Difference between revisions of "The Lost Vikings 2: Norse by Norsewest"
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'''''The Lost Vikings 2: Norse by Norsewest''''' (known often as just '''''The Lost Vikings 2''''' or '''''Norse by Norsewest''''') is the sequel to ''[[The Lost Vikings]]''. | '''''The Lost Vikings 2: Norse by Norsewest''''' (known often as just '''''The Lost Vikings 2''''' or '''''Norse by Norsewest''''') is the sequel to ''[[The Lost Vikings]]''. | ||
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==Physical Scans== | ==Physical Scans== | ||
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| console=Saturn | | console=Saturn |
Revision as of 20:30, 10 March 2012
The Lost Vikings 2: Norse by Norsewest | |||||
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System(s): Sega Saturn | |||||
Publisher: Interplay | |||||
Developer: Blizzard Entertainment, Beam Software | |||||
Genre: Puzzle | |||||
Number of players: 1-3 | |||||
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The Lost Vikings 2: Norse by Norsewest (known often as just The Lost Vikings 2 or Norse by Norsewest) is the sequel to The Lost Vikings.
The game was originally released for the Super Nintendo Entertainment System in 1997 without the subtitle, having been developed by Blizzard Entertainment (the studio formerly known as "Silicon and Synapse" who were responsible for the first game). Blizzard licensed the game to Beam Software who produced a set of "32-bit" versions for Windows PCs, the PlayStation and Sega Saturn later that year. All versions of the game were published by Interplay.
The Saturn version acts merely as a graphical and audio update to the SNES version, the levels and gameplay being otherwise identical. Beam Software radically changed the design of The Lost Vikings 2, making heavy use of pre-rendered CGI graphics. The designs are controversial among some fans of the series. Features such the arms and legs of the models used do not animate during the cutscenes, leading to some strange looking results.
The 32-bit versions of The Lost Vikings 2: Norse by Norsewest also introduce voice acting to the series, as well as CD audio soundtrack (with completely different tunes to that in the SNES game).
Gameplay
Gameplay is much the same as the previous titles, however each of the Vikings now have some new moves thanks to parts obtained from a robot during the introduction. The player takes it in turn to control each Viking, whose special skills must be used to ensure the others' safety. Levels typically have the Vikings collect a certain amount of items, which is then given to a character at the end of the stage in the hopes of being teleported back to their ship.
Introduced in Lost Vikings 2 are two new characters, Fang the Werewolf and Scorch the Dragon, each with their own new skills.
Passwords
Level | Password |
---|---|
02 | 2NDS |
03 | TRSH |
04 | SW1M |
05 | W0LF |
06 | K4RN |
07 | BOMB |
08 | WZRD |
09 | BLKS |
10 | TLTP |
11 | GYSR |
12 | B3SV |
13 | R3T0 |
14 | Y0VR |
15 | 0V4L |
16 | DRNK |
17 | Y0VR |
18 | 0V4L |
19 | T1N3 |
20 | D4RK |
21 | H4RD |
22 | HRDR |
24 | 0BOY |
25 | H0M3 |
26 | SHCK |
27 | TNNL |
28 | 4RGH |
29 | B4RD |
30 | D4DY |
Physical Scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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76 | |
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Based on 16 reviews |
- ↑ Computer & Video Games, "April 1997" (UK; 1997-03-12), page 85
- ↑ Electronic Gaming Monthly, "March 1997" (US; 1997-0x-xx), page 48
- ↑ GameFan, "Volume 5, Issue 4: April 1997" (US; 1997-xx-xx), page 26
- ↑ GamePro, "May 1997" (US; 1997-xx-xx), page 94
- ↑ Game Informer, "March 1997" (US; 1997-0x-xx), page 44
- ↑ Gry Komputerowe, "4/1997" (PL; 1997-xx-xx), page 1
- ↑ Hacker, "05/1997" (HR; 1997-xx-xx), page 58
- ↑ MAN!AC, "04/97" (DE; 1997-03-12), page 74
- ↑ Mega Fun, "04/97" (DE; 1997-03-05), page 36
- ↑ Player One, "Mars 1997" (FR; 1997-xx-xx), page 68
- ↑ Secret Service, "Kwiecień 1997" (PL; 1997-xx-xx), page 27
- ↑ Sega Magazin, "April 1997" (DE; 1997-03-12), page 76
- ↑ Sega Power, "April 1997" (UK; 1997-03-12), page 38
- ↑ Sega Saturn Magazine, "April 1997" (UK; 1997-03-15), page 66
- ↑ Total Saturn, "Volume One Issue Six" (UK; 1997-02-28), page 26
- ↑ Video Games, "3/97" (DE; 1997-02-19), page 94