Microcosm

From Sega Retro


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Microcosm title.png

Microcosm
System(s): Sega Mega-CD
Publisher: Psygnosis, Victor Entertainment (JP)
Developer:
Genre: Shoot-'em-Up

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
JP
¥8,9008,900 T-60164
Sega Mega-CD
US
T-113015
Sega Mega-CD
EU
T-113015-50
Sega Mega-CD
BR
063170

Microcosm (マイクロコズム) is an on-the-rails shoot-'em-up game developed for the Sega Mega-CD by Psygnosis. It uses full motion video and takes place within the human body. Other versions were released on platforms such as 3DO, Amiga CD 32 and FM Towns, some of these featured a first person view while the Sega Mega-CD features a 3rd person view.

The game uses simple 16 color video, compared to more advanced video techniques employed by games such as the Sega Mega-CD version of Eternal Champions.

The player controlls a small ship that has mutliple weapons and an infinite standard shot. Multiple hits can be taken before the ship explodes. The game is quite long considering the genre and features a continue feature (password).

Magazine articles

Main article: Microcosm/Magazine articles.

Promotional material

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Print advert in Electronic Gaming Monthly (US) #52: "November 1993" (1993-xx-xx)
also published in:
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Print advert in Sega Visions (US) #16: "December/January 1993/1994" (1993-xx-xx)
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Print advert in GamePro (US) #54: "January 1994" (199x-xx-xx)
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Print advert in Game Players (US) #0705: "Vol. 7 No. 5 May 1994" (1994-0x-xx)
also published in:
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Print advert in Computer & Video Games (UK) #146: "January 1994" (1993-12-15)
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Physical scans

Sega Retro Average 
Publication Score Source
56 №14, p79
83 №28, p94/95/96
91 №16
79 №17, p26/27
89 №9, p38/39
60 №25
60 №16, p80/81[5]
69 №38, p122
60 №2, p108[6]
69 №51, p50/51
81 №27, p34/35
Sega Mega-CD
72
Based on
11 reviews
Sega Retro Average 
Publication Version Score
Ação Games (BR)
81
[7]
Beep! MegaDrive (JP) NTSC-J
75
[8]
Consoles + (FR)
83
[9]
Digitiser (UK)
65
[10]
Electronic Gaming Monthly (US) NTSC-U
54
[11]
Famitsu (JP) NTSC-J
68
[12]
Game Players (US) NTSC-U
60
[13]
Gamers (DE)
40
[14]
GamesMaster (UK)
56
[15]
Games World (Teletext) (UK)
92
[16]
Hippon Super (JP) NTSC-J
70
[17]
Hobby Consolas (ES)
40
[18]
Hyper (AU)
83
[19]
Joypad (FR) PAL
83
[20]
Mega (UK) PAL
79
[21]
Mega Action (UK) PAL
89
[22]
Mega Force (FR)
89
[23]
Mega Fun (DE) PAL
65
[24]
MegaTech (UK) PAL
60
[25]
Mean Machines Sega (UK) PAL
60
[5]
Player One (FR)
69
[26]
Sega Magazine (UK) PAL
60
[27]
Sega Power (UK) PAL
69
[28]
Sega Pro (UK) PAL
81
[29]
Sega Zone (UK) PAL
54
[30]
Sega Force (SE)
52
[31]
Sega Saturn Magazine (JP) NTSC-J
75
[32]
Super Juegos (ES)
59
[33]
Video Games (DE) PAL
56
[34]
VideoGames (US) NTSC-U
90
[35]
Sega Mega-CD
69
Based on
30 reviews

Microcosm

Mega-CD, US
Microcosm MCD US Box Back.jpgMicrocosm MCD US Box Front.jpg
Cover
Microcosm MCD US Disc.jpg
Disc
Microcosm mcd us manual.pdf
Manual
Mega-CD, EU (Big)
Microcosm MCD EU Box Back Big.jpgMicrocosm MCD EU Box Front Big.jpg
Cover
Microcosm MCD EU Disc.jpg
Disc
Mega-CD, EU (Small)
Microcosm MCD EU Box Back.jpgMicrocosm MCD EU Box Front.jpg
Cover
Microcosm MCD EU Disc.jpg
Disc
Mega-CD, JP
Microcosm MCD JP Box Back.jpgMicrocosm MCD JP Box Front.jpg
Cover
Microcosm MCD JP Spinecard.JPG
Spinecard
Microcosm MCD JP Disc.jpg
Disc
Mega-CD, BR
Microcosm MCD BR Box Back.jpgNospine.pngMicrocosm MCD BR Box Front.jpg
Cover

References

  1. Press release: 1994-01-06: PSYGNOSIS INTRODUCES 'INTERACTIVE CINEMA' WITH THE DEBUT OF MICROCOSM
  2. Game Players, "Vol. 6 No. 12 December 1993" (US; 1993-1x-xx), page 152
  3. GamePro, "January 1994" (US; 199x-xx-xx), page 188
  4. Electronic Gaming Monthly, "June 1994" (US; 1994-xx-xx), page 142
  5. 5.0 5.1 File:MeanMachinesSega16UK.pdf, page 81 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega16UK.pdf_p81" defined multiple times with different content
  6. File:SegaMagazine UK 02.pdf, page 108
  7. Ação Games, "Março 1994" (BR; 1994-03-01), page 26
  8. Beep! MegaDrive, "March 1994" (JP; 1994-02-08), page 21
  9. Consoles +, "Décembre 1993" (FR; 1993-1x-xx), page 160
  10. Digitiser (UK) (1994-02-22)
  11. Electronic Gaming Monthly, "March 1994" (US; 1994-xx-xx), page 38
  12. Famitsu, "1994-03-04" (JP; 1994-02-18), page 1
  13. Game Players, "Vol. 7 No. 4 April 1994" (US; 1994-0x-xx), page 69
  14. Gamers, "Mai/Juni 1994" (DE; 1994-05-06), page 41
  15. GamesMaster, "February 1994" (UK; 1994-01-20), page 79
  16. Games World (Teletext) (UK) (+0:00)
  17. Hippon Super, "April 1994" (JP; 1994-03-03), page 60
  18. Hobby Consolas, "Junio 1994" (ES; 1994-xx-xx), page 136
  19. Hyper, "February 1994" (AU; 199x-xx-xx), page 54
  20. Joypad, "Février 1994" (FR; 199x-xx-xx), page 94
  21. Mega, "February 1994" (UK; 1994-01-20), page 26
  22. Mega Action, "January 1994" (UK; 1993-12-30), page 38
  23. Mega Force, "Décembre 1993" (FR; 1993-12-10), page 120
  24. Mega Fun, "05/94" (DE; 1994-04-20), page 109
  25. MegaTech, "January 1994" (UK; 1993-12-21), page 60
  26. Player One, "Janvier 1994" (FR; 199x-xx-xx), page 122
  27. Sega Magazine, "February 1994" (UK; 1994-01-10), page 109
  28. Sega Power, "February 1994" (UK; 1994-01-06), page 50
  29. Sega Pro, "Xmas Special 1993" (UK; 1993-12-02), page 34
  30. Sega Zone, "February 1994" (UK; 1994-01-27), page 42
  31. Sega Force, "6/94" (SE; 1994-09-14), page 30
  32. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  33. Super Juegos, "Abril 1994" (ES; 1994-0x-xx), page 116
  34. Video Games, "5/94" (DE; 1994-04-27), page 91
  35. VideoGames, "April 1994" (US; 1994-0x-xx), page 82