Miller
- Creative Manager: Guy Miller
- Produced by: Jeremy Smith
- Producer: Toshiyuki Nagai
- Director: Gaku Sato
- Assistant: Ryo Misawa, Kohji Ishizeki
- Thanks to: Takeshi Minagawa, Takashi Kimura
- And Special Thanks to the Following Heroes...: Adrian E. Smith, Mark Price, Simon Phipps, Darren Price, Troy Horton, Jamie Morton, David Ward
Magazine articles
- Main article: Soul Star/Magazine articles.
Promotional material
- Main article: Soul Star/Promotional material.
Physical scans
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82 | |
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Based on 30 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
642,159,504 | CD (EU) | T-115035-50 | ||||||||||
✔ |
|
601,733,328 | CD (JP) | T-60184 | ||||||||||
? |
|
641,806,704 | CD (US) | T-115035 |
References
- ↑ File:Soulstar MCD JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/mcd/soft_licensee.html (Wayback Machine: 2019-06-10 17:56)
- ↑ Beep! MegaDrive, "January 1995" (JP; 1994-12-08), page 11
- ↑ Electronic Gaming Monthly, "August 1994" (US; 1994-xx-xx), page 136
- ↑ 5.0 5.1 5.2 Sega Magazine, "October 1994" (UK; 1994-09-15), page 92
- ↑ 6.0 6.1 Computer & Video Games, "December 1994" (UK; 1994-11-15), page 100
- ↑ Mega Power, "May 1994" (UK; 1994-04-21), page 18
- ↑ File:SoulStar_MCD_JP_SSCredits.pdf
- ↑ Beep! MegaDrive, "December 1994" (JP; 1994-11-08), page 25
- ↑ Computer + Video Giochi, "Dicembre 1994" (IT; 1994-xx-xx), page 128
- ↑ Digitiser (UK) (1994-12-09)
- ↑ Edge, "January 1995" (UK; 1994-11-24), page 80
- ↑ Famitsu, "1994-12-30" (JP; 1994-12-16), page 1
- ↑ GamePro, "February 1995" (US; 199x-xx-xx), page 48
- ↑ GamesMaster, "November 1994" (UK; 1994-10-20), page 64
- ↑ Games World: The Magazine, "February 1995" (UK; 1994-12-xx), page 20
- ↑ Game Informer, "March 1995" (US; 1995-0x-xx), page 39
- ↑ Hobby Consolas, "Diciembre 1994" (ES; 1994-xx-xx), page 98
- ↑ Joypad, "3/1994" (HU; 1994-xx-xx), page 27
- ↑ MAN!AC, "12/94" (DE; 1994-11-09), page 88
- ↑ Mega, "October 1994" (UK; 1994-09-29), page 12
- ↑ Mega Force, "Février 1995" (FR; 1995-0x-xx), page 96
- ↑ Mega Fun, "12/94" (DE; 1994-11-23), page 114
- ↑ Mean Machines Sega, "November 1994" (UK; 1994-09-30), page 94
- ↑ Player One, "Décembre 1994" (FR; 1994-1x-xx), page 140
- ↑ Play Time, "1/95" (DE; 1994-12-07), page 103
- ↑ Saturn Fan, "1995 March" (JP; 1995-02-08), page 41
- ↑ Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 68
- ↑ Sega Power, "November 1994" (UK; 1994-09-29), page 52
- ↑ Sega Pro, "November 1994" (UK; 1994-10-06), page 58
- ↑ Sega Megazone, "February 1995" (AU; 1995-0x-xx), page 28
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Sonic the Comic, "May 27th 1994" (UK; 1994-05-14), page 11
- ↑ Todo Sega, "Diciembre 1994" (ES; 1994-1x-xx), page 62
- ↑ Video Games, "12/94" (DE; 1994-11-23), page 34
- ↑ VideoGames, "January 1995" (US; 199x-xx-xx), page 67
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