Difference between revisions of "Sonic the Hedgehog (Mega Drive)/Production credits"
From Sega Retro
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*Created sound effects, including the sound when breathing in [[sonic:Air bubbles|air bubbles]].{{ref|https://web.archive.org/web/20230922063749/https://twitter.com/hatayatoday/status/621166517133008896}} | *Created sound effects, including the sound when breathing in [[sonic:Air bubbles|air bubbles]].{{ref|https://web.archive.org/web/20230922063749/https://twitter.com/hatayatoday/status/621166517133008896}} | ||
*Suggested adding the [[Sega jingle]] chant before the title screen.{{magref|mdfan|21|99}} | *Suggested adding the [[Sega jingle]] chant before the title screen.{{magref|mdfan|21|99}} | ||
+ | |||
+ | ====[[Keisuke Tsukahara (composer)|Keisuke Tsukahara]]=== | ||
+ | Provided the sample of the [[Sega jingle]] used before the title screen {{ref|1=https://archive.ph/YIPoB|https://twitter.com/Mazin__/status/1724803672109134152}} | ||
===Music credits=== | ===Music credits=== |
Revision as of 08:58, 11 January 2024
- Back to: Sonic the Hedgehog (Mega Drive).
Contents
- Game Plan: Carol Yas
- Program: YU2
- Character Design: BigIsland
- Design: Jinya, Phenix Rie
- Sound Produce: Masato Nakamura
- Sound Program: Jimita, Macky
- Special Thanks: Fujio Minegishi, Papa
- Presented by: Sega
- Sega Jingle Sampling: Keisuke Tsukahara[2]
- Cover artist (US): Greg Wray
Breakdown
Hirokazu Yasuhara (Carol Yas)
- Supervised schedules for the developers, including programmer and artists.[3]
- Designed all zones.[3]
- Designed patterns for enemies and placed these enemies.[3]
- Designed game mechanics.
- Designed gameplay, including special stages.[3]
- Created the game's story and worldbuilding.[3]
- Coordinated music development with composer Masato Nakamura.[3]
Naoto Ohshima (BigIsland)
- Created concept art for all zones.[4]
Jina Ishiwatari (Jiyna)
- Created background art for Green Hill Zone.[4]
Rieko Kodama (Phenix Rie)
- Created background art for Labyrinth Zone.[5]
- Created background art for Star Light Zone.[5]
Hiroshi Kubota (Jimita)
- Created music data from Masato Nakamura's demo tapes.[6]
- Fine-tuned the timbre of the music.[6]
Yukifumi Makino (Macky)
- Created sound effects, including the sound when breathing in air bubbles.[7]
- Suggested adding the Sega jingle chant before the title screen.[8]
=Keisuke Tsukahara
Provided the sample of the Sega jingle used before the title screen [2]
Music credits
ID | Description | Credits | Used | Comments |
---|---|---|---|---|
81 | Green Hill Zone | Yes | ||
82 | Labyrinth Zone | Yes | ||
83 | Marble Zone | Yes | ||
84 | Star Light Zone | Yes | ||
85 | Spring Yard Zone | Yes | ||
86 | Scrap Brain Zone | Yes | ||
87 | Invincibility | Yes | ||
88 | 1-UP | Yes | ||
89 | Special Stage | Yes | ||
8A | Title screen | Yes | ||
8B | Ending | Yes | ||
8C | Boss | Yes | ||
8D | Final Zone | Yes | ||
8E | Act clear | Yes | ||
8F | Game over | Yes | ||
90 | Continue | Yes | ||
91 | Credits | Yes | ||
92 | Drowning countdown | Yes | ||
93 | Chaos Emerald | Yes |
References
- ↑ File:Sonic the Hedgehog MD credits.pdf
- ↑ 2.0 2.1 @Mazin__ on Twitter
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 https://www.linkedin.com/in/hirokazu-yasuhara-4555133/details/experience/
- ↑ 4.0 4.1 https://forums.sonicretro.org/index.php?threads/jina-ishiwatari-tsukaharas-largely-unrecognized-contribution-to-sonic.41246/
- ↑ 5.0 5.1 Mega Drive Fan, "July 1991" (JP; 1991-06-08), page 75
- ↑ 6.0 6.1 https://jimita.com/profile/history1991.html#0100
- ↑ @hatayatoday on Twitter (Wayback Machine: 2023-09-22 06:37)
- ↑ Mega Drive Fan, "October 1991" (JP; 1991-09-xx), page 99
Sonic the Hedgehog (Mega Drive) | |
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Music: Sonic the Hedgehog 1&2 Soundtrack (2011) | Sonic the Hedgehog Tribute (2022)
Prototypes: Prototype
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