Difference between revisions of "VR Troopers"
From Sega Retro
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| system=[[Sega Mega Drive]], [[Sega Game Gear]] | | system=[[Sega Mega Drive]], [[Sega Game Gear]] | ||
| sounddriver= | | sounddriver= | ||
− | | peripherals= | + | | peripherals=[[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] |
| players={{MD}} 1-2 {{GG}} 1 | | players={{MD}} 1-2 {{GG}} 1 | ||
| genre=Action{{fileref|VRTroopers GG EU Box Back.jpg}} | | genre=Action{{fileref|VRTroopers GG EU Box Back.jpg}} | ||
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}} | }} | ||
}} | }} | ||
− | + | '''''{{PAGENAME}}''''' is a versus fighting game based on the ''[[wikipedia:VR Troopers|VR Troopers]]'' television show by Saban (a "sister" show to the ''[[:Category:Power Rangers|Mighty Morphin Power Rangers]]''). It was released for the [[Sega Mega Drive]] and [[Sega Game Gear]] in 1995. | |
+ | |||
+ | ==Story== | ||
+ | {{ScreenThumb|VR Troopers MD, Introduction.png|width=200|Introduction}} | ||
+ | The VR Troopers are three teenagers in their late teens: JB Reese, Kaitlin Star, and Ryan Steel. They regularly attend and are teachers at Tao's Dojo, a karate studio. Professor Hart, who is a friend of Ryan's father Tyler, has developed an advanced virtual reality technology. A creature known as Grimlord rules the VR world with his army of mutants who want to conquer reality. | ||
+ | |||
+ | An arcade cabinet has mysteriously been delivered to the dojo. While investigating it, it zaps the protagonists into the virtual reality world, and the VR Troopers must fight their way out. | ||
+ | |||
+ | ==Gameplay== | ||
+ | ===Mega Drive version=== | ||
+ | The game is a fighting game based on the television series of the same name. Matches are fought to the best of three rounds. A round is won by draining the opponent's health bar or having more health than the opponent when the timer reaches zero. | ||
+ | |||
+ | In the Story Game mode, the player can choose to play as any of the three VR Troopers and faces a series of opponents in order, including evil clones of the VR Troopers. After each fight, the player must play a "Battle Grid" stage and survive against multiple Skug opponents for a duration (initially 10 seconds, but increasing another 10 seconds each time). If defeated, the player must fight the previous opponent again. The player can change characters before each opponent and can continue only three times if defeated (not counting by Skugs). There are five difficulty levels for computer-controlled opponents (Kids, Easy, Moderate, Hard, and Manic). There is also a Vs. Battle mode, where two players can pick any character and any stage and fight each other, and a single-player CPU Duel mode, where one player can choose any character and stage to play and any character to fight. | ||
+ | |||
+ | Characters move with {{left}} or {{right}} and run with {{left}} {{left}} or {{right}} {{right}}. They jump with {{up}} and crouch with {{down}}. They punch with {{B}} and kick with {{C}}. Punches and kicks can be performed while standing, crouching, or jumping. Each character also has three special abilities that can be performed by pairing the attack buttons with particular directions. Attacks can be blocked by holding the D-Pad away from the opponent, which reduces (but does not entirely negate) the damage taken from attacks. Blocking can be done while standing or crouching as well as in midair. Some moves cannot be blocked. | ||
+ | |||
+ | In addition to these attacks, every character can perform a roundhouse kick with {{upleft}}+{{kick}} (or {{upright}}+{{kick}} when facing left), a sweep kick with {{downleft}}+{{kick}} (or {{downright}}+{{kick}} when facing left), and an uppercut with {{punch}} when rising from a crouch. After jumping, characters can perform a "rocket air attack" with {{right}}+{{kick}} (or {{left}}+{{kick}} when facing left), which is a flying kick forward. All of these moves knock opponents over on impact. Characters can throw their opponents by holding the D-Pad toward a nearby opponent and pressing {{A}}. Throws cannot be blocked, but characters can only be thrown while standing and not while crouching. | ||
+ | |||
+ | ====Characters==== | ||
+ | Move lists assume the player is facing right. If facing left, {{left}} and {{right}} should be reversed. | ||
+ | |||
+ | On the Kids and Easy difficulty levels, each character's special abilities are mapped to the {{X}}, {{Y}}, and {{Z}} buttons and have had their recovery times removed. | ||
+ | =====Heroes===== | ||
+ | The VR Troopers are playable in every mode, including the Story Game. | ||
+ | {{InfoTable| | ||
+ | {{InfoRow| | ||
+ | | title=JB Reese | ||
+ | | sprite={{sprite | VR Troopers MD, Characters.png | crop_width=96 | crop_height=104 | crop_x=0 | crop_y=0}} | ||
+ | | desc=JB is the "computer wizard" of the group. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Laser Lance | {{right}}+{{punch}} | JB thrusts a laser lance that stretches to the other end of the screen.}} | ||
+ | {{MoveListRow | Dive and Roll | {{left}} {{left}}+{{punch}}+{{kick}} | JB dashes forward and rolls along the ground.}} | ||
+ | {{MoveListRow | Turbine Kick | {{down}}+{{kick}} in midair | JB spins diagonally downward from the air like a drill.}} | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Kaitlin Star | ||
+ | | sprite={{sprite | VR Troopers MD, Characters.png | crop_width=96 | crop_height=104 | crop_x=96 | crop_y=0}} | ||
+ | | desc=Kaitlin Star is a photographer and budding reporter for the local newspaper. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Power Ring | {{right}}+{{punch}} | Kaitlin shoots a fast, ring-shaped projectile across the screen.}} | ||
+ | {{MoveListRow | Punch and Kick | {{punch}}+{{kick}} | Kaitlin punches, then does an axe kick.}} | ||
+ | {{MoveListRow | Use Pistol | {{left}}+{{punch}} | Kaitlin shoots a laser across the screen with her pistol.}} | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Ryan Steel | ||
+ | | sprite={{sprite | VR Troopers MD, Characters.png | crop_width=96 | crop_height=104 | crop_x=192 | crop_y=0}} | ||
+ | | desc=Ryan is the most focused martial artist of the group. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Atomic Shuriken | {{right}}+{{punch}} | Ryan shoots an energy shuriken across the screen.}} | ||
+ | {{MoveListRow | Lazer Rush | {{left}} {{left}}+{{punch}}+{{kick}} | Ryan charges across the screen, then throws an energy-infused punch.}} | ||
+ | {{MoveListRow | Overdrive | Hold {{button|text=THROW}}+{{punch}}+{{kick}} for 2 seconds | Ryan glows, moving and attacking faster for 5 seconds. He also gains increased resistance to melee attacks (but not projectiles).}} | ||
+ | }} | ||
+ | }} | ||
+ | }} | ||
+ | =====Villains===== | ||
+ | These characters appear as opponents in the Story Game and as playable characters in the Vs. Battle and CPU Duel modes. | ||
+ | {{InfoTable| | ||
+ | {{InfoRow| | ||
+ | | title=Tankotron | ||
+ | | sprite={{sprite | VR Troopers MD, Characters.png | crop_width=96 | crop_height=104 | crop_x=288 | crop_y=0}} | ||
+ | | desc=Tankotron is an armored tank robot. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Blast | {{right}}+{{punch}} | Tankotron shoots a fire blast across the screen.}} | ||
+ | {{MoveListRow | Hard Shell | Hold {{button|text=THROW}}+{{punch}}+{{kick}} for 2 seconds | Tankotron glows, increasing his resistance to melee attacks (but not projectiles) for 5 seconds.}} | ||
+ | {{MoveListRow | Mine | {{left}}+{{punch}} | Tankotron drops a mine on the ground, which explodes after a moment or when it touches an opponent. This move is unblockable.}} | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Decimator | ||
+ | | sprite={{sprite | VR Troopers MD, Characters.png | crop_width=96 | crop_height=104 | crop_x=384 | crop_y=0}} | ||
+ | | desc=Decimator is an expert swordsman and one of Grimlord's key lieutenants. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Power Slice | {{right}}+{{punch}} | Decimator swings his sword, sending a tall energy wave across the screen.}} | ||
+ | {{MoveListRow | Switchback | {{left}} {{left}}+{{kick}} | Decimator disappears and reappears on the other side of the opponent with a sweep kick.}} | ||
+ | {{MoveListRow | Stomp | {{down}}+{{kick}} in midair | Decimator falls with a stomp.}} | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Kongbot | ||
+ | | sprite={{sprite | VR Troopers MD, Characters.png | crop_width=96 | crop_height=104 | crop_x=480 | crop_y=0}} | ||
+ | | desc=Kongbot is large gorilla robot. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Bark Blast | {{left}} {{left}}+{{punch}} | Kongbot spits a small energy blast across the screen.}} | ||
+ | {{MoveListRow | Charge | {{down}}+{{punch}}+{{kick}} | Kongbot charges across the screen. He is invulnerable while doing this.}} | ||
+ | {{MoveListRow | Spin | {{hold|{{punch}}|{{up}} {{upleft}} {{left}} {{downleft}} {{down}}}} | Kongbot ruses forward while spinning like a tornado.}} | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Darkheart | ||
+ | | sprite={{sprite | VR Troopers MD, Characters.png | crop_width=96 | crop_height=104 | crop_x=576 | crop_y=0}} | ||
+ | | desc=Darkheart is a mutant who is actually Ryan's father, Tyler, after being captured by Grimlord. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Blast | {{right}}+{{punch}} | Darkheart shoots a fire blast across the screen.}} | ||
+ | {{MoveListRow | Cloak | {{down}}+{{punch}}+{{kick}} | Darkheart becomes invisible for 5 seconds.}} | ||
+ | {{MoveListRow | Shield | Hold {{button|text=THROW}}+{{punch}}+{{kick}} for 2 seconds | Darkheart glows, damaging and knocking over opponents that touch him for 5 seconds. He is invulnerable to melee attacks while the effect is active, but he can still be harmed by projectiles. His damage is also increased and his normal attacks are unblockable for the duration.}} | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=The Magician | ||
+ | | sprite={{sprite | VR Troopers MD, Characters.png | crop_width=96 | crop_height=104 | crop_x=672 | crop_y=0}} | ||
+ | | desc=The Magician is a robotic magician and ninja. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Magic Globe | {{left}} {{left}}+{{punch}} | The Magician shoots a magical orb across the screen from his hat.}} | ||
+ | {{MoveListRow | In Hat | {{hold|{{punch}}|{{down}} {{down}} {{down}}}} | The Magician collapses to the ground under his hat, becoming invincible (but also unable to attack) for 3 seconds. He can pass under his opponent while in this state. He jumps before the duration ends.}} | ||
+ | {{MoveListRow | Switcheroo | {{left}} {{left}}+{{punch}}+{{kick}} | The Magician throws his hat across the screen. If it hits his opponent, both players are transformed into random other characters for 10 seconds.}} | ||
+ | }} | ||
+ | }} | ||
+ | }} | ||
+ | =====Unplayable===== | ||
+ | These characters appear only as opponents in the Story Game. | ||
+ | {{InfoTable| | ||
+ | {{InfoRow| | ||
+ | | title=Skugs | ||
+ | | sprite= | ||
+ | | desc=Skugs are Grimlord's foot soldiers. After each opponent in the Story Game, the player must survive against endless waves of two Skugs at a time until time runs out. If defeated, the player does not have to use a continue but must fight the previous opponent again. The player cannot use special moves in these fights. | ||
+ | |||
+ | In matches against other VR Troopers, a Skug transforms into a clone of the Trooper before the match begins. | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Kamelion | ||
+ | | sprite={{sprite | VR Troopers MD, Characters.png | crop_width=96 | crop_height=104 | crop_x=768 | crop_y=0}} | ||
+ | | desc=Kamelion is the final boss of the game. It is a robot that can transform into the other characters in the game and use their special abilities. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ====Stages==== | ||
+ | Stage are played in order in the Story Game mode (with the Battle Grid fights having their own backdrop). Some stages have a color variation. Players can choose the stage in the other modes (but not the Battle Grid stage or the color variations). | ||
+ | {{gallery|widths=200|screens=yes| | ||
+ | {{ginfo|VR Troopers MD, Stage 1.png|The Swamp|Tankotron is fought here.}} | ||
+ | {{ginfo|VR Troopers MD, Stage 2.png|The Forest 1|Decimator is fought here.}} | ||
+ | {{ginfo|VR Troopers MD, Stage 3.png|Ziktor Skyline 1|Darkheart is fought here.}} | ||
+ | {{ginfo|VR Troopers MD, Stage 4.png|The Scrapyard|Kongbot is fought here.}} | ||
+ | {{ginfo|VR Troopers MD, Stage 5.png|Ziktor Skyline 2|The Magician is fought here.}} | ||
+ | {{ginfo|VR Troopers MD, Stage 6.png|VR Skyjet 1|Clone JB is fought here.}} | ||
+ | {{ginfo|VR Troopers MD, Stage 7.png|The Forest 2|Clone Kaitlin is fought here.}} | ||
+ | {{ginfo|VR Troopers MD, Stage 8.png|VR Skyjet 2|Clone Ryan is fought here.}} | ||
+ | {{ginfo|VR Troopers MD, Stage 9.png|Grimlord's Lair|Kamelion is fought here.}} | ||
+ | {{ginfo|VR Troopers MD, Battle Grid.png|Battle Grid|Skugs are fought here.}} | ||
+ | }} | ||
+ | |||
+ | ===Game Gear version=== | ||
+ | The game is a fighting game, similar to the Mega Drive version. The player can choose from two game modes, Story Game and Battle Game. In Story Game, the player can choose from the three VR Troopers; the story differs depending on which character is chosen. In Battle Game, the player may choose from up to eight fighters and complete in a ladder-style tournament. | ||
==Production credits== | ==Production credits== | ||
Line 71: | Line 214: | ||
*'''Producer:''' Daniel E. Suarez | *'''Producer:''' Daniel E. Suarez | ||
*'''With special thanks to:''' [[wikipedia:Haim Saban|Haim Saban]] and Peter Dang. | *'''With special thanks to:''' [[wikipedia:Haim Saban|Haim Saban]] and Peter Dang. | ||
+ | | source=In-game credits | ||
+ | | pdf=VR Troopers MD credits.pdf | ||
| console=MD | | console=MD | ||
}} | }} | ||
Line 76: | Line 221: | ||
===Game Gear version=== | ===Game Gear version=== | ||
− | |||
{{multicol| | {{multicol| | ||
{{creditstable| | {{creditstable| |
Revision as of 19:31, 29 November 2023
- For the unreleased Sega 32X version, see VR Troopers (32X).
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VR Troopers | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Syrox Developments | ||||||||||||||||||||||||||||||||||||||||||||||||||
Supporting companies: Waterman Designs | ||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Saban Entertainment | ||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Six Button Control Pad | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
|
VR Troopers is a versus fighting game based on the VR Troopers television show by Saban (a "sister" show to the Mighty Morphin Power Rangers). It was released for the Sega Mega Drive and Sega Game Gear in 1995.
Contents
Story
The VR Troopers are three teenagers in their late teens: JB Reese, Kaitlin Star, and Ryan Steel. They regularly attend and are teachers at Tao's Dojo, a karate studio. Professor Hart, who is a friend of Ryan's father Tyler, has developed an advanced virtual reality technology. A creature known as Grimlord rules the VR world with his army of mutants who want to conquer reality.
An arcade cabinet has mysteriously been delivered to the dojo. While investigating it, it zaps the protagonists into the virtual reality world, and the VR Troopers must fight their way out.
Gameplay
Mega Drive version
The game is a fighting game based on the television series of the same name. Matches are fought to the best of three rounds. A round is won by draining the opponent's health bar or having more health than the opponent when the timer reaches zero.
In the Story Game mode, the player can choose to play as any of the three VR Troopers and faces a series of opponents in order, including evil clones of the VR Troopers. After each fight, the player must play a "Battle Grid" stage and survive against multiple Skug opponents for a duration (initially 10 seconds, but increasing another 10 seconds each time). If defeated, the player must fight the previous opponent again. The player can change characters before each opponent and can continue only three times if defeated (not counting by Skugs). There are five difficulty levels for computer-controlled opponents (Kids, Easy, Moderate, Hard, and Manic). There is also a Vs. Battle mode, where two players can pick any character and any stage and fight each other, and a single-player CPU Duel mode, where one player can choose any character and stage to play and any character to fight.
Characters move with or and run with or . They jump with and crouch with . They punch with and kick with . Punches and kicks can be performed while standing, crouching, or jumping. Each character also has three special abilities that can be performed by pairing the attack buttons with particular directions. Attacks can be blocked by holding the D-Pad away from the opponent, which reduces (but does not entirely negate) the damage taken from attacks. Blocking can be done while standing or crouching as well as in midair. Some moves cannot be blocked.
In addition to these attacks, every character can perform a roundhouse kick with +K (or +K when facing left), a sweep kick with +K (or +K when facing left), and an uppercut with P when rising from a crouch. After jumping, characters can perform a "rocket air attack" with +K (or +K when facing left), which is a flying kick forward. All of these moves knock opponents over on impact. Characters can throw their opponents by holding the D-Pad toward a nearby opponent and pressing . Throws cannot be blocked, but characters can only be thrown while standing and not while crouching.
Characters
Move lists assume the player is facing right. If facing left, and should be reversed.
On the Kids and Easy difficulty levels, each character's special abilities are mapped to the , , and buttons and have had their recovery times removed.
Heroes
The VR Troopers are playable in every mode, including the Story Game.
Villains
These characters appear as opponents in the Story Game and as playable characters in the Vs. Battle and CPU Duel modes.
Tankotron | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Tankotron is an armored tank robot.
| ||||||||||||
Decimator | ||||||||||||
Decimator is an expert swordsman and one of Grimlord's key lieutenants.
| ||||||||||||
Kongbot | ||||||||||||
Kongbot is large gorilla robot.
| ||||||||||||
Darkheart | ||||||||||||
Darkheart is a mutant who is actually Ryan's father, Tyler, after being captured by Grimlord.
| ||||||||||||
The Magician | ||||||||||||
The Magician is a robotic magician and ninja.
|
Unplayable
These characters appear only as opponents in the Story Game.
Skugs | |
---|---|
Skugs are Grimlord's foot soldiers. After each opponent in the Story Game, the player must survive against endless waves of two Skugs at a time until time runs out. If defeated, the player does not have to use a continue but must fight the previous opponent again. The player cannot use special moves in these fights.
In matches against other VR Troopers, a Skug transforms into a clone of the Trooper before the match begins. | |
Kamelion | |
Kamelion is the final boss of the game. It is a robot that can transform into the other characters in the game and use their special abilities. |
Stages
Stage are played in order in the Story Game mode (with the Battle Grid fights having their own backdrop). Some stages have a color variation. Players can choose the stage in the other modes (but not the Battle Grid stage or the color variations).
Game Gear version
The game is a fighting game, similar to the Mega Drive version. The player can choose from two game modes, Story Game and Battle Game. In Story Game, the player can choose from the three VR Troopers; the story differs depending on which character is chosen. In Battle Game, the player may choose from up to eight fighters and complete in a ladder-style tournament.
Production credits
Mega Drive version
- Program Code: Rob Brooks, Dominic Wood
- Program Graphics: Mark Knowles, Eric Bailey, Jock Green, Mickey Adams, Jim Studt
- Graphics Support: Paolo Ulivi
- Audio Compositions and Programming: Martin Walker
- Original Design: Michael Latham, Syrox
- Executive Producer: Michael Latham
- Producers: Erik Wahlberg, Eric Quakenbush
- Associate Producer: Bill Person
- Marketing: John Garner, Bill Onderdonk
- Licensing: Michaelene Cristini Risley
- Lead Tester: Lance Nelson
- Assistant Lead Testers: Steve Thompson, Scott Snyder, Stephen Perez
- Testers: Mark Lerma, Don Carmichael, Donovan Soto, Fernando Valderrama, Duane Beadles, David Mefford, Sean Davin, Rich Krinock, Chris Johnson
- With special thanks to: Joyce Takakura, Waterman Designs
- Executive Producer: J. David Koch
- Producer: Daniel E. Suarez
- With special thanks to: Haim Saban and Peter Dang.
Game Gear version
- Original Design: Michael Latham, Syrox Developments
- Programming Team: Dominic Wood, Rob Brooks
- Art Team: Mark Knowles, Eric Bailey, Jon Green, Mickey Adams, Jim Studt
- Assistant: Paulo Ulivi
- Music and Sound: Martin Walker
- Executive Producer: Michael Latham
- Producers: Erik Wahlberg, Eric Quakenbush
- Associate Producer: Bill Person
- Marketing: Lisa Best Wilson
- Licensing: Michealene C Risley
- Lead Tester: John Jansen
- Assistant Leads: Heather Meigs, Jeff Sanders, Brendan Cahill, Joe Cecchin
- Testers: Tony Lynch, Justin Acevedo, Amine Khoury, Steve Perez, Amy Albertson, Paulita Villatuya, Annette Dancel, Sean Davin, Lloyd Kinoshita, Arnold Feener, Victor Quimson, Jeff Hedges, Bine Arceo, Wesley Ng
- Special Thanks: Joyce Takakura, Waterman Designs
- Excutive Producer: J.David Koch
- Producer: Daniel E. Suarez
- Special Thanks: Haim Saban, Peter Dang
Magazine articles
- Main article: VR Troopers/Magazine articles.
Promotional material
also published in:
- Hobby Consolas (ES) #52: "Enero 1996" (199x-xx-xx)[4]
Artwork
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
62 | |
---|---|
Based on 17 reviews |
Game Gear version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
63 | |
---|---|
Based on 7 reviews |
Technical information
- Main article: VR Troopers/Technical information.
External links
- Sega of America webpage: Mega Drive, Game Gear
References
- ↑ File:VRTroopers GG EU Box Back.jpg
- ↑ 2.0 2.1 2.2 Mean Machines Sega, "February 1996" (UK; 1995-12-xx), page 83
- ↑ File:VR Troopers MD credits.pdf
- ↑ Hobby Consolas, "Enero 1996" (ES; 199x-xx-xx), page 83
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 331
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 233
- ↑ Electronic Gaming Monthly, "December 1995" (US; 1995-xx-xx), page 42
- ↑ Fusion, "Volume 1, Number 6: January 1996" (US; 199x-xx-xx), page 102
- ↑ GamePro, "February 1996" (US; 199x-xx-xx), page 72
- ↑ 10.0 10.1 Gamers, "Dezember 1995" (DE; 1995-11-08), page 54
- ↑ Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 114
- ↑ MAN!AC, "12/95" (DE; 1995-11-08), page 91
- ↑ Mega Force, "Décembre 1995" (FR; 1995-1x-xx), page 61
- ↑ 14.0 14.1 Mega Fun, "12/95" (DE; 1995-11-21), page 70
- ↑ 15.0 15.1 Sega Magazin, "Dezember 1995" (DE; 1995-11-15), page 77
- ↑ Sega Pro, "March 1996" (UK; 1996-01-25), page 62
- ↑ Svet Igara, "Jun 1996" (YU; 1996-xx-xx), page 60
- ↑ Tricks, "Vypusk 8" (RU; 1996-xx-xx), page 31
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 220
- ↑ Video Games, "12/95" (DE; 1995-11-21), page 74
- ↑ Hobby Consolas, "Febrero 1996" (ES; 1996-xx-xx), page 101
- ↑ Mega Force, "Mars 1996" (FR; 1996-0x-xx), page 83
- ↑ Player One, "Mars 1996" (FR; 1996-0x-xx), page 105
- ↑ Sega News, "Listopad 1996" (CZ; 1996-1x-xx), page 34
VR Troopers | |
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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs |
Metal Hero games for Sega systems | |
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VR Troopers (1995) | |
VR Troopers (unreleased) | |
VR Troopers (1995) | |
B-Fighter Kabuto (1996) | B-Robo Kabutack (1997) |
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