Tokyo Xtreme Racer
From Sega Retro
Tokyo Xtreme Racer | ||||||||||||||||||||
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System(s): Sega Dreamcast | ||||||||||||||||||||
Publisher: Crave Entertainment, Genki (JP) | ||||||||||||||||||||
Developer: Genki | ||||||||||||||||||||
Peripherals supported: Dreamcast Racing Controller, Dreamcast VGA Box, Dreamcast Jump Pack | ||||||||||||||||||||
Genre: Racing | ||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||
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This article needs cleanup. This article needs to be edited to conform to a higher standard of article quality. After the article has been cleaned up, you may remove this message. For help, see the How to Edit a Page article. |
Tokyo Xtreme Racer, called Shutokō Battle (首都高バトル) in Japan and Tokyo Highway Challenge in Europe, is a 1999 racing game for the Dreamcast in Genki's popular Shutokō Battle series. The game is also one of the first mission based driving games. The player challenges other drivers on the Shuto Expressway in order to gain money to modify and enhance his or her car. The game features a wide variety of Japanese cars and tuning parts to purchase as the player progresses through rivals.
When released in Japan, Shutokō Battle was one of the best selling Dreamcast title at this time. The game is based on illegal highway racing in Tokyo's Wangan highway with custom tuned cars. A such phenomenon is growing popular in Japan since the 90's with its dedicated manga (Shutokō Battle's biggest inspiration being Wangan Midnight), anime series and video games (C1 Circuit, Wangan Trial, Naniwa Wangan Battle).
It had a sequel, titled Tokyo Xtreme Racer 2.
Contents
Gameplay
The objective is to race every gang member on the Wangan Tokio Highway and become to top highway racer. To do this, the player starts with a Low-performance entry car and he has to challenge gang members while on a free run session on the highway. The player doesn't have an option to challenge rivals on the menu, instead, he has to be on the Highway and find a rival for itself. When a rival takes his challenge, 2 lifebars appear in the upper part of the screen, these lifebars decrease when a player is in the back (Second). If the lifebar is out, that player loses. No matter if the player won or lose, it wins money to buy parts and upgrade the car, also when winning, the gang member is recorded in a "encyclopedia" where every gang member is listed with personal info.
The unlock-upgrade system is also very basic, the player has some customization options divided in Visual and Performance. Visual upgrades let the player customize the look of his car, from bumpers to color or spoilers. The Performance part lets the player upgrade his engine, brakes, or suspension. To win these upgrades the player just has to win races in a day: A day is when you enter the Free Run mode, and then going back to the garage where all the options are, if the player decides to go back to the Free run, it will be the next day.
Car List
- Entry cars
- Toyota
- (AE86T) Toyota Sprinter Trueno GT A'pex 3DOOR 1986
- (AE86L) Toyota Corolla Levin GT A'pex 3DOOR 1986
- (JZA80) Toyota Supra Type RZ TWIN TURBO 1997
- (JZX100) Toyota Chaser Tourer-V TURBO 1998
- (SW20) Toyota MR2 GT1997
- (XE10) Toyota Altezza RS200 "Z EDITION" 1998
- Nissan
- (RPS13) Nissan Silvia 180SX type X 1994
- (S13) Nissan SILVIA K's 2000cc 1988
- (S14) Nissan Silvia K's AERO SE 1996
- (Z32) Nissan Fairlady Z Version S Twin Turbo 2 seater 1998
- (R32) Nissan Skyline GT-R V-spec II 1994
- (R33) Nissan Skyline GT-R V-spec 1997
- (Y33C/Y33G) Nissan CEDRIC BROUGHAM VIP/Nissan GLORIA Gran Turismo ULTIMA 1997
- Mazda
- (FC) Mazda SAVANNA RX-7 ∞-III 1989
- (FD) Mazda RX-7 Type RS 1995
- (MX5) Mazda Miata Eunos roadster 1985
- (MX5) Mazda Miata MX5 2000
- Mitsubishi
- (CE9A) Mitsubishi Lancer GSR Evolution III 1995
- (CP9A) Mitsubishi Lancer GSR Evolution VI 1999
- Subaru
- (GC8) Subaru Impreza 2DOOR WRX type R STi Version V 1997
- Honda
- (DC2) Honda Integra type R 3DOOR spec'98 1998
- (EK9) Honda Civic type R spec'98 1998
- (NA2) Honda NSX type S Zero 1997
- Extra cars
- Honda
- (AP1) S2000 1999
- Nissan
- (S15) Silvia Spec-R 1999
- (R34) Skyline GT-R V-spec 2000
- (S30) Fairlady Z 1978 (Wangan Midnight tuned version)
- Porsche
- (964) 911 Turbo 1989 (Wangan Midnight tuned version)
- Special cars
- Four Devas
- (FDD) Midnight Cinderella's RX-7 1999 (flame version)
- (NA2D) Banshee's NSX 1999 (flame version)
- Banshee's only available in the Japanese edition
- Four Devils
- (JZA80D) Exhaust Eve's Supra 1999 (racing stripes version)
- (R34D) Raven Blood's Skyline 1999 (red tuned version)
- Initial D
- (AE86TD) Takumi Fujiwara's Trueno 2000 (Fujiwara Tofu Shop "Home Delivery" version)
- only available in the Japanese edition
- (AE86TD) Takumi Fujiwara's Trueno 2000 (Fujiwara Tofu Shop "Home Delivery" version)
- Mitsubishi
- (GFLF) Eclipse GS-T 1999
- (GFLS) Eclipse Spyder GT 1999
- not available in the Japanese edition
History
Car Types & Licenses
Since it's introduction in the mid '90s, like similar games, the "Shutokō Battle" series never used licensed cars but the usual type designation such as "TYPE-86" and later "TYPE-AE86L3". Nicknames were used instead in the "Wangan Dead Heat" sidestory (e.g. "Rapid Fire" for the "Nissan Skyline GT-R R33"). These "types" are actually the real chassis code used by the Japanese makers to designate the various grades of a lineup. As the graphics quality was improving with each release, from 16-bit 2D to 3D/CG 128-bit, the featured cars were becoming more and more similar to the actual cars appearance. In a similar way, the chassis codes became longer and more precise, allowing the player to determine each grade and to use the "rename car" feature. Inevitably, the game becoming a solid best seller, the Japanese makers forced Genki to buy the license of their cars. The very first Genki licensed game was Wangan Midnight for PlayStation 2 (28.03.2002), while the first licensed "Shutokō Battle" was Shutokō Battle Online released on PC, the 9th of January 2003. Since then, every Genki racing game uses licensed makers, and ingame cars with Honda chassis codes don't appear anymore in the Shutokō Battle games (However, Honda is licensed in the Kaido Battle series).
Trivia
- As a reservation privilege of this game, Japanese famous die-cast models company, Tomica released a limited edition of Banshee's NSX in 1999.
- In the western release of the Dreamcast game, Banshee's controversial forehead tattooed Hindu swastika was removed.
Production credits
Japanese version
- ~In-game credits~
Producer: Tomo Kimura
Director: Shigeo Koyama
- Graphic Design Team
Car Design Lead: Noriyuki Sanada
Car Design: Ai Azuma, Jun Suzuki
Assistant Car Design: Rainosuke Hirao, Tatsuo Asai
Car Design Advisor: Tsunemi Akiyama
Course Design Lead: Choushuu Minami
Course Design: Nobuyuki Suzuki
Assistant Course Design: Kentarou Noguchi, Mika Urushiyama
Building Design: Yukiko Iwasaki
2D Design: Hiroshi Fujimoto, Kinji Sato
Visual Direction: Manabu Tamura
- Programming Team
Lead Programmer: Shigeo Koyama
Vehicle Motion: Kenji Shimizu
Car Collisions: Toshiyuki Kobori
Course & Visual Effects: Wataru Minegishi
2D & Effects: Yuji Kitajima
2D & Sound: Haggy
Car Control & Peripherals: Yasuhiro Nomura
Fine-Tuning: Yoshinari Sunazuka, Satoshi Ishii
- Game Design
Lead Design: Kiyotaka Naoi
Game System: Daizo Harada
Design Advisor: Takashi Hoshino
- Sound Design
Music & Sound Effect: Tomoyuki Kawamura, K-UNIT, Mika Matsuzaki
Composition: Rock'n'Banana
Composition: T's Music
Music By Ziggy: "Without...", "Konosora no shita no dokokani"
- Sales Promotion
Promotions Manager: Manami Kuroda
Promotions Assistant: Mitsuyoshi Kubota
Manual Design: Terumi Shibata
Sales Manager: Tsuyoshi Nagano
Sales Assistant: Keiichi Kadomasu
Special Thanks: Masaaki Bandoh, Auto Freak, SMEJ Associated Records, Noboru Ube, Masaki Honma, Yoshiyuki Awano, Atsuo Takayasu, Powered by DODA
General Coordination: Tsutomu Hagiwara
Executive Producer: Hiroshi Hamagaki
Shutokō Battle
Genki
©1999 Genki Co.,Ltd.
Other version
Executive Producer: Mike Arkin
Associate Producer: Chris Scaglione
Promotional material
- TokyoXtremeRacer DC US PrintAdvert.jpg
US print advert
- TokyoHighwayChallenge DC FR PrintAdvert.jpg
FR print advert
Dreamcast Magazine (JP) Print advertisement
Physical scans
60 | |
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Based on 31 reviews |
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ File:DreamcastMagazine UK 03.pdf, page 7
- ↑ 2.0 2.1 File:Arcade UK 11.pdf, page 94 Cite error: Invalid
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tag; name ":File:DreamcastMonthly UK 03.pdf_p71" defined multiple times with different content - ↑ File:DCM_JP_19990702_1999-21.pdf, page 17
- ↑ File:Dorimaga_20021011_JP.pdf, page 34
- ↑ File:DreamcastMagazine UK 03.pdf, page 64
- ↑ 7.0 7.1 File:Edge UK 075.pdf, page 87 Cite error: Invalid
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tag; name ":File:ROD ES 01.pdf_p39" defined multiple times with different content - ↑ Consoles +, "Août 1999" (FR; 1999-0x-xx), page 96
- ↑ Dreamcast: Le Magazine Officiel, "Octobre/Novembre 1999" (FR; 1999-xx-xx), page 101
- ↑ Dreamcast: Das Offizielle Magazin, "November 1999" (DE; 1999-11-11), page 52
- ↑ Dreamcast Magazine, "1999-21 (1999-07-02)" (JP; 1999-06-18), page 17
- ↑ Dreamcast Magazine, "No. 3" (UK; 1999-11-25), page 64
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Dreamzone, "Decembre 1999" (FR; 1999-11-16), page 110
- ↑ Electronic Gaming Monthly, "October 1999" (US; 1999-09-07), page 220
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 271
- ↑ Famitsu, "1999-07-02" (JP; 1999-06-18), page 31
- ↑ Fun Generation, "11/99" (DE; 1999-10-13), page 86
- ↑ GamePro, "October 1999" (US; 1999-xx-xx), page 149
- ↑ GamesMaster, "Christmas 1999" (UK; 1999-11-29), page 68
- ↑ Gen 4 Consoles, "Novembre 99" (FR; 1999-xx-xx), page 132
- ↑ Game Informer, "October 1999" (US; 1999-xx-xx), page 83
- ↑ Gamers' Republic, "September 1999" (US; 1999-08-10), page 28
- ↑ MAN!AC, "11/99" (DE; 1999-10-06), page 92
- ↑ Neo Plus, "Grudzień 1999" (PL; 1999-xx-xx), page 34
- ↑ Next Generation, "September 1999" (US; 1999-08-17), page 86
- ↑ neXt Level, "September 1999" (DE; 1999-08-06), page 25
- ↑ neXt Level, "November 1999" (DE; 1999-10-08), page 42
- ↑ Official Dreamcast Magazine, "November 1999" (UK; 1999-09-30), page 95
- ↑ Official Dreamcast Magazine, "November 1999" (US; 1999-10-05), page 113
- ↑ Play, "Listopad 2001" (PL; 2001-xx-xx), page 44
- ↑ Sega Magazin, "September 1999" (DE; 1999-08-04), page 14
- ↑ Video Games, "10/99 It's Dreamcast Time supplement" (DE; 1999-09-22), page 11
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