Difference between revisions of "Jin-ichiro Okuda"
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| education=[[wikipedia:Josai University|Josai University]] (Science, 1996){{ref|https://www.facebook.com/jinichiro/about_work_and_education}} | | education=[[wikipedia:Josai University|Josai University]] (Science, 1996){{ref|https://www.facebook.com/jinichiro/about_work_and_education}} | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' was a programmer at [[Sega]] from 1996 to 2008. He served as the section manager for [[Hitmaker]]'s programmers.{{ref|https://www.cri-mw.co.jp/product/interview/2003/hitmaker/}} After leaving Sega, he has been a studio manager/VFX artist at HexaDrive, and technical director at Cygames.{{ref|https://www.facebook.com/jinichiro/about_work_and_education}} | + | {{sub-stub}}'''{{PAGENAME}}''' (奥田 仁一郎) was a programmer at [[Sega]] from 1996 to 2008. He served as the section manager for [[Hitmaker]]'s programmers.{{ref|https://www.cri-mw.co.jp/product/interview/2003/hitmaker/}} After leaving Sega, he has been a studio manager/VFX artist at HexaDrive, and technical director at Cygames.{{ref|https://www.facebook.com/jinichiro/about_work_and_education}} |
He is known for his talent at spotting even the most minor of glitches and mistakes, leading to the name '''Okuda Eye''' (奥田EYE).{{ref|https://www.cri-mw.co.jp/product/interview/2003/hitmaker/s10.html}} | He is known for his talent at spotting even the most minor of glitches and mistakes, leading to the name '''Okuda Eye''' (奥田EYE).{{ref|https://www.cri-mw.co.jp/product/interview/2003/hitmaker/s10.html}} |
Revision as of 02:48, 21 February 2023
Jin-ichiro Okuda |
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Employment history: Sega of Japan (1996-04[1] – )
Divisions:
Sega of Japan (?? – 2008-08[1])
Divisions:
Cygames (2019-09[1] – )
|
Role(s): Programmer, Section Manager |
Education: Josai University (Science, 1996)[1] |
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Jin-ichiro Okuda (奥田 仁一郎) was a programmer at Sega from 1996 to 2008. He served as the section manager for Hitmaker's programmers.[2] After leaving Sega, he has been a studio manager/VFX artist at HexaDrive, and technical director at Cygames.[1]
He is known for his talent at spotting even the most minor of glitches and mistakes, leading to the name Okuda Eye (奥田EYE).[3]
Production history
- Top Skater (Model 2; 1997) — programmers
- Le Mans 24 (Model 3; 1997) — Programmer
- Crazy Taxi (NAOMI; 1999) — Programmers
- Crazy Taxi (Dreamcast; 2000) — Support Programmers
- Crazy Taxi (PlayStation 2; 2001) — Support Programmers
- World Club Champion Football: Serie A 2001-2002 (NAOMI 2 Satellite Terminal; 2002) — Chief Programmer
- Crazy Taxi (GameCube; 2001) — Support Programmers
- World Club Champion Football: Serie A 2002-2003 (NAOMI 2 Satellite Terminal; 2002) — Chief Programmer
- World Club Champion Football: European Clubs 2004-2005 (NAOMI 2 Satellite Terminal; 2005) — Programmer
- Manic Panic Ghosts (NAOMI; 2007) — Technical Advisor
- Crazy Taxi: Fare Wars (PlayStation Portable; 2007) — Support Programmers
- Crackin' DJ (2001) — Programmer
Interviews
Photographs
- Main article: Photos of Jin-ichiro Okuda