Difference between revisions of "Wataru Sakomura"
From Sega Retro
m (Text replacement - "= | company=Sega of Japan |" to "= | employment={{Employment | company=Sega of Japan }} |") |
(Changed employment) |
||
Line 5: | Line 5: | ||
| dod= | | dod= | ||
| employment={{Employment | | employment={{Employment | ||
− | | company=[[Sega | + | | company=[[Sega-AM2 (company)|Sega-AM2]] |
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Hitmaker]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Sega AM3 (2005-2008)|Sega AM3]], [[Sega AM1 (2005-current)|Sega AM1]] | ||
}} | }} | ||
| role=Designer, artist | | role=Designer, artist |
Revision as of 07:55, 29 October 2023
Wataru Sakomura |
---|
Employment history:
Divisions:
|
Role(s): Designer, artist |
This teeny-tiny article needs some work. You can help us by expanding it.
Wataru Sakomura (迫村 渉) is a designer at Sega. He was first an employee at Sega-AM2, but was moved to Hitmaker in June 2002.
Production history
- Beach Spikers: Virtua Beach Volleyball (NAOMI 2 GD-ROM; 2001) — Assistant Designers
- Shenmue II (Dreamcast; 2001) — 3D Back Ground Designers
- The King of Route 66 (NAOMI 2; 2001) — Stage Designers 2
- Crazy Taxi 3: High Roller (Xbox; 2002) — Graphic Designers
- Cyber Troopers Virtual-On: Marz (PlayStation 2; 2003) — Designers
- Crazy Taxi 3: High Roller (Windows PC; 2004) — Graphic Designers
- Initial D Arcade Stage 5 (Lindbergh; 2009) — Designers
- Initial D Arcade Stage 6 AA (RingEdge; 2011) — Artists
- StarHorse 3 Season II: Blaze of Glory (RingEdge 2; 2013) — CG Designers
- Initial D Arcade Stage 8 Infinity (RingEdge; 2014) — Artists
- StarHorse 3 Season IV: Dream on the Turf (RingEdge 2; 2015) — CG Designers
- Propeller Arena: Aviation Battle Championship (Dreamcast; unreleased) — Stage Modelling