Difference between revisions of "Takeo Kimata"
From Sega Retro
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− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
+ | | divisions=[[Sega PC]], [[Sega Software R&D Dept. 6]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Smilebit]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Amusement Vision]] | ||
}} | }} | ||
| role=Artist | | role=Artist |
Revision as of 10:58, 28 January 2024
Takeo Kimata |
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Employment history:
Divisions:
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Role(s): Artist |
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Takeo Kimata (木俣 岳夫)
Production history
Games
- Last Bronx (Windows PC; 1998) — Graphic Designers
- Sega Rally 2 (Dreamcast; 1999) — 3D Artists
- Sega Rally 2 (Windows PC; 1999) — 3D Artists
- Hundred Swords (Dreamcast; 2001) — Motion (as 木俣 岳夫)
- Gunvalkyrie (Xbox; 2002) — Event Artist
- Panzer Dragoon Orta (Xbox; 2002) — Enemy Art Designers
- J.League Pro Soccer Club o Tsukurou! 3 (PlayStation 2; 2003) — デザイナー (as 木俣 岳夫)
- Shining Force Neo (PlayStation 2; 2005) — Designers
- Yakuza (PlayStation 2; 2005) — Chief Character Designer
Music
- Gunvalkyrie Official Soundtrack (CD; 2002) — Event Artist