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Super Daisenryaku (スーパー大戦略) is a 1988 World War II simulation game for NEC's PC-88 and PC-98 computers by SystemSoft in their Daisenryaku series of WWII sims. Sega ported it to the Sega Mega Drive in 1989, putting in a new soundtrack composed by Tokuhiko Uwabo. Not only was it never released outside Japan, but it does not fully implement TMSS, meaning it will only work on early Model 1 Mega Drives.
The Mega Drive would receive a sequel, Advanced Daisenryaku, which not only does work on all Mega Drives, but also contained Mega Modem support.
Turn 0 |
Initial turn
|
Load |
load new game
|
Cont |
continue saved game
|
Check |
check pre-game stats
|
Player |
user/computer/not
|
Init |
pre-game units/budget
|
Start |
start loaded game
|
初期マップモード選択 |
Select initial map mode
|
初置済(初級) |
Initial placement (Beginner)
|
初期軍事予算有(中級) |
Initial military budget (Intermediate)
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初算(上級) |
Initial calculation (Advanced)
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Option menu |
game options
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Game save |
save current game state
|
Game load |
load saved game state
|
Stop |
restart console
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End |
player surrender
|
Speed |
combat animations
|
Sound |
on/off
|
Alarm |
end turn alarm
|
Player |
music
|
Operations |
see next
|
|
option
|
中止 |
Cancel
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実行 |
Execute
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Game mode |
default:on/off
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人間側反擊武器を選択 |
Select human counter-weapon
|
敬部隊選択時基性能表 |
Basic performance table for unit selection
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Overall comand menu
全体命令 |
|
Overall Command |
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全補給 |
生産 |
Full Supply |
Production
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部隊表 |
次部隊 |
Unit Table |
Next Unit
|
全体図 |
首都 |
Overview |
Capital
|
収入表 |
状況表 |
Revenue Table |
Status Table
|
耐久度 |
全移動 |
Durability |
Total Movement
|
行動 |
Action
|
移動 |
Move
|
攻擊 |
Attack
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占領 |
Occuppy (troops only)
|
工事 |
Construction* (construction unit only)
|
補給 |
Supply (refuel)
|
降車 |
Disembark (unload cargo) (loaded unit only)
|
発進 |
Depart (loaded unit only)
|
合流 |
Confluence (join adjacent unit)
|
分散 |
Dispersion (if n>1, split unit)
|
武装 |
Armed (change weapons load)
|
爆擊 |
Explosion (strategic bomber only)
|
処分 |
Disposal (delete unit)
|
行軍 |
March
|
性能 |
Performance
|
|
対空 |
対甲 |
対人 |
対艦 |
射程 |
命中 |
残弹
|
|
antiAircraft |
antiArmor |
antiPersonnel |
antiShip |
range |
hit |
qty.left
|
weapon1 |
0 |
80 |
85 |
5 |
1 |
60 |
6
|
weapon2 |
3 |
3 |
20 |
0 |
1 |
10 |
3
|
not |
0 |
0 |
0 |
0 |
0 |
0 |
0
|
Combat stats
|
on attack confirmation
|
攻擊力 |
Aggressive power
|
経験值 |
Experience value
|
回避率 |
Evasion rate
|
地形率 |
Terrain rate
|
防御率 |
Defense rate
|
総合力 |
Overall strength
|
工事内容/費用 |
Work details/cost
|
建物建築工事10 |
Building construction work
|
トーチカ設置400 |
Pillbox installation
|
トーチカ撤去100 |
Pillbox removal
|
鉄道設置600 |
Railway installation
|
鉄道撤去100 |
Railway removal
|
橋修復工事300 |
Bridge restoration work
|
道路修復工事100 |
Road repair work
|
建物修復工事500 |
Building restoration work
|
|
deleting unit
|
処分取消 |
Cancel punishment
|
処分実行 |
Execute punishment
|
|
automatic action
|
移動目標地点設定 |
Setting a movement destination
|
移動目標地点消去 |
Delete destination
|
移動目標地点確忍 |
Confirm movement destination
|
基本性能表 |
|
|
|
Basic |
Performance |
Table |
|
T-72 |
P |
戦車 |
|
(example) |
class |
tank |
|
速度 7 |
耐数 1 |
数 10 |
|
Speed 7 |
Endurance 1 |
Number 10 |
|
燃料 50 |
空防御 20 |
地防御 50 |
|
Fuel 50 |
Air Defense 20 |
Ground Defense 50 |
|
搭載 |
兵員 1 |
車両 0 |
へリ 0 |
On board: |
Personnel 1 |
Vehicles 0 |
Helic 0
|
|
火砲 0 |
航空機 0 |
|
Artillery 0 |
Aircraft 0 |
|
Error messages
|
feedback
|
理由※現在の地形は工事不可能 |
Reason: Construction not possible on current terrain
|
理由※合流可能な部隊無し |
Reason: No units available to join
|
理由※補給済です |
Reason: Resupplied
|
理由※移動の前に選択 |
Reason: Select before moving
|
理由※選択位置不適格 |
Reason: Selected position is not suitable
|
Computer play msg
|
wait message
|
現在思考中 |
Currently thinking
|
Production credits
Source: In-game credits (JP)[4]
Several developers were interviewed in an issue of Sega Players Enjoy Club, including planner M-kun (M君) [NOTE: Possibly Hitoaki Minami], combatant P [NOTE: Possibly Pata], combatant S [NOTE: Possibly Tapkara Sat] and programmer N.[5]
Magazine articles
- Main article: Super Daisenryaku/Magazine articles.
Promotional material
Physical scans
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Division by zero.
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Based on 0 review
|
Mega Drive, JP
|
Cover
|
|
Technical information
- Main article: Super Daisenryaku/Technical information.
References
- ↑ https://www.sega.jp/fb/album/10_add/interview2.html
- ↑ File:SuperDaisenryaku MD JP Box.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ File:Super Daisenryaku MD credits.pdf
- ↑ Sega Players Enjoy Club, "Vol. 3" (JP; 1989-05-10), page 4
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 83
- ↑ Beep! MegaDrive, "February 1990" (JP; 1990-01-08), page 72
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 134
- ↑ Mega Drive Fan, "November 1989" (JP; 1989-10-07), page 49
- ↑ Sega Pro, "April 1992" (UK; 1992-03-19), page 30
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85