Difference between revisions of "Phelios"
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Revision as of 09:49, 2 May 2023
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Phelios | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Virtual Console | ||||||||||||||||||||||||||||||||||||||||
Publisher: Namco (Japan, US), Sega (Europe) | ||||||||||||||||||||||||||||||||||||||||
Developer: Namco M2 | ||||||||||||||||||||||||||||||||||||||||
Original system(s): Namco System II | ||||||||||||||||||||||||||||||||||||||||
Sound driver: Namco sound driver | ||||||||||||||||||||||||||||||||||||||||
Genre: Shooting[1] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||
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Phelios (フェリオス) is a Sega Mega Drive vertical shoot-'em-up game developed by Namco. A port of the developer's titular 1988 arcade shoot-'em-up Phelios, it was first published in Japan by Namco themselves in July 1990, with the company bringing the title to the United States the following October. Later in December 1991, the game also received a European release courtesy of Sega.
Contents
Story
Apollo, the god of the sun, sets off on the legendary winged horse Pegasus to rescue his lover Artemis, the goddess of the moon. Artemis has been turned to stone by the monstrous Medusa and imprisoned by the Titan Typhon.
The game is inspired by but diverges significantly from Greek mythology, where Artemis is goddess of the hunt and the twin sister of Apollo.
Gameplay
The game is a vertically scrolling shooter played as Apollo, who is mounted upon the back of his winged horse Pegasus. At the end of every stage, Apollo enters a temple and must defeat a boss character from Greek myth. Once he has done so, he proceeds to an enchanted mirror at the back of the temple, where he receives a vision of Artemis, before the game segues into the next stage. Apollo fires light beams from his sword, Phelios, with , , or . Holding the fire button charges the sword; releasing it fires a larger and more powerful fireball depending on how long the weapon is charged. Apollo can obtain up to two options that augment his fire. Collecting the letters "PHELIOS" in the last stage empowers Apollo's charged attack for the final boss.
Apollo starts with three hit points and loses one when he takes damage from an enemy. He dies if he loses all of his hit points but respawns at predetermined checkpoint if the player has lives remaining. The game ends if the player runs out of lives. There are two selectable difficulty levels, Novice and Advanced. Only the first four stages are playable on Novice difficulty. The player gains an extra life every 20,000 points in Novice difficulty and every 50,000 points in Advanced difficulty. Completing the game unlocks an additional Expert difficulty level.
Items
Golden Owl | |
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Destroy to release an item. | |
Speed Up | |
Increases the movement speed of Pegasus. | |
Option | |
Creates a diamond of light that follows Apollo and augments his fire. Apollo can have up to 2 options at a time. | |
Beam | |
Replaces Apollo's light beam with large, rapid-fire waves. | |
Homing | |
Makes Apollo's light beam home in on enemies. | |
Across | |
Augments Apollo's fire with triangular projectiles that bounce off obstacles. | |
Life | |
Restores one hit point to Apollo, up to a maximum of 4. | |
Golden Medallion | |
These appear on the last stage. Destroy to release either a blank item or one of the letters in PHELIOS. | |
Blank | |
No effect. | |
PHELIOS | |
Collect all seven letters to replace Apollo's charged attack with a larger and more powerful beam before facing Typhon. |
Stages
Devil in Delos | |
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The boss is Medusa. | |
Death Dungeon | |
The bosses are the Graeae. | |
Blue Parboleos | |
The boss is the Siren. | |
Fire Devildom | |
The boss is Antaeus. | |
Icebound Soul | |
The boss is Scylla. | |
Watchdog in Hell | |
The boss is Cerberus. | |
The Temple of Typhon | |
The boss is Typhon. |
Versions
The arcade version uses plenty of zoom and rotation effects, which could mostly not be replicated in the Mega Drive version due to hardware limitations. Stage layouts, enemy, and boss behaviour are significantly different between the arcade version and the Mega Drive version. Namco's other shooting game, Dangerous Seed, was also subdued to such a remixing process.
For unknown reasons, the Mega Drive port shows only English text in all versions. However, the Japanese version has Japanese voice acting while the others have English.
Production credits
- Programmer: Hiroki.A
- Game Planner: Saturo.Y
- Graphic Designer: Nobuhiko.A, Hiroshi.K
- Sound Designer: Yoshinori.K
- Translator: Ritaro.O
- Programmer (Arcade): Masayoshi.T
- Special Thanks: Atsushi.W, Takatoshi.K
Magazine articles
- Main article: Phelios/Magazine articles.
Promotional material
Physical scans
Mega Drive version
72 | |
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Based on 34 reviews |
Mega Drive, JP |
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Mega Drive, SE (Rental) |
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Technical information
- Main article: Phelios/Technical information.
External links
- Sega of Japan Virtual Console pages: Mega Drive
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ https://groups.google.com/g/rec.games.video/c/eULXOXGZDgU/m/mf7VfzCouw0J
- ↑ 3.0 3.1 Electronic Gaming Monthly, "October 1990" (US; 1990-xx-xx), page 75
- ↑ 4.0 4.1 4.2 Sega Power, "January 1992" (UK; 1991-12-05), page 11
- ↑ Supergame, "Setembro 1991" (BR; 1991-09-xx), page 36
- ↑ https://www.nintendo.co.jp/wii/vc/software/07.html (Wayback Machine: 2018-03-05 23:01)
- ↑ http://vc.sega.jp:80/vc_phelios/ (Wayback Machine: 2008-04-21 16:54)
- ↑ File:Phelios MD credits.pdf
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 175
- ↑ Ação Games, "Setembro 1991" (BR; 1991-09-xx), page 23
- ↑ Complete Guide to Consoles, "Volume III" (UK; 1990-08-xx), page 77
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 34
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 48
- ↑ Consoles +, "Juin 1992" (FR; 1992-0x-xx), page 94
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 132
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 346
- ↑ Famitsu, "" (JP; 1990-xx-xx), page 1
- ↑ GamePro, "November 1990" (US; 1990-xx-xx), page 98
- ↑ Famicom Hisshoubon, "1990-14 (1990-07-20)" (JP; 1990-07-06), page 13
- ↑ Hobby Consolas, "Mayo 1992" (ES; 1992-0x-xx), page 112
- ↑ Joypad, "Mars 1992" (FR; 1992-02-1x), page 140
- ↑ Joystick, "Septembre 1990" (FR; 1990-0x-xx), page 89
- ↑ Sega Mega Drive Advanced Gaming, "September 1992" (UK; 1992-xx-xx), page 81
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 93
- ↑ Mega Drive Fan, "October 1990" (JP; 1990-09-08), page 79
- ↑ Mega Force, "Novembre 1991" (FR; 1991-11-19), page 81
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 79
- ↑ MegaTech, "March 1992" (UK; 1992-02-20), page 38
- ↑ Micromanía (segunda época), "Abril 1992" (ES; 1992-0x-xx), page 38
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 140
- ↑ Player One, "Janvier 1992" (FR; 199x-xx-xx), page 50
- ↑ Play Time, "4/92" (DE; 1992-03-04), page 88
- ↑ Power Play, "10/90" (DE; 1990-09-14), page 132
- ↑ Sega Power, "February 1992" (UK; 1992-01-02), page 30
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 54
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 68
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Supersonic, "Mai/Juin 1992" (FR; 1992-xx-xx), page 14
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 135
- ↑ User, "Fevrouários 1991" (GR; 1991-0x-xx), page 66
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