Microcosm
From Sega Retro
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Microcosm | |||||||||||||||||||||||||
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System(s): Sega Mega-CD | |||||||||||||||||||||||||
Publisher: Psygnosis, Victor Entertainment (JP) | |||||||||||||||||||||||||
Developer: Psygnosis | |||||||||||||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
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Microcosm (マイクロコズム) is an on-the-rails shoot-'em-up game developed for the Sega Mega-CD by Psygnosis. It uses full motion video and takes place within the human body. Other versions were released on platforms such as 3DO, Amiga CD 32 and FM Towns, some of these featured a first person view while the Sega Mega-CD features a 3rd person view.
The game uses simple 16 color video, compared to more advanced video techniques employed by games such as the Sega Mega-CD version of Eternal Champions.
The player controlls a small ship that has mutliple weapons and an infinite standard shot. Multiple hits can be taken before the ship explodes. The game is quite long considering the genre and features a continue feature (password).
Magazine articles
- Main article: Microcosm/Magazine articles.
Promotional material
also published in:
- Game Players (US) #0612: "Vol. 6 No. 12 December 1993" (1993-1x-xx)[2]
- GamePro (US) #54: "January 1994" (199x-xx-xx)[3]
also published in:
- Electronic Gaming Monthly (US) #59: "June 1994" (1994-xx-xx)[4]
Physical scans
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Based on 30 reviews |
References
- ↑ Press release: 1994-01-06: PSYGNOSIS INTRODUCES 'INTERACTIVE CINEMA' WITH THE DEBUT OF MICROCOSM
- ↑ Game Players, "Vol. 6 No. 12 December 1993" (US; 1993-1x-xx), page 152
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 188
- ↑ Electronic Gaming Monthly, "June 1994" (US; 1994-xx-xx), page 142
- ↑ 5.0 5.1 File:MeanMachinesSega16UK.pdf, page 81 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega16UK.pdf_p81" defined multiple times with different content - ↑ File:SegaMagazine UK 02.pdf, page 108
- ↑ Ação Games, "Março 1994" (BR; 1994-03-01), page 26
- ↑ Beep! MegaDrive, "March 1994" (JP; 1994-02-08), page 21
- ↑ Consoles +, "Décembre 1993" (FR; 1993-1x-xx), page 160
- ↑ Digitiser (UK) (1994-02-22)
- ↑ Electronic Gaming Monthly, "March 1994" (US; 1994-xx-xx), page 38
- ↑ Famitsu, "1994-03-04" (JP; 1994-02-18), page 1
- ↑ Game Players, "Vol. 7 No. 4 April 1994" (US; 1994-0x-xx), page 69
- ↑ Gamers, "Mai/Juni 1994" (DE; 1994-05-06), page 41
- ↑ GamesMaster, "February 1994" (UK; 1994-01-20), page 79
- ↑ Games World (Teletext) (UK) (+0:00)
- ↑ Hippon Super, "April 1994" (JP; 1994-03-03), page 60
- ↑ Hobby Consolas, "Junio 1994" (ES; 1994-xx-xx), page 136
- ↑ Hyper, "February 1994" (AU; 199x-xx-xx), page 54
- ↑ Joypad, "Février 1994" (FR; 199x-xx-xx), page 94
- ↑ Mega, "February 1994" (UK; 1994-01-20), page 26
- ↑ Mega Action, "January 1994" (UK; 1993-12-30), page 38
- ↑ Mega Force, "Décembre 1993" (FR; 1993-12-10), page 120
- ↑ Mega Fun, "05/94" (DE; 1994-04-20), page 109
- ↑ MegaTech, "January 1994" (UK; 1993-12-21), page 60
- ↑ Player One, "Janvier 1994" (FR; 199x-xx-xx), page 122
- ↑ Sega Magazine, "February 1994" (UK; 1994-01-10), page 109
- ↑ Sega Power, "February 1994" (UK; 1994-01-06), page 50
- ↑ Sega Pro, "Xmas Special 1993" (UK; 1993-12-02), page 34
- ↑ Sega Zone, "February 1994" (UK; 1994-01-27), page 42
- ↑ Sega Force, "6/94" (SE; 1994-09-14), page 30
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Super Juegos, "Abril 1994" (ES; 1994-0x-xx), page 116
- ↑ Video Games, "5/94" (DE; 1994-04-27), page 91
- ↑ VideoGames, "April 1994" (US; 1994-0x-xx), page 82
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